CMakeLists.txt 43 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458
  1. # Open Asset Import Library (assimp)
  2. # ----------------------------------------------------------------------
  3. # Copyright (c) 2006-2022, assimp team
  4. #
  5. # All rights reserved.
  6. #
  7. # Redistribution and use of this software in source and binary forms,
  8. # with or without modification, are permitted provided that the
  9. # following conditions are met:
  10. #
  11. # * Redistributions of source code must retain the above
  12. # copyright notice, this list of conditions and the
  13. # following disclaimer.
  14. #
  15. # * Redistributions in binary form must reproduce the above
  16. # copyright notice, this list of conditions and the
  17. # following disclaimer in the documentation and/or other
  18. # materials provided with the distribution.
  19. #
  20. # * Neither the name of the assimp team, nor the names of its
  21. # contributors may be used to endorse or promote products
  22. # derived from this software without specific prior
  23. # written permission of the assimp team.
  24. #
  25. # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  26. # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  27. # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  28. # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  29. # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  30. # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  31. # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  32. # DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  33. # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  34. # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  35. # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  36. #
  37. #----------------------------------------------------------------------
  38. # Listing and grouping of all the source files.
  39. # 1) Set the file lists for each component
  40. # 2) Create a Source Group for each component, for IDE project orginization
  41. # 3) Add libassimp using the file lists (eliminates duplication of file names between
  42. # source groups and library command)
  43. #
  44. cmake_minimum_required( VERSION 3.10 )
  45. SET( HEADER_PATH ../include/assimp )
  46. if(NOT ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
  47. message(WARNING "Requesting Android JNI I/O-System in non-Android toolchain. Resetting ASSIMP_ANDROID_JNIIOSYSTEM to OFF.")
  48. set(ASSIMP_ANDROID_JNIIOSYSTEM OFF)
  49. endif()
  50. SET( COMPILER_HEADERS
  51. ${HEADER_PATH}/Compiler/pushpack1.h
  52. ${HEADER_PATH}/Compiler/poppack1.h
  53. ${HEADER_PATH}/Compiler/pstdint.h
  54. )
  55. SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})
  56. SET( PUBLIC_HEADERS
  57. ${HEADER_PATH}/anim.h
  58. ${HEADER_PATH}/aabb.h
  59. ${HEADER_PATH}/ai_assert.h
  60. ${HEADER_PATH}/camera.h
  61. ${HEADER_PATH}/color4.h
  62. ${HEADER_PATH}/color4.inl
  63. ${CMAKE_CURRENT_BINARY_DIR}/../include/assimp/config.h
  64. ${HEADER_PATH}/ColladaMetaData.h
  65. ${HEADER_PATH}/commonMetaData.h
  66. ${HEADER_PATH}/defs.h
  67. ${HEADER_PATH}/cfileio.h
  68. ${HEADER_PATH}/light.h
  69. ${HEADER_PATH}/material.h
  70. ${HEADER_PATH}/material.inl
  71. ${HEADER_PATH}/matrix3x3.h
  72. ${HEADER_PATH}/matrix3x3.inl
  73. ${HEADER_PATH}/matrix4x4.h
  74. ${HEADER_PATH}/matrix4x4.inl
  75. ${HEADER_PATH}/mesh.h
  76. ${HEADER_PATH}/ObjMaterial.h
  77. ${HEADER_PATH}/pbrmaterial.h
  78. ${HEADER_PATH}/GltfMaterial.h
  79. ${HEADER_PATH}/postprocess.h
  80. ${HEADER_PATH}/quaternion.h
  81. ${HEADER_PATH}/quaternion.inl
  82. ${HEADER_PATH}/scene.h
  83. ${HEADER_PATH}/metadata.h
  84. ${HEADER_PATH}/texture.h
  85. ${HEADER_PATH}/types.h
  86. ${HEADER_PATH}/vector2.h
  87. ${HEADER_PATH}/vector2.inl
  88. ${HEADER_PATH}/vector3.h
  89. ${HEADER_PATH}/vector3.inl
  90. ${HEADER_PATH}/version.h
  91. ${HEADER_PATH}/cimport.h
  92. ${HEADER_PATH}/AssertHandler.h
  93. ${HEADER_PATH}/importerdesc.h
  94. ${HEADER_PATH}/Importer.hpp
  95. ${HEADER_PATH}/DefaultLogger.hpp
  96. ${HEADER_PATH}/ProgressHandler.hpp
  97. ${HEADER_PATH}/IOStream.hpp
  98. ${HEADER_PATH}/IOSystem.hpp
  99. ${HEADER_PATH}/Logger.hpp
  100. ${HEADER_PATH}/LogStream.hpp
  101. ${HEADER_PATH}/NullLogger.hpp
  102. ${HEADER_PATH}/cexport.h
  103. ${HEADER_PATH}/Exporter.hpp
  104. ${HEADER_PATH}/DefaultIOStream.h
  105. ${HEADER_PATH}/DefaultIOSystem.h
  106. ${HEADER_PATH}/ZipArchiveIOSystem.h
  107. ${HEADER_PATH}/SceneCombiner.h
  108. ${HEADER_PATH}/fast_atof.h
  109. ${HEADER_PATH}/qnan.h
  110. ${HEADER_PATH}/BaseImporter.h
  111. ${HEADER_PATH}/Hash.h
  112. ${HEADER_PATH}/MemoryIOWrapper.h
  113. ${HEADER_PATH}/ParsingUtils.h
  114. ${HEADER_PATH}/StreamReader.h
  115. ${HEADER_PATH}/StreamWriter.h
  116. ${HEADER_PATH}/StringComparison.h
  117. ${HEADER_PATH}/StringUtils.h
  118. ${HEADER_PATH}/SGSpatialSort.h
  119. ${HEADER_PATH}/GenericProperty.h
  120. ${HEADER_PATH}/SpatialSort.h
  121. ${HEADER_PATH}/SkeletonMeshBuilder.h
  122. ${HEADER_PATH}/SmallVector.h
  123. ${HEADER_PATH}/SmoothingGroups.h
  124. ${HEADER_PATH}/SmoothingGroups.inl
  125. ${HEADER_PATH}/StandardShapes.h
  126. ${HEADER_PATH}/RemoveComments.h
  127. ${HEADER_PATH}/Subdivision.h
  128. ${HEADER_PATH}/Vertex.h
  129. ${HEADER_PATH}/LineSplitter.h
  130. ${HEADER_PATH}/TinyFormatter.h
  131. ${HEADER_PATH}/Profiler.h
  132. ${HEADER_PATH}/LogAux.h
  133. ${HEADER_PATH}/Bitmap.h
  134. ${HEADER_PATH}/XMLTools.h
  135. ${HEADER_PATH}/IOStreamBuffer.h
  136. ${HEADER_PATH}/CreateAnimMesh.h
  137. ${HEADER_PATH}/XmlParser.h
  138. ${HEADER_PATH}/BlobIOSystem.h
  139. ${HEADER_PATH}/MathFunctions.h
  140. ${HEADER_PATH}/Exceptional.h
  141. ${HEADER_PATH}/ByteSwapper.h
