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ImproveCacheLocality.cpp 15 KB

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  1. /*
  2. ---------------------------------------------------------------------------
  3. Open Asset Import Library (assimp)
  4. ---------------------------------------------------------------------------
  5. Copyright (c) 2006-2022, assimp team
  6. All rights reserved.
  7. Redistribution and use of this software in source and binary forms,
  8. with or without modification, are permitted provided that the following
  9. conditions are met:
  10. * Redistributions of source code must retain the above
  11. copyright notice, this list of conditions and the
  12. following disclaimer.
  13. * Redistributions in binary form must reproduce the above
  14. copyright notice, this list of conditions and the
  15. following disclaimer in the documentation and/or other
  16. materials provided with the distribution.
  17. * Neither the name of the assimp team, nor the names of its
  18. contributors may be used to endorse or promote products
  19. derived from this software without specific prior
  20. written permission of the assimp team.
  21. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  22. "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  23. LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  24. A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  25. OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  26. SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  27. LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  28. DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  29. THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  30. (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  31. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  32. ---------------------------------------------------------------------------
  33. */
  34. /** @file Implementation of the post processing step to improve the cache locality of a mesh.
  35. * <br>
  36. * The algorithm is roughly basing on this paper:
  37. * http://www.cs.princeton.edu/gfx/pubs/Sander_2007_%3ETR/tipsy.pdf
  38. * .. although overdraw reduction isn't implemented yet ...
  39. */
  40. // internal headers
  41. #include "PostProcessing/ImproveCacheLocality.h"
  42. #include "Common/VertexTriangleAdjacency.h"
  43. #include <assimp/StringUtils.h>
  44. #include <assimp/postprocess.h>
  45. #include <assimp/scene.h>
  46. #include <assimp/DefaultLogger.hpp>
  47. #include <stdio.h>
  48. #include <stack>
  49. using namespace Assimp;
  50. // ------------------------------------------------------------------------------------------------
  51. // Constructor to be privately used by Importer
  52. ImproveCacheLocalityProcess::ImproveCacheLocalityProcess()
  53. : mConfigCacheDepth(PP_ICL_PTCACHE_SIZE) {
  54. // empty
  55. }
  56. // ------------------------------------------------------------------------------------------------
  57. // Destructor, private as well
  58. ImproveCacheLocalityProcess::~ImproveCacheLocalityProcess() {
  59. // nothing to do here
  60. }
  61. // ------------------------------------------------------------------------------------------------
  62. // Returns whether the processing step is present in the given flag field.
  63. bool ImproveCacheLocalityProcess::IsActive( unsigned int pFlags) const {
  64. return (pFlags & aiProcess_ImproveCacheLocality) != 0;
  65. }
  66. // ------------------------------------------------------------------------------------------------
  67. // Setup configuration
  68. void ImproveCacheLocalityProcess::SetupProperties(const Importer* pImp) {
  69. // AI_CONFIG_PP_ICL_PTCACHE_SIZE controls the target cache size for the optimizer
  70. mConfigCacheDepth = pImp->GetPropertyInteger(AI_CONFIG_PP_ICL_PTCACHE_SIZE,PP_ICL_PTCACHE_SIZE);
  71. }
  72. // ------------------------------------------------------------------------------------------------
  73. // Executes the post processing step on the given imported data.
