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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2022, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #ifndef SCALE_PROCESS_H_
- #define SCALE_PROCESS_H_
- #include "Common/BaseProcess.h"
- struct aiNode;
- #if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT)
- # define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f
- #endif // !! AI_DEBONE_THRESHOLD
- namespace Assimp {
- // ---------------------------------------------------------------------------
- /** ScaleProcess: Class to rescale the whole model.
- * Now rescales animations, bones, and blend shapes properly.
- * Please note this will not write to 'scale' transform it will rewrite mesh
- * and matrixes so that your scale values
- * from your model package are preserved, so this is completely intentional
- * bugs should be reported as soon as they are found.
- */
- class ASSIMP_API ScaleProcess : public BaseProcess {
- public:
- /// The default class constructor.
- ScaleProcess();
- /// The class destructor.
- virtual ~ScaleProcess();
- /// Will set the scale manually.
- void setScale( ai_real scale );
- /// Returns the current scaling value.
- ai_real getScale() const;
- /// Overwritten, @see BaseProcess
- virtual bool IsActive( unsigned int pFlags ) const;
- /// Overwritten, @see BaseProcess
- virtual void SetupProperties( const Importer* pImp );
- /// Overwritten, @see BaseProcess
- virtual void Execute( aiScene* pScene );
- private:
- void traverseNodes( aiNode *currentNode, unsigned int nested_node_id = 0 );
- void applyScaling( aiNode *currentNode );
- private:
- ai_real mScale;
- };
- } // Namespace Assimp
- #endif // SCALE_PROCESS_H_
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