  142. ${HEADER_PATH}/Base64.hpp
  143. )
  144. SET( Core_SRCS
  145. Common/Assimp.cpp
  146. )
  147. IF(MSVC OR (MINGW AND BUILD_SHARED_LIBS))
  148. list(APPEND Core_SRCS "res/assimp.rc")
  149. ENDIF()
  150. SET( Logging_SRCS
  151. ${HEADER_PATH}/DefaultLogger.hpp
  152. ${HEADER_PATH}/LogStream.hpp
  153. ${HEADER_PATH}/Logger.hpp
  154. ${HEADER_PATH}/NullLogger.hpp
  155. Common/Win32DebugLogStream.h
  156. Common/DefaultLogger.cpp
  157. Common/FileLogStream.h
  158. Common/StdOStreamLogStream.h
  159. )
  160. SOURCE_GROUP(Logging FILES ${Logging_SRCS})
  161. SET( Common_SRCS
  162. Common/StbCommon.h
  163. Common/Compression.cpp
  164. Common/Compression.h
  165. Common/BaseImporter.cpp
  166. Common/BaseProcess.cpp
  167. Common/BaseProcess.h
  168. Common/Importer.h
  169. Common/ScenePrivate.h
  170. Common/PostStepRegistry.cpp
  171. Common/ImporterRegistry.cpp
  172. Common/DefaultProgressHandler.h
  173. Common/DefaultIOStream.cpp
  174. Common/IOSystem.cpp
  175. Common/DefaultIOSystem.cpp
  176. Common/ZipArchiveIOSystem.cpp
  177. Common/PolyTools.h
  178. Common/Maybe.h
  179. Common/Importer.cpp
  180. Common/IFF.h
  181. Common/SGSpatialSort.cpp
  182. Common/VertexTriangleAdjacency.cpp
  183. Common/VertexTriangleAdjacency.h
  184. Common/SpatialSort.cpp
  185. Common/SceneCombiner.cpp
  186. Common/ScenePreprocessor.cpp
  187. Common/ScenePreprocessor.h
  188. Common/SkeletonMeshBuilder.cpp
  189. Common/StackAllocator.h
  190. Common/StackAllocator.inl
  191. Common/StandardShapes.cpp
  192. Common/TargetAnimation.cpp
  193. Common/TargetAnimation.h
  194. Common/RemoveComments.cpp
  195. Common/Subdivision.cpp
  196. Common/scene.cpp
  197. Common/Bitmap.cpp
  198. Common/Version.cpp
  199. Common/CreateAnimMesh.cpp
  200. Common/simd.h
  201. Common/simd.cpp
  202. Common/material.cpp
  203. Common/AssertHandler.cpp
  204. Common/Exceptional.cpp
  205. Common/Base64.cpp
  206. )
  207. SOURCE_GROUP(Common FILES ${Common_SRCS})
  208. SET( CApi_SRCS
  209. CApi/CInterfaceIOWrapper.cpp
  210. CApi/CInterfaceIOWrapper.h
  211. )
  212. SOURCE_GROUP(CApi FILES ${CApi_SRCS})
  213. SET(Geometry_SRCS
  214. Geometry/GeometryUtils.h
  215. Geometry/GeometryUtils.cpp
  216. )
  217. SOURCE_GROUP(Geometry FILES ${Geometry_SRCS})
  218. SET( STEPParser_SRCS
  219. AssetLib/STEPParser/STEPFileReader.h
  220. AssetLib/STEPParser/STEPFileReader.cpp
  221. AssetLib/STEPParser/STEPFileEncoding.cpp
  222. AssetLib/STEPParser/STEPFileEncoding.h
  223. )
  224. SOURCE_GROUP(STEPParser FILES ${STEPParser_SRCS})
  225. IF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
  226. SET( C4D_SRCS
  227. AssetLib/C4D/C4DImporter.cpp
  228. AssetLib/C4D/C4DImporter.h
  229. )
  230. SOURCE_GROUP( C4D FILES ${C4D_SRCS})
  231. ENDIF ()
  232. # if this variable is set to TRUE, the user can manually disable importers by setting
  233. # ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
  234. # if this variable is set to FALSE, the user can manually enable importers by setting
  235. # ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
  236. OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER values" TRUE)
  237. # macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
  238. # this way selective loaders can be compiled (reduces filesize + compile time)
  239. MACRO(ADD_ASSIMP_IMPORTER name)
  240. IF (ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT)
  241. set(ASSIMP_IMPORTER_ENABLED TRUE)
  242. IF (DEFINED ASSIMP_BUILD_${name}_IMPORTER AND NOT ASSIMP_BUILD_${name}_IMPORTER)
  243. set(ASSIMP_IMPORTER_ENABLED FALSE)
  244. ENDIF ()
  245. ELSE ()
  246. set(ASSIMP_IMPORTER_ENABLED ${ASSIMP_BUILD_${name}_IMPORTER})
  247. ENDIF ()
  248. IF (ASSIMP_IMPORTER_ENABLED)
  249. LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
  250. SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
  251. SOURCE_GROUP(AssetLib\\${name} FILES ${ARGN})
  252. ELSE()
  253. SET(${name}_SRC "")
  254. SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
  255. add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
  256. ENDIF()
  257. ENDMACRO()
  258. if (NOT ASSIMP_NO_EXPORT)
  259. # if this variable is set to TRUE, the user can manually disable exporters by setting
  260. # ASSIMP_BUILD_XXX_EXPORTER to FALSE for each exporter
  261. # if this variable is set to FALSE, the user can manually enable exporters by setting
  262. # ASSIMP_BUILD_XXX_EXPORTER to TRUE for each exporter
  263. OPTION(ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_EXPORTER values" TRUE)
  264. # macro to add the CMake Option ADD_ASSIMP_EXPORTER_<name> which enables compilation of an exporter
  265. # this way selective exporters can be compiled (reduces filesize + compile time)
  266. MACRO(ADD_ASSIMP_EXPORTER name)
  267. IF (ASSIMP_NO_EXPORT)
  268. set(ASSIMP_EXPORTER_ENABLED FALSE)
  269. ELSEIF (ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT)
  270. set(ASSIMP_EXPORTER_ENABLED TRUE)
  271. IF (DEFINED ASSIMP_BUILD_${name}_EXPORTER AND NOT ASSIMP_BUILD_${name}_EXPORTER)
  272. set(ASSIMP_EXPORTER_ENABLED FALSE)
  273. ENDIF ()
  274. ELSE ()
  275. set(ASSIMP_EXPORTER_ENABLED ${ASSIMP_BUILD_${name}_EXPORTER})
  276. ENDIF ()
  277. IF (ASSIMP_EXPORTER_ENABLED)
  278. SET(ASSIMP_EXPORTERS_ENABLED "${ASSIMP_EXPORTERS_ENABLED} ${name}")
  279. LIST(APPEND ASSIMP_EXPORTER_SRCS ${ARGN})
  280. SOURCE_GROUP(AssetLib\\${name} FILES ${ARGN})
  281. ELSE()
  282. SET(ASSIMP_EXPORTERS_DISABLED "${ASSIMP_EXPORTERS_DISABLED} ${name}")
  283. add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER)
  284. ENDIF()
  285. ENDMACRO()
  286. endif()
  287. SET(ASSIMP_LOADER_SRCS "")
  288. SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