  74. void ImproveCacheLocalityProcess::Execute( aiScene* pScene) {
  75. if (!pScene->mNumMeshes) {
  76. ASSIMP_LOG_DEBUG("ImproveCacheLocalityProcess skipped; there are no meshes");
  77. return;
  78. }
  79. ASSIMP_LOG_DEBUG("ImproveCacheLocalityProcess begin");
  80. float out = 0.f;
  81. unsigned int numf = 0, numm = 0;
  82. for( unsigned int a = 0; a < pScene->mNumMeshes; ++a ){
  83. const float res = ProcessMesh( pScene->mMeshes[a],a);
  84. if (res) {
  85. numf += pScene->mMeshes[a]->mNumFaces;
  86. out += res;
  87. ++numm;
  88. }
  89. }
  90. if (!DefaultLogger::isNullLogger()) {
  91. if (numf > 0) {
  92. ASSIMP_LOG_INFO("Cache relevant are ", numm, " meshes (", numf, " faces). Average output ACMR is ", out / numf);
  93. }
  94. ASSIMP_LOG_DEBUG("ImproveCacheLocalityProcess finished. ");
  95. }
  96. }
  97. // ------------------------------------------------------------------------------------------------
  98. // Improves the cache coherency of a specific mesh
  99. ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshNum) {
  100. // TODO: rewrite this to use std::vector or boost::shared_array
  101. ai_assert(nullptr != pMesh);
  102. // Check whether the input data is valid
  103. // - there must be vertices and faces
  104. // - all faces must be triangulated or we can't operate on them
  105. if (!pMesh->HasFaces() || !pMesh->HasPositions())
  106. return static_cast<ai_real>(0.f);
  107. if (pMesh->mPrimitiveTypes != aiPrimitiveType_TRIANGLE) {
  108. ASSIMP_LOG_ERROR("This algorithm works on triangle meshes only");
  109. return static_cast<ai_real>(0.f);
  110. }
  111. if(pMesh->mNumVertices <= mConfigCacheDepth) {
  112. return static_cast<ai_real>(0.f);
  113. }
  114. ai_real fACMR = 3.f;
  115. const aiFace* const pcEnd = pMesh->mFaces+pMesh->mNumFaces;
  116. // Input ACMR is for logging purposes only
  117. if (!DefaultLogger::isNullLogger()) {
  118. unsigned int* piFIFOStack = new unsigned int[mConfigCacheDepth];
  119. memset(piFIFOStack,0xff,mConfigCacheDepth*sizeof(unsigned int));
  120. unsigned int* piCur = piFIFOStack;
  121. const unsigned int* const piCurEnd = piFIFOStack + mConfigCacheDepth;
  122. // count the number of cache misses
  123. unsigned int iCacheMisses = 0;
  124. for (const aiFace* pcFace = pMesh->mFaces;pcFace != pcEnd;++pcFace) {
  125. for (unsigned int qq = 0; qq < 3;++qq) {
  126. bool bInCache = false;
  127. for (unsigned int* pp = piFIFOStack;pp < piCurEnd;++pp) {
  128. if (*pp == pcFace->mIndices[qq]) {
  129. // the vertex is in cache
  130. bInCache = true;
  131. break;
  132. }
  133. }
  134. if (!bInCache) {
  135. ++iCacheMisses;
  136. if (piCurEnd == piCur) {
  137. piCur = piFIFOStack;
  138. }
  139. *piCur++ = pcFace->mIndices[qq];
  140. }
  141. }
  142. }
  143. delete[] piFIFOStack;
  144. fACMR = (ai_real) iCacheMisses / pMesh->mNumFaces;
  145. if (3.0 == fACMR) {
  146. char szBuff[128]; // should be sufficiently large in every case
  147. // the JoinIdenticalVertices process has not been executed on this
  148. // mesh, otherwise this value would normally be at least minimally
  149. // smaller than 3.0 ...
  150. ai_snprintf(szBuff,128,"Mesh %u: Not suitable for vcache optimization",meshNum);
  151. ASSIMP_LOG_WARN(szBuff);
  152. return static_cast<ai_real>(0.f);
  153. }
  154. }
  155. // first we need to build a vertex-triangle adjacency list
  156. VertexTriangleAdjacency adj(pMesh->mFaces,pMesh->mNumFaces, pMesh->mNumVertices,true);
  157. // build a list to store per-vertex caching time stamps
  158. unsigned int* const piCachingStamps = new unsigned int[pMesh->mNumVertices];
  159. memset(piCachingStamps,0x0,pMesh->mNumVertices*sizeof(unsigned int));
  160. // allocate an empty output index buffer. We store the output indices in one large array.