  289. SET(ASSIMP_IMPORTERS_DISABLED "") # disabled importers list (used to print)
  290. SET(ASSIMP_EXPORTER_SRCS "")
  291. SET(ASSIMP_EXPORTERS_ENABLED "") # list of enabled exporters
  292. SET(ASSIMP_EXPORTERS_DISABLED "") # disabled exporters list (used to print)
  293. ADD_ASSIMP_IMPORTER( AMF
  294. AssetLib/AMF/AMFImporter.hpp
  295. AssetLib/AMF/AMFImporter_Node.hpp
  296. AssetLib/AMF/AMFImporter.cpp
  297. AssetLib/AMF/AMFImporter_Geometry.cpp
  298. AssetLib/AMF/AMFImporter_Material.cpp
  299. AssetLib/AMF/AMFImporter_Postprocess.cpp
  300. )
  301. ADD_ASSIMP_IMPORTER( 3DS
  302. AssetLib/3DS/3DSConverter.cpp
  303. AssetLib/3DS/3DSHelper.h
  304. AssetLib/3DS/3DSLoader.cpp
  305. AssetLib/3DS/3DSLoader.h
  306. )
  307. ADD_ASSIMP_IMPORTER( AC
  308. AssetLib/AC/ACLoader.cpp
  309. AssetLib/AC/ACLoader.h
  310. )
  311. ADD_ASSIMP_IMPORTER( ASE
  312. AssetLib/ASE/ASELoader.cpp
  313. AssetLib/ASE/ASELoader.h
  314. AssetLib/ASE/ASEParser.cpp
  315. AssetLib/ASE/ASEParser.h
  316. )
  317. ADD_ASSIMP_IMPORTER( ASSBIN
  318. AssetLib/Assbin/AssbinLoader.h
  319. AssetLib/Assbin/AssbinLoader.cpp
  320. )
  321. ADD_ASSIMP_IMPORTER( B3D
  322. AssetLib/B3D/B3DImporter.cpp
  323. AssetLib/B3D/B3DImporter.h
  324. )
  325. ADD_ASSIMP_IMPORTER( BVH
  326. AssetLib/BVH/BVHLoader.cpp
  327. AssetLib/BVH/BVHLoader.h
  328. )
  329. ADD_ASSIMP_IMPORTER( COLLADA
  330. AssetLib/Collada/ColladaHelper.cpp
  331. AssetLib/Collada/ColladaHelper.h
  332. AssetLib/Collada/ColladaLoader.cpp
  333. AssetLib/Collada/ColladaLoader.h
  334. AssetLib/Collada/ColladaParser.cpp
  335. AssetLib/Collada/ColladaParser.h
  336. )
  337. ADD_ASSIMP_IMPORTER( DXF
  338. AssetLib/DXF/DXFLoader.cpp
  339. AssetLib/DXF/DXFLoader.h
  340. AssetLib/DXF/DXFHelper.h
  341. )
  342. ADD_ASSIMP_IMPORTER( CSM
  343. AssetLib/CSM/CSMLoader.cpp
  344. AssetLib/CSM/CSMLoader.h
  345. )
  346. ADD_ASSIMP_IMPORTER( HMP
  347. AssetLib/HMP/HMPFileData.h
  348. AssetLib/HMP/HMPLoader.cpp
  349. AssetLib/HMP/HMPLoader.h
  350. AssetLib/HMP/HalfLifeFileData.h
  351. )
  352. ADD_ASSIMP_IMPORTER( IRRMESH
  353. AssetLib/Irr/IRRMeshLoader.cpp
  354. AssetLib/Irr/IRRMeshLoader.h
  355. AssetLib/Irr/IRRShared.cpp
  356. AssetLib/Irr/IRRShared.h
  357. )
  358. ADD_ASSIMP_IMPORTER( IQM
  359. AssetLib/IQM/IQMImporter.cpp
  360. AssetLib/IQM/iqm.h
  361. AssetLib/IQM/IQMImporter.h
  362. )
  363. ADD_ASSIMP_IMPORTER( IRR
  364. AssetLib/Irr/IRRLoader.cpp
  365. AssetLib/Irr/IRRLoader.h
  366. AssetLib/Irr/IRRShared.cpp
  367. AssetLib/Irr/IRRShared.h
  368. )
  369. ADD_ASSIMP_IMPORTER( LWO
  370. AssetLib/LWO/LWOAnimation.cpp
  371. AssetLib/LWO/LWOAnimation.h
  372. AssetLib/LWO/LWOBLoader.cpp
  373. AssetLib/LWO/LWOFileData.h
  374. AssetLib/LWO/LWOLoader.cpp
  375. AssetLib/LWO/LWOLoader.h
  376. AssetLib/LWO/LWOMaterial.cpp
  377. )
  378. ADD_ASSIMP_IMPORTER( LWS
  379. AssetLib/LWS/LWSLoader.cpp
  380. AssetLib/LWS/LWSLoader.h
  381. )
  382. ADD_ASSIMP_IMPORTER( M3D
  383. AssetLib/M3D/M3DMaterials.h
  384. AssetLib/M3D/M3DImporter.h
  385. AssetLib/M3D/M3DImporter.cpp
  386. AssetLib/M3D/M3DWrapper.h
  387. AssetLib/M3D/M3DWrapper.cpp
  388. AssetLib/M3D/m3d.h
  389. )
  390. ADD_ASSIMP_IMPORTER( MD2
  391. AssetLib/MD2/MD2FileData.h
  392. AssetLib/MD2/MD2Loader.cpp
  393. AssetLib/MD2/MD2Loader.h
  394. AssetLib/MD2/MD2NormalTable.h
  395. )
  396. ADD_ASSIMP_IMPORTER( MD3
  397. AssetLib/MD3/MD3FileData.h
  398. AssetLib/MD3/MD3Loader.cpp
  399. AssetLib/MD3/MD3Loader.h
  400. )
  401. ADD_ASSIMP_IMPORTER( MD5
  402. AssetLib/MD5/MD5Loader.cpp
  403. AssetLib/MD5/MD5Loader.h
  404. AssetLib/MD5/MD5Parser.cpp
  405. AssetLib/MD5/MD5Parser.h
  406. )
  407. ADD_ASSIMP_IMPORTER( MDC
  408. AssetLib/MDC/MDCFileData.h
  409. AssetLib/MDC/MDCLoader.cpp
  410. AssetLib/MDC/MDCLoader.h
  411. AssetLib/MDC/MDCNormalTable.h
  412. )
  413. ADD_ASSIMP_IMPORTER( MDL
  414. AssetLib/MDL/MDLDefaultColorMap.h
  415. AssetLib/MDL/MDLFileData.h
  416. AssetLib/MDL/MDLLoader.cpp
  417. AssetLib/MDL/MDLLoader.h
  418. AssetLib/MDL/MDLMaterialLoader.cpp
  419. AssetLib/MDL/HalfLife/HalfLifeMDLBaseHeader.h
  420. AssetLib/MDL/HalfLife/HL1FileData.h
  421. AssetLib/MDL/HalfLife/HL1MDLLoader.cpp
  422. AssetLib/MDL/HalfLife/HL1MDLLoader.h
  423. AssetLib/MDL/HalfLife/HL1ImportDefinitions.h
  424. AssetLib/MDL/HalfLife/HL1ImportSettings.h
  425. AssetLib/MDL/HalfLife/HL1MeshTrivert.h
  426. AssetLib/MDL/HalfLife/LogFunctions.h
  427. AssetLib/MDL/HalfLife/UniqueNameGenerator.cpp
  428. AssetLib/MDL/HalfLife/UniqueNameGenerator.h
  429. )
  430. SET( MaterialSystem_SRCS
  431. Material/MaterialSystem.cpp
  432. Material/MaterialSystem.h
  433. )
  434. SOURCE_GROUP( MaterialSystem FILES ${MaterialSystem_SRCS})
  435. ADD_ASSIMP_IMPORTER( NFF
  436. AssetLib/NFF/NFFLoader.cpp
  437. AssetLib/NFF/NFFLoader.h
  438. )
  439. ADD_ASSIMP_IMPORTER( NDO
  440. AssetLib/NDO/NDOLoader.cpp
  441. AssetLib/NDO/NDOLoader.h
  442. )
  443. ADD_ASSIMP_IMPORTER( OFF
  444. AssetLib/OFF/OFFLoader.cpp
  445. AssetLib/OFF/OFFLoader.h
  446. )
  447. ADD_ASSIMP_IMPORTER( OBJ
  448. AssetLib/Obj/ObjFileData.h
  449. AssetLib/Obj/ObjFileImporter.cpp
  450. AssetLib/Obj/ObjFileImporter.h
  451. AssetLib/Obj/ObjFileMtlImporter.cpp
  452. AssetLib/Obj/ObjFileMtlImporter.h
  453. AssetLib/Obj/ObjFileParser.cpp
  454. AssetLib/Obj/ObjFileParser.h
  455. AssetLib/Obj/ObjTools.h
  456. )
  457. ADD_ASSIMP_IMPORTER( OGRE
  458. AssetLib/Ogre/OgreImporter.h
  459. AssetLib/Ogre/OgreStructs.h
  460. AssetLib/Ogre/OgreParsingUtils.h
  461. AssetLib/Ogre/OgreBinarySerializer.h
  462. AssetLib/Ogre/OgreXmlSerializer.h
  463. AssetLib/Ogre/OgreImporter.cpp
  464. AssetLib/Ogre/OgreStructs.cpp
  465. AssetLib/Ogre/OgreBinarySerializer.cpp
  466. AssetLib/Ogre/OgreXmlSerializer.cpp
  467. AssetLib/Ogre/OgreMaterial.cpp
  468. )
  469. ADD_ASSIMP_IMPORTER( OPENGEX
  470. AssetLib/OpenGEX/OpenGEXImporter.cpp
  471. AssetLib/OpenGEX/OpenGEXImporter.h
  472. AssetLib/OpenGEX/OpenGEXStructs.h
  473. )
  474. ADD_ASSIMP_IMPORTER( PLY
  475. AssetLib/Ply/PlyLoader.cpp
  476. AssetLib/Ply/PlyLoader.h
  477. AssetLib/Ply/PlyParser.cpp
  478. AssetLib/Ply/PlyParser.h
  479. )
  480. ADD_ASSIMP_IMPORTER( MS3D
  481. AssetLib/MS3D/MS3DLoader.cpp
  482. AssetLib/MS3D/MS3DLoader.h
  483. )
  484. ADD_ASSIMP_IMPORTER( COB
  485. AssetLib/COB/COBLoader.cpp
  486. AssetLib/COB/COBLoader.h
  487. AssetLib/COB/COBScene.h
  488. )
  489. ADD_ASSIMP_IMPORTER( BLEND
  490. AssetLib/Blender/BlenderLoader.cpp
  491. AssetLib/Blender/BlenderLoader.h
  492. AssetLib/Blender/BlenderDNA.cpp
  493. AssetLib/Blender/BlenderDNA.h
  494. AssetLib/Blender/BlenderDNA.inl
  495. AssetLib/Blender/BlenderScene.cpp
  496. AssetLib/Blender/BlenderScene.h
  497. AssetLib/Blender/BlenderSceneGen.h
  498. AssetLib/Blender/BlenderIntermediate.h
  499. AssetLib/Blender/BlenderModifier.h
  500. AssetLib/Blender/BlenderModifier.cpp
  501. AssetLib/Blender/BlenderBMesh.h
  502. AssetLib/Blender/BlenderBMesh.cpp
  503. AssetLib/Blender/BlenderTessellator.h
  504. AssetLib/Blender/BlenderTessellator.cpp
  505. AssetLib/Blender/BlenderCustomData.h
  506. AssetLib/Blender/BlenderCustomData.cpp
  507. )
  508. ADD_ASSIMP_IMPORTER( IFC
  509. AssetLib/IFC/IFCLoader.cpp
  510. AssetLib/IFC/IFCLoader.h
  511. AssetLib/IFC/IFCReaderGen1_2x3.cpp
  512. AssetLib/IFC/IFCReaderGen2_2x3.cpp
  513. AssetLib/IFC/IFCReaderGen_2x3.h
  514. AssetLib/IFC/IFCUtil.h
  515. AssetLib/IFC/IFCUtil.cpp
  516. AssetLib/IFC/IFCGeometry.cpp
  517. AssetLib/IFC/IFCMaterial.cpp
  518. AssetLib/IFC/IFCProfile.cpp
  519. AssetLib/IFC/IFCCurve.cpp
  520. AssetLib/IFC/IFCBoolean.cpp
  521. AssetLib/IFC/IFCOpenings.cpp
  522. )
  523. if (ASSIMP_BUILD_IFC_IMPORTER)
  524. if (MSVC)
  525. set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
  526. elseif(MINGW)
  527. set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "-O2 -Wa,-mbig-obj")
  528. endif()
  529. endif ()
  530. ADD_ASSIMP_IMPORTER( XGL
  531. AssetLib/XGL/XGLLoader.cpp
  532. AssetLib/XGL/XGLLoader.h
  533. )
  534. ADD_ASSIMP_IMPORTER( FBX
  535. AssetLib/FBX/FBXImporter.cpp
  536. AssetLib/FBX/FBXCompileConfig.h
  537. AssetLib/FBX/FBXImporter.h
  538. AssetLib/FBX/FBXParser.cpp
  539. AssetLib/FBX/FBXParser.h
  540. AssetLib/FBX/FBXTokenizer.cpp
  541. AssetLib/FBX/FBXTokenizer.h
  542. AssetLib/FBX/FBXImportSettings.h
  543. AssetLib/FBX/FBXConverter.h
  544. AssetLib/FBX/FBXConverter.cpp
  545. AssetLib/FBX/FBXUtil.h
  546. AssetLib/FBX/FBXUtil.cpp
  547. AssetLib/FBX/FBXDocument.h
  548. AssetLib/FBX/FBXDocument.cpp
  549. AssetLib/FBX/FBXProperties.h
  550. AssetLib/FBX/FBXProperties.cpp
  551. AssetLib/FBX/FBXMeshGeometry.h
  552. AssetLib/FBX/FBXMeshGeometry.cpp
  553. AssetLib/FBX/FBXMaterial.cpp
  554. AssetLib/FBX/FBXModel.cpp
  555. AssetLib/FBX/FBXAnimation.cpp
  556. AssetLib/FBX/FBXNodeAttribute.cpp
  557. AssetLib/FBX/FBXDeformer.cpp
  558. AssetLib/FBX/FBXBinaryTokenizer.cpp
  559. AssetLib/FBX/FBXDocumentUtil.cpp
  560. AssetLib/FBX/FBXCommon.h
  561. )
  562. if (NOT ASSIMP_NO_EXPORT)
  563. ADD_ASSIMP_EXPORTER( OBJ
  564. AssetLib/Obj/ObjExporter.h
  565. AssetLib/Obj/ObjExporter.cpp)
  566. ADD_ASSIMP_EXPORTER( OPENGEX
  567. AssetLib/OpenGEX/OpenGEXExporter.cpp
  568. AssetLib/OpenGEX/OpenGEXExporter.h)
  569. ADD_ASSIMP_EXPORTER( PLY
  570. AssetLib/Ply/PlyExporter.cpp
  571. AssetLib/Ply/PlyExporter.h)
  572. ADD_ASSIMP_EXPORTER( 3DS
  573. AssetLib/3DS/3DSExporter.h
  574. AssetLib/3DS/3DSExporter.cpp)
  575. ADD_ASSIMP_EXPORTER( ASSBIN
  576. AssetLib/Assbin/AssbinExporter.h
  577. AssetLib/Assbin/AssbinExporter.cpp
  578. AssetLib/Assbin/AssbinFileWriter.h
  579. AssetLib/Assbin/AssbinFileWriter.cpp)
  580. ADD_ASSIMP_EXPORTER( ASSXML
  581. AssetLib/Assxml/AssxmlExporter.h
  582. AssetLib/Assxml/AssxmlExporter.cpp
  583. AssetLib/Assxml/AssxmlFileWriter.h
  584. AssetLib/Assxml/AssxmlFileWriter.cpp)
  585. ADD_ASSIMP_EXPORTER(M3D
  586. AssetLib/M3D/M3DExporter.h
  587. AssetLib/M3D/M3DExporter.cpp)
  588. ADD_ASSIMP_EXPORTER(COLLADA
  589. AssetLib/Collada/ColladaExporter.h
  590. AssetLib/Collada/ColladaExporter.cpp)
  591. ADD_ASSIMP_EXPORTER( FBX
  592. AssetLib/FBX/FBXExporter.h
  593. AssetLib/FBX/FBXExporter.cpp
  594. AssetLib/FBX/FBXExportNode.h
  595. AssetLib/FBX/FBXExportNode.cpp
  596. AssetLib/FBX/FBXExportProperty.h
  597. AssetLib/FBX/FBXExportProperty.cpp)
  598. ADD_ASSIMP_EXPORTER( STL
  599. AssetLib/STL/STLExporter.h
  600. AssetLib/STL/STLExporter.cpp)
  601. ADD_ASSIMP_EXPORTER( X
  602. AssetLib/X/XFileExporter.h
  603. AssetLib/X/XFileExporter.cpp)
  604. ADD_ASSIMP_EXPORTER( X3D
  605. AssetLib/X3D/X3DExporter.cpp
  606. AssetLib/X3D/X3DExporter.hpp)
  607. ADD_ASSIMP_EXPORTER( GLTF
  608. AssetLib/glTF/glTFExporter.h
  609. AssetLib/glTF/glTFExporter.cpp
  610. AssetLib/glTF2/glTF2Exporter.h
  611. AssetLib/glTF2/glTF2Exporter.cpp)
  612. ADD_ASSIMP_EXPORTER( 3MF
  613. AssetLib/3MF/D3MFExporter.h
  614. AssetLib/3MF/D3MFExporter.cpp)
  615. ADD_ASSIMP_EXPORTER( PBRT
  616. Pbrt/PbrtExporter.h
  617. Pbrt/PbrtExporter.cpp)
  618. ADD_ASSIMP_EXPORTER( ASSJSON
  619. AssetLib/Assjson/cencode.c
  620. AssetLib/Assjson/cencode.h
  621. AssetLib/Assjson/json_exporter.cpp
  622. AssetLib/Assjson/mesh_splitter.cpp
  623. AssetLib/Assjson/mesh_splitter.h)
  624. ADD_ASSIMP_EXPORTER( STEP
  625. AssetLib/Step/StepExporter.h
  626. AssetLib/Step/StepExporter.cpp)
  627. endif()
  628. SET( PostProcessing_SRCS
  629. PostProcessing/CalcTangentsProcess.cpp
  630. PostProcessing/CalcTangentsProcess.h