  161. // Since the number of triangles won't change the input faces can be reused. This is how
  162. // we save thousands of redundant mini allocations for aiFace::mIndices
  163. const unsigned int iIdxCnt = pMesh->mNumFaces*3;
  164. unsigned int* const piIBOutput = new unsigned int[iIdxCnt];
  165. unsigned int* piCSIter = piIBOutput;
  166. // allocate the flag array to hold the information
  167. // whether a face has already been emitted or not
  168. std::vector<bool> abEmitted(pMesh->mNumFaces,false);
  169. // dead-end vertex index stack
  170. std::stack<unsigned int, std::vector<unsigned int> > sDeadEndVStack;
  171. // create a copy of the piNumTriPtr buffer
  172. unsigned int* const piNumTriPtr = adj.mLiveTriangles;
  173. const std::vector<unsigned int> piNumTriPtrNoModify(piNumTriPtr, piNumTriPtr + pMesh->mNumVertices);
  174. // get the largest number of referenced triangles and allocate the "candidate buffer"
  175. unsigned int iMaxRefTris = 0; {
  176. const unsigned int* piCur = adj.mLiveTriangles;
  177. const unsigned int* const piCurEnd = adj.mLiveTriangles+pMesh->mNumVertices;
  178. for (;piCur != piCurEnd;++piCur) {
  179. iMaxRefTris = std::max(iMaxRefTris,*piCur);
  180. }
  181. }
  182. ai_assert(iMaxRefTris > 0);
  183. unsigned int* piCandidates = new unsigned int[iMaxRefTris*3];
  184. unsigned int iCacheMisses = 0;
  185. // ...................................................................................
  186. /** PSEUDOCODE for the algorithm
  187. A = Build-Adjacency(I) Vertex-triangle adjacency
  188. L = Get-Triangle-Counts(A) Per-vertex live triangle counts
  189. C = Zero(Vertex-Count(I)) Per-vertex caching time stamps
  190. D = Empty-Stack() Dead-end vertex stack
  191. E = False(Triangle-Count(I)) Per triangle emitted flag
  192. O = Empty-Index-Buffer() Empty output buffer
  193. f = 0 Arbitrary starting vertex
  194. s = k+1, i = 1 Time stamp and cursor
  195. while f >= 0 For all valid fanning vertices
  196. N = Empty-Set() 1-ring of next candidates
  197. for each Triangle t in Neighbors(A, f)
  198. if !Emitted(E,t)
  199. for each Vertex v in t
  200. Append(O,v) Output vertex
  201. Push(D,v) Add to dead-end stack
  202. Insert(N,v) Register as candidate
  203. L[v] = L[v]-1 Decrease live triangle count
  204. if s-C[v] > k If not in cache
  205. C[v] = s Set time stamp
  206. s = s+1 Increment time stamp
  207. E[t] = true Flag triangle as emitted
  208. Select next fanning vertex
  209. f = Get-Next-Vertex(I,i,k,N,C,s,L,D)
  210. return O
  211. */
  212. // ...................................................................................