  631. PostProcessing/ComputeUVMappingProcess.cpp
  632. PostProcessing/ComputeUVMappingProcess.h
  633. PostProcessing/ConvertToLHProcess.cpp
  634. PostProcessing/ConvertToLHProcess.h
  635. PostProcessing/EmbedTexturesProcess.cpp
  636. PostProcessing/EmbedTexturesProcess.h
  637. PostProcessing/FindDegenerates.cpp
  638. PostProcessing/FindDegenerates.h
  639. PostProcessing/FindInstancesProcess.cpp
  640. PostProcessing/FindInstancesProcess.h
  641. PostProcessing/FindInvalidDataProcess.cpp
  642. PostProcessing/FindInvalidDataProcess.h
  643. PostProcessing/FixNormalsStep.cpp
  644. PostProcessing/FixNormalsStep.h
  645. PostProcessing/DropFaceNormalsProcess.cpp
  646. PostProcessing/DropFaceNormalsProcess.h
  647. PostProcessing/GenFaceNormalsProcess.cpp
  648. PostProcessing/GenFaceNormalsProcess.h
  649. PostProcessing/GenVertexNormalsProcess.cpp
  650. PostProcessing/GenVertexNormalsProcess.h
  651. PostProcessing/PretransformVertices.cpp
  652. PostProcessing/PretransformVertices.h
  653. PostProcessing/ImproveCacheLocality.cpp
  654. PostProcessing/ImproveCacheLocality.h
  655. PostProcessing/JoinVerticesProcess.cpp
  656. PostProcessing/JoinVerticesProcess.h
  657. PostProcessing/LimitBoneWeightsProcess.cpp
  658. PostProcessing/LimitBoneWeightsProcess.h
  659. PostProcessing/RemoveRedundantMaterials.cpp
  660. PostProcessing/RemoveRedundantMaterials.h
  661. PostProcessing/RemoveVCProcess.cpp
  662. PostProcessing/RemoveVCProcess.h
  663. PostProcessing/SortByPTypeProcess.cpp
  664. PostProcessing/SortByPTypeProcess.h
  665. PostProcessing/SplitLargeMeshes.cpp
  666. PostProcessing/SplitLargeMeshes.h
  667. PostProcessing/TextureTransform.cpp
  668. PostProcessing/TextureTransform.h
  669. PostProcessing/TriangulateProcess.cpp
  670. PostProcessing/TriangulateProcess.h
  671. PostProcessing/ValidateDataStructure.cpp
  672. PostProcessing/ValidateDataStructure.h
  673. PostProcessing/OptimizeGraph.cpp
  674. PostProcessing/OptimizeGraph.h
  675. PostProcessing/OptimizeMeshes.cpp
  676. PostProcessing/OptimizeMeshes.h
  677. PostProcessing/DeboneProcess.cpp
  678. PostProcessing/DeboneProcess.h
  679. PostProcessing/ProcessHelper.h
  680. PostProcessing/ProcessHelper.cpp
  681. PostProcessing/MakeVerboseFormat.cpp
  682. PostProcessing/MakeVerboseFormat.h
  683. PostProcessing/ScaleProcess.cpp
  684. PostProcessing/ScaleProcess.h
  685. PostProcessing/ArmaturePopulate.cpp
  686. PostProcessing/ArmaturePopulate.h
  687. PostProcessing/GenBoundingBoxesProcess.cpp
  688. PostProcessing/GenBoundingBoxesProcess.h
  689. PostProcessing/SplitByBoneCountProcess.cpp
  690. PostProcessing/SplitByBoneCountProcess.h
  691. )
  692. SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
  693. ADD_ASSIMP_IMPORTER( Q3D
  694. AssetLib/Q3D/Q3DLoader.cpp
  695. AssetLib/Q3D/Q3DLoader.h
  696. )
  697. ADD_ASSIMP_IMPORTER( Q3BSP
  698. AssetLib/Q3BSP/Q3BSPFileData.h
  699. AssetLib/Q3BSP/Q3BSPFileParser.h
  700. AssetLib/Q3BSP/Q3BSPFileParser.cpp
  701. AssetLib/Q3BSP/Q3BSPFileImporter.h
  702. AssetLib/Q3BSP/Q3BSPFileImporter.cpp
  703. )
  704. ADD_ASSIMP_IMPORTER( RAW
  705. AssetLib/Raw/RawLoader.cpp
  706. AssetLib/Raw/RawLoader.h
  707. )
  708. ADD_ASSIMP_IMPORTER( SIB
  709. AssetLib/SIB/SIBImporter.cpp
  710. AssetLib/SIB/SIBImporter.h
  711. )
  712. ADD_ASSIMP_IMPORTER( SMD
  713. AssetLib/SMD/SMDLoader.cpp
  714. AssetLib/SMD/SMDLoader.h
  715. )
  716. ADD_ASSIMP_IMPORTER( STL
  717. AssetLib/STL/STLLoader.cpp
  718. AssetLib/STL/STLLoader.h
  719. )
  720. ADD_ASSIMP_IMPORTER( TERRAGEN
  721. AssetLib/Terragen/TerragenLoader.cpp
  722. AssetLib/Terragen/TerragenLoader.h
  723. )
  724. ADD_ASSIMP_IMPORTER( 3D
  725. AssetLib/Unreal/UnrealLoader.cpp
  726. AssetLib/Unreal/UnrealLoader.h
  727. )
  728. ADD_ASSIMP_IMPORTER( X
  729. AssetLib/X/XFileHelper.h
  730. AssetLib/X/XFileImporter.cpp
  731. AssetLib/X/XFileImporter.h
  732. AssetLib/X/XFileParser.cpp
  733. AssetLib/X/XFileParser.h
  734. )
  735. ADD_ASSIMP_IMPORTER( X3D
  736. AssetLib/X3D/X3DImporter.cpp
  737. AssetLib/X3D/X3DImporter_Geometry2D.cpp
  738. AssetLib/X3D/X3DImporter_Geometry3D.cpp
  739. AssetLib/X3D/X3DImporter_Group.cpp
  740. AssetLib/X3D/X3DImporter_Light.cpp
  741. AssetLib/X3D/X3DImporter_Metadata.cpp
  742. AssetLib/X3D/X3DImporter_Networking.cpp
  743. AssetLib/X3D/X3DImporter_Postprocess.cpp
  744. AssetLib/X3D/X3DImporter_Rendering.cpp
  745. AssetLib/X3D/X3DImporter_Shape.cpp
  746. AssetLib/X3D/X3DImporter_Texturing.cpp
  747. AssetLib/X3D/X3DImporter.hpp
  748. AssetLib/X3D/X3DImporter_Macro.hpp
  749. AssetLib/X3D/X3DImporter_Node.hpp
  750. AssetLib/X3D/X3DGeoHelper.cpp
  751. AssetLib/X3D/X3DGeoHelper.h
  752. AssetLib/X3D/X3DXmlHelper.cpp
  753. AssetLib/X3D/X3DXmlHelper.h
  754. )
  755. ADD_ASSIMP_IMPORTER( GLTF
  756. AssetLib/glTF/glTFCommon.h
  757. AssetLib/glTF/glTFCommon.cpp
  758. AssetLib/glTF/glTFAsset.h
  759. AssetLib/glTF/glTFAsset.inl
  760. AssetLib/glTF/glTFAssetWriter.h
  761. AssetLib/glTF/glTFAssetWriter.inl
  762. AssetLib/glTF/glTFImporter.cpp
  763. AssetLib/glTF/glTFImporter.h
  764. AssetLib/glTF2/glTF2Asset.h
  765. AssetLib/glTF2/glTF2Asset.inl
  766. AssetLib/glTF2/glTF2AssetWriter.h
  767. AssetLib/glTF2/glTF2AssetWriter.inl
  768. AssetLib/glTF2/glTF2Importer.cpp
  769. AssetLib/glTF2/glTF2Importer.h
  770. )
  771. ADD_ASSIMP_IMPORTER(3MF
  772. AssetLib/3MF/3MFTypes.h
  773. AssetLib/3MF/XmlSerializer.h
  774. AssetLib/3MF/XmlSerializer.cpp
  775. AssetLib/3MF/D3MFImporter.h
  776. AssetLib/3MF/D3MFImporter.cpp
  777. AssetLib/3MF/D3MFOpcPackage.h
  778. AssetLib/3MF/D3MFOpcPackage.cpp
  779. AssetLib/3MF/3MFXmlTags.h
  780. )
  781. ADD_ASSIMP_IMPORTER( MMD
  782. AssetLib/MMD/MMDCpp14.h
  783. AssetLib/MMD/MMDImporter.cpp
  784. AssetLib/MMD/MMDImporter.h
  785. AssetLib/MMD/MMDPmdParser.h
  786. AssetLib/MMD/MMDPmxParser.h
  787. AssetLib/MMD/MMDPmxParser.cpp
  788. AssetLib/MMD/MMDVmdParser.h
  789. )
  790. # Workaround for issue #2406 - force problematic large file to be optimized to prevent string table overflow error
  791. # Used -Os instead of -O2 as previous issues had mentioned, since -Os is roughly speaking -O2, excluding any
  792. # optimizations that take up extra space. Given that the issue is a string table overflowing, -Os seemed appropriate
  793. # Also, I'm not positive if both link & compile flags are needed, but this hopefully ensures that the issue should not
  794. # recur for edge cases such as static builds.
  795. if ((MINGW) AND (CMAKE_BUILD_TYPE MATCHES Debug))
  796. message("-- Applying MinGW StepFileGen1.cpp Debug Workaround")
  797. SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES COMPILE_FLAGS -Os )
  798. SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES LINK_FLAGS -Os )
  799. SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES STATIC_LIBRARY_FLAGS -Os )
  800. endif()
  801. if ((NOT ASSIMP_NO_EXPORT) OR (NOT ASSIMP_EXPORTERS_ENABLED STREQUAL ""))
  802. SET( Exporter_SRCS
  803. Common/Exporter.cpp
  804. CApi/AssimpCExport.cpp
  805. ${HEADER_PATH}/BlobIOSystem.h
  806. )
  807. SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
  808. endif()
  809. SET( Extra_SRCS
  810. MD4FileData.h
  811. )
  812. SOURCE_GROUP( Extra FILES ${Extra_SRCS})
  813. # pugixml
  814. IF(ASSIMP_HUNTER_ENABLED)
  815. hunter_add_package(pugixml)
  816. find_package(pugixml CONFIG REQUIRED)
  817. ELSE()
  818. SET( Pugixml_SRCS
  819. ../contrib/pugixml/src/pugiconfig.hpp
  820. ../contrib/pugixml/src/pugixml.hpp
  821. )
  822. INCLUDE_DIRECTORIES("../contrib/pugixml/src")
  823. SOURCE_GROUP( Contrib\\Pugixml FILES ${Pugixml_SRCS})
  824. ENDIF()
  825. # utf8
  826. IF(ASSIMP_HUNTER_ENABLED)
  827. hunter_add_package(utf8)
  828. find_package(utf8cpp CONFIG REQUIRED)
  829. ELSE()
  830. # utf8 is header-only, so Assimp doesn't need to do anything.
  831. ENDIF()
  832. # polyclipping
  833. #IF(ASSIMP_HUNTER_ENABLED)
  834. # hunter_add_package(polyclipping)
  835. # find_package(polyclipping CONFIG REQUIRED)
  836. #ELSE()
  837. SET( Clipper_SRCS
  838. ../contrib/clipper/clipper.hpp
  839. ../contrib/clipper/clipper.cpp
  840. )
  841. SOURCE_GROUP( Contrib\\Clipper FILES ${Clipper_SRCS})
  842. #ENDIF()
  843. # poly2tri
  844. #IF(ASSIMP_HUNTER_ENABLED)
  845. # hunter_add_package(poly2tri)
  846. # find_package(poly2tri CONFIG REQUIRED)
  847. #ELSE()
  848. SET( Poly2Tri_SRCS
  849. ../contrib/poly2tri/poly2tri/common/shapes.cc
  850. ../contrib/poly2tri/poly2tri/common/shapes.h
  851. ../contrib/poly2tri/poly2tri/common/utils.h
  852. ../contrib/poly2tri/poly2tri/sweep/advancing_front.h
  853. ../contrib/poly2tri/poly2tri/sweep/advancing_front.cc
  854. ../contrib/poly2tri/poly2tri/sweep/cdt.cc
  855. ../contrib/poly2tri/poly2tri/sweep/cdt.h
  856. ../contrib/poly2tri/poly2tri/sweep/sweep.cc
  857. ../contrib/poly2tri/poly2tri/sweep/sweep.h
  858. ../contrib/poly2tri/poly2tri/sweep/sweep_context.cc
  859. ../contrib/poly2tri/poly2tri/sweep/sweep_context.h
  860. )
  861. SOURCE_GROUP( Contrib\\Poly2Tri FILES ${Poly2Tri_SRCS})
  862. #ENDIF()
  863. # minizip/unzip
  864. IF(ASSIMP_HUNTER_ENABLED)
  865. hunter_add_package(minizip)
  866. find_package(minizip CONFIG REQUIRED)
  867. ELSE()
  868. SET( unzip_SRCS
  869. ../contrib/unzip/crypt.h
  870. ../contrib/unzip/ioapi.c
  871. ../contrib/unzip/ioapi.h
  872. ../contrib/unzip/unzip.c
  873. ../contrib/unzip/unzip.h
  874. )
  875. SOURCE_GROUP(Contrib\\unzip FILES ${unzip_SRCS})
  876. ENDIF()
  877. # zip (https://github.com/kuba--/zip)
  878. separate_arguments(ASSIMP_EXPORTERS_LIST UNIX_COMMAND ${ASSIMP_EXPORTERS_ENABLED})
  879. IF(3MF IN_LIST ASSIMP_EXPORTERS_LIST)
  880. IF(ASSIMP_HUNTER_ENABLED)
  881. hunter_add_package(zip)
  882. find_package(zip CONFIG REQUIRED)
  883. ELSE()
  884. SET( ziplib_SRCS
  885. ../contrib/zip/src/miniz.h
  886. ../contrib/zip/src/zip.c
  887. ../contrib/zip/src/zip.h
  888. )
  889. # TODO if cmake required version has been updated to >3.12.0, collapse this to the second case only
  890. if(${CMAKE_VERSION} VERSION_LESS "3.12.0")
  891. add_definitions(-DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
  892. else()
  893. add_compile_definitions(MINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
  894. endif()
  895. SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} )
  896. ENDIF()
  897. ENDIF()
  898. # openddlparser
  899. IF(ASSIMP_HUNTER_ENABLED)
  900. hunter_add_package(openddlparser)
  901. find_package(openddlparser CONFIG REQUIRED)
  902. ELSE()
  903. SET ( openddl_parser_SRCS
  904. ../contrib/openddlparser/code/OpenDDLParser.cpp
  905. ../contrib/openddlparser/code/DDLNode.cpp
  906. ../contrib/openddlparser/code/OpenDDLCommon.cpp
  907. ../contrib/openddlparser/code/OpenDDLExport.cpp
  908. ../contrib/openddlparser/code/Value.cpp
  909. ../contrib/openddlparser/code/OpenDDLStream.cpp
  910. ../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
  911. ../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
  912. ../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
  913. ../contrib/openddlparser/include/openddlparser/OpenDDLExport.h
  914. ../contrib/openddlparser/include/openddlparser/OpenDDLStream.h
  915. ../contrib/openddlparser/include/openddlparser/DDLNode.h
  916. ../contrib/openddlparser/include/openddlparser/Value.h
  917. )
  918. SOURCE_GROUP( Contrib\\openddl_parser FILES ${openddl_parser_SRCS})
  919. ENDIF()
  920. # Open3DGC
  921. IF(ASSIMP_HUNTER_ENABLED)
  922. # Nothing to do, not available in Hunter yet.