  213. int ivdx = 0;
  214. int ics = 1;
  215. int iStampCnt = mConfigCacheDepth+1;
  216. while (ivdx >= 0) {
  217. unsigned int icnt = piNumTriPtrNoModify[ivdx];
  218. unsigned int* piList = adj.GetAdjacentTriangles(ivdx);
  219. unsigned int* piCurCandidate = piCandidates;
  220. // get all triangles in the neighborhood
  221. for (unsigned int tri = 0; tri < icnt;++tri) {
  222. // if they have not yet been emitted, add them to the output IB
  223. const unsigned int fidx = *piList++;
  224. if (!abEmitted[fidx]) {
  225. // so iterate through all vertices of the current triangle
  226. const aiFace* pcFace = &pMesh->mFaces[ fidx ];
  227. unsigned nind = pcFace->mNumIndices;
  228. for (unsigned ind = 0; ind < nind; ind++) {
  229. unsigned dp = pcFace->mIndices[ind];
  230. // the current vertex won't have any free triangles after this step
  231. if (ivdx != (int)dp) {
  232. // append the vertex to the dead-end stack
  233. sDeadEndVStack.push(dp);
  234. // register as candidate for the next step
  235. *piCurCandidate++ = dp;
  236. // decrease the per-vertex triangle counts
  237. piNumTriPtr[dp]--;
  238. }
  239. // append the vertex to the output index buffer
  240. *piCSIter++ = dp;
  241. // if the vertex is not yet in cache, set its cache count
  242. if (iStampCnt-piCachingStamps[dp] > mConfigCacheDepth) {
  243. piCachingStamps[dp] = iStampCnt++;
  244. ++iCacheMisses;
  245. }
  246. }
  247. // flag triangle as emitted
  248. abEmitted[fidx] = true;
  249. }
  250. }
  251. // the vertex has now no living adjacent triangles anymore
  252. piNumTriPtr[ivdx] = 0;
  253. // get next fanning vertex
  254. ivdx = -1;
  255. int max_priority = -1;
  256. for (unsigned int* piCur = piCandidates;piCur != piCurCandidate;++piCur) {
  257. const unsigned int dp = *piCur;
  258. // must have live triangles
  259. if (piNumTriPtr[dp] > 0) {
  260. int priority = 0;
  261. // will the vertex be in cache, even after fanning occurs?
  262. unsigned int tmp;
  263. if ((tmp = iStampCnt-piCachingStamps[dp]) + 2*piNumTriPtr[dp] <= mConfigCacheDepth) {
  264. priority = tmp;
  265. }
  266. // keep best candidate
  267. if (priority > max_priority) {
  268. max_priority = priority;
  269. ivdx = dp;
  270. }
  271. }
  272. }
  273. // did we reach a dead end?
  274. if (-1 == ivdx) {
  275. // need to get a non-local vertex for which we have a good chance that it is still
  276. // in the cache ...
  277. while (!sDeadEndVStack.empty()) {
  278. unsigned int iCachedIdx = sDeadEndVStack.top();
  279. sDeadEndVStack.pop();
  280. if (piNumTriPtr[ iCachedIdx ] > 0) {
  281. ivdx = iCachedIdx;
  282. break;
  283. }
  284. }
  285. if (-1 == ivdx) {
  286. // well, there isn't such a vertex. Simply get the next vertex in input order and
  287. // hope it is not too bad ...
  288. while (ics < (int)pMesh->mNumVertices) {
  289. ++ics;
  290. if (piNumTriPtr[ics] > 0) {
  291. ivdx = ics;
  292. break;
  293. }
  294. }
  295. }
  296. }
  297. }
  298. ai_real fACMR2 = 0.0f;
  299. if (!DefaultLogger::isNullLogger()) {
  300. fACMR2 = (float)iCacheMisses / pMesh->mNumFaces;
  301. // very intense verbose logging ... prepare for much text if there are many meshes
  302. if ( DefaultLogger::get()->getLogSeverity() == Logger::VERBOSE) {
  303. ASSIMP_LOG_VERBOSE_DEBUG("Mesh %u | ACMR in: ", meshNum, " out: ", fACMR, " | ~", fACMR2, ((fACMR - fACMR2) / fACMR) * 100.f);
  304. }
  305. fACMR2 *= pMesh->mNumFaces;
  306. }
  307. // sort the output index buffer back to the input array
  308. piCSIter = piIBOutput;
  309. for (aiFace* pcFace = pMesh->mFaces; pcFace != pcEnd;++pcFace) {
  310. unsigned nind = pcFace->mNumIndices;
  311. unsigned * ind = pcFace->mIndices;
  312. if (nind > 0) ind[0] = *piCSIter++;
  313. if (nind > 1) ind[1] = *piCSIter++;
  314. if (nind > 2) ind[2] = *piCSIter++;
  315. }
  316. // delete temporary storage
  317. delete[] piCachingStamps;
  318. delete[] piIBOutput;
  319. delete[] piCandidates;
  320. return fACMR2;
  321. }