  923. ELSE()
  924. SET ( open3dgc_SRCS
  925. ../contrib/Open3DGC/o3dgcAdjacencyInfo.h
  926. ../contrib/Open3DGC/o3dgcArithmeticCodec.cpp
  927. ../contrib/Open3DGC/o3dgcArithmeticCodec.h
  928. ../contrib/Open3DGC/o3dgcBinaryStream.h
  929. ../contrib/Open3DGC/o3dgcCommon.h
  930. ../contrib/Open3DGC/o3dgcDVEncodeParams.h
  931. ../contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
  932. ../contrib/Open3DGC/o3dgcDynamicVectorDecoder.h
  933. ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
  934. ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.h
  935. ../contrib/Open3DGC/o3dgcDynamicVector.h
  936. ../contrib/Open3DGC/o3dgcFIFO.h
  937. ../contrib/Open3DGC/o3dgcIndexedFaceSet.h
  938. ../contrib/Open3DGC/o3dgcIndexedFaceSet.inl
  939. ../contrib/Open3DGC/o3dgcSC3DMCDecoder.h
  940. ../contrib/Open3DGC/o3dgcSC3DMCDecoder.inl
  941. ../contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h
  942. ../contrib/Open3DGC/o3dgcSC3DMCEncoder.h
  943. ../contrib/Open3DGC/o3dgcSC3DMCEncoder.inl
  944. ../contrib/Open3DGC/o3dgcTimer.h
  945. ../contrib/Open3DGC/o3dgcTools.cpp
  946. ../contrib/Open3DGC/o3dgcTriangleFans.cpp
  947. ../contrib/Open3DGC/o3dgcTriangleFans.h
  948. ../contrib/Open3DGC/o3dgcTriangleListDecoder.h
  949. ../contrib/Open3DGC/o3dgcTriangleListDecoder.inl
  950. ../contrib/Open3DGC/o3dgcTriangleListEncoder.h
  951. ../contrib/Open3DGC/o3dgcTriangleListEncoder.inl
  952. ../contrib/Open3DGC/o3dgcVector.h
  953. ../contrib/Open3DGC/o3dgcVector.inl
  954. )
  955. SOURCE_GROUP( Contrib\\open3dgc FILES ${open3dgc_SRCS})
  956. ENDIF()
  957. # Check dependencies for glTF importer with Open3DGC-compression.
  958. # RT-extensions is used in "contrib/Open3DGC/o3dgcTimer.h" for collecting statistics. Pointed file
  959. # has implementation for different platforms: WIN32, __MACH__ and other ("else" block).
  960. IF (NOT WIN32)
  961. FIND_PACKAGE(RT QUIET)
  962. ENDIF ()
  963. IF (NOT ASSIMP_HUNTER_ENABLED AND (RT_FOUND OR WIN32))
  964. SET( ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC 1 )
  965. ADD_DEFINITIONS( -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 )
  966. ELSE ()
  967. SET (open3dgc_SRCS "")
  968. MESSAGE (INFO " Hunter enabled or RT-extension not found. glTF import/export will be built without Open3DGC-compression.")
  969. #!TODO: off course is better to remove statistics timers from o3dgc codec. Or propose to choose what to use.
  970. ENDIF ()
  971. # RapidJSON
  972. IF(ASSIMP_HUNTER_ENABLED)
  973. hunter_add_package(RapidJSON)
  974. find_package(RapidJSON CONFIG REQUIRED)
  975. ELSE()
  976. INCLUDE_DIRECTORIES("../contrib/rapidjson/include")
  977. ADD_DEFINITIONS( -DRAPIDJSON_HAS_STDSTRING=1)
  978. option( ASSIMP_RAPIDJSON_NO_MEMBER_ITERATOR "Suppress rapidjson warning on MSVC (NOTE: breaks android build)" ON )
  979. if(ASSIMP_RAPIDJSON_NO_MEMBER_ITERATOR)
  980. ADD_DEFINITIONS( -DRAPIDJSON_NOMEMBERITERATORCLASS )
  981. endif()
  982. ENDIF()
  983. # stb
  984. IF(ASSIMP_HUNTER_ENABLED)
  985. hunter_add_package(stb)
  986. find_package(stb CONFIG REQUIRED)
  987. ELSE()
  988. SET( stb_SRCS
  989. ../contrib/stb/stb_image.h
  990. )
  991. INCLUDE_DIRECTORIES("../contrib")
  992. SOURCE_GROUP( Contrib\\stb FILES ${stb_SRCS})
  993. ENDIF()
  994. # VC2010 fixes
  995. if(MSVC10)
  996. option( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
  997. if( VC10_STDINT_FIX )
  998. ADD_DEFINITIONS( -D_STDINT )
  999. endif()
  1000. endif()
  1001. IF( MSVC OR "${CMAKE_CXX_SIMULATE_ID}" MATCHES "MSVC") # clang with MSVC ABI
  1002. ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
  1003. ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
  1004. endif ()
  1005. IF(NOT ASSIMP_HUNTER_ENABLED)
  1006. if (UNZIP_FOUND)
  1007. SET (unzip_compile_SRCS "")
  1008. else ()
  1009. SET (unzip_compile_SRCS ${unzip_SRCS})
  1010. INCLUDE_DIRECTORIES( "../contrib/unzip/" )
  1011. endif ()
  1012. ENDIF()
  1013. MESSAGE(STATUS "Enabled importer formats:${ASSIMP_IMPORTERS_ENABLED}")
  1014. MESSAGE(STATUS "Disabled importer formats:${ASSIMP_IMPORTERS_DISABLED}")
  1015. if (NOT ASSIMP_NO_EXPORT)
  1016. MESSAGE(STATUS "Enabled exporter formats:${ASSIMP_EXPORTERS_ENABLED}")
  1017. MESSAGE(STATUS "Disabled exporter formats:${ASSIMP_EXPORTERS_DISABLED}")
  1018. endif()
  1019. SOURCE_GROUP( include\\assimp FILES ${PUBLIC_HEADERS} )
  1020. SET( assimp_src
  1021. # Assimp Files
  1022. ${Core_SRCS}
  1023. ${CApi_SRCS}
  1024. ${Common_SRCS}
  1025. ${Geometry_SRCS}
  1026. ${Logging_SRCS}
  1027. ${Exporter_SRCS}
  1028. ${PostProcessing_SRCS}
  1029. ${MaterialSystem_SRCS}
  1030. ${STEPParser_SRCS}
  1031. # ${Step_SRCS} check if we need a different approach
  1032. # Model Support
  1033. ${ASSIMP_LOADER_SRCS}
  1034. ${ASSIMP_EXPORTER_SRCS}
  1035. # Third-party libraries
  1036. ${unzip_compile_SRCS}
  1037. ${Poly2Tri_SRCS}
  1038. ${Clipper_SRCS}
  1039. ${openddl_parser_SRCS}
  1040. ${open3dgc_SRCS}
  1041. ${ziplib_SRCS}
  1042. ${Pugixml_SRCS}
  1043. ${stb_SRCS}
  1044. # Necessary to show the headers in the project when using the VC++ generator:
  1045. ${PUBLIC_HEADERS}
  1046. ${COMPILER_HEADERS}
  1047. )
  1048. ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )
  1049. IF(NOT ASSIMP_HUNTER_ENABLED)
  1050. INCLUDE_DIRECTORIES(
  1051. ${IRRXML_INCLUDE_DIR}
  1052. ../contrib/openddlparser/include
  1053. )
  1054. ENDIF()
  1055. IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
  1056. SET( assimp_src ${assimp_src} ${C4D_SRCS})
  1057. INCLUDE_DIRECTORIES(${C4D_INCLUDES})
  1058. ENDIF ()
  1059. IF (ASSIMP_BUILD_DRACO)
  1060. INCLUDE_DIRECTORIES(${draco_INCLUDE_DIRS})
  1061. ADD_DEFINITIONS( -DASSIMP_ENABLE_DRACO )
  1062. ENDIF()
  1063. ADD_LIBRARY( assimp ${assimp_src} )
  1064. ADD_LIBRARY(assimp::assimp ALIAS assimp)
  1065. # Add or remove dllexport tags depending on the library type.
  1066. IF (BUILD_SHARED_LIBS)
  1067. TARGET_COMPILE_DEFINITIONS(assimp PRIVATE ASSIMP_BUILD_DLL_EXPORT)
  1068. ELSE ()
  1069. TARGET_COMPILE_DEFINITIONS(assimp PRIVATE OPENDDL_STATIC_LIBARY)
  1070. ENDIF ()
  1071. TARGET_USE_COMMON_OUTPUT_DIRECTORY(assimp)
  1072. IF (ASSIMP_WARNINGS_AS_ERRORS)
  1073. MESSAGE(STATUS "Treating all warnings as errors (for assimp library only)")
  1074. IF (MSVC)
  1075. IF(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
  1076. TARGET_COMPILE_OPTIONS(assimp PRIVATE -Wall -Werror
  1077. -Wno-microsoft-enum-value
  1078. -Wno-switch-enum
  1079. -Wno-covered-switch-default
  1080. -Wno-reserved-identifier
  1081. -Wno-c++98-compat-pedantic
  1082. -Wno-c++98-compat
  1083. -Wno-documentation
  1084. -Wno-documentation-unknown-command
  1085. -Wno-deprecated-dynamic-exception-spec
  1086. -Wno-undef
  1087. -Wno-suggest-destructor-override
  1088. -Wno-suggest-override
  1089. -Wno-zero-as-null-pointer-constant
  1090. -Wno-global-constructors
  1091. -Wno-exit-time-destructors
  1092. -Wno-extra-semi-stmt
  1093. -Wno-missing-prototypes
  1094. -Wno-old-style-cast
  1095. -Wno-cast-align
  1096. -Wno-cast-qual
  1097. -Wno-float-equal
  1098. -Wno-implicit-int-float-conversion
  1099. -Wno-sign-conversion
  1100. -Wno-implicit-float-conversion
  1101. -Wno-implicit-int-conversion
  1102. -Wno-float-conversion
  1103. -Wno-double-promotion
  1104. -Wno-unused-macros
  1105. -Wno-disabled-macro-expansion
  1106. -Wno-shadow-field
  1107. -Wno-shadow
  1108. -Wno-language-extension-token
  1109. -Wno-header-hygiene
  1110. -Wno-tautological-value-range-compare
  1111. -Wno-tautological-type-limit-compare
  1112. -Wno-missing-variable-declarations
  1113. -Wno-extra-semi
  1114. -Wno-nonportable-system-include-path
  1115. -Wno-undefined-reinterpret-cast
  1116. -Wno-shift-sign-overflow
  1117. -Wno-deprecated
  1118. -Wno-format-nonliteral
  1119. -Wno-comma
  1120. -Wno-implicit-fallthrough
  1121. -Wno-unused-template
  1122. -Wno-undefined-func-template
  1123. -Wno-declaration-after-statement
  1124. )
  1125. ELSE()
  1126. TARGET_COMPILE_OPTIONS(assimp PRIVATE /W4 /WX)
  1127. ENDIF()
  1128. ELSE()
  1129. TARGET_COMPILE_OPTIONS(assimp PRIVATE -Wall -Werror)
  1130. ENDIF()
  1131. ENDIF()
  1132. # adds C_FLAGS required to compile zip.c on old GCC 4.x compiler
  1133. TARGET_COMPILE_FEATURES(assimp PRIVATE c_std_99)
  1134. TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
  1135. $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
  1136. $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>
  1137. $<INSTALL_INTERFACE:${ASSIMP_INCLUDE_INSTALL_DIR}>
  1138. )
  1139. IF(ASSIMP_HUNTER_ENABLED)
  1140. TARGET_LINK_LIBRARIES(assimp
  1141. PUBLIC
  1142. #polyclipping::polyclipping
  1143. openddlparser::openddl_parser
  1144. #poly2tri::poly2tri
  1145. minizip::minizip
  1146. ZLIB::zlib
  1147. RapidJSON::rapidjson
  1148. utf8cpp
  1149. pugixml
  1150. stb::stb
  1151. )
  1152. if(TARGET zip::zip)
  1153. target_link_libraries(assimp PUBLIC zip::zip)
  1154. endif()
  1155. if (ASSIMP_BUILD_DRACO)
  1156. target_link_libraries(assimp PUBLIC ${draco_LIBRARIES})
  1157. endif()
  1158. ELSE()
  1159. TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES})
  1160. if (ASSIMP_BUILD_DRACO)
  1161. target_link_libraries(assimp ${draco_LIBRARIES})
  1162. endif()
  1163. ENDIF()
  1164. if(ASSIMP_ANDROID_JNIIOSYSTEM)
  1165. set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)
  1166. add_subdirectory(../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/ ../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/)
  1167. target_link_libraries(assimp android_jniiosystem)
  1168. endif()
  1169. IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
  1170. TARGET_LINK_LIBRARIES(assimp optimized ${C4D_RELEASE_LIBRARIES})
  1171. TARGET_LINK_LIBRARIES(assimp debug ${C4D_DEBUG_LIBRARIES})
  1172. TARGET_LINK_LIBRARIES(assimp ${C4D_EXTRA_LIBRARIES})
  1173. ENDIF ()
  1174. if( MSVC )
  1175. # in order to prevent DLL hell, each of the DLLs have to be suffixed with the major version and msvc prefix
  1176. # CMake 3.12 added a variable for this
  1177. if(MSVC_TOOLSET_VERSION)
  1178. set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
  1179. else()
  1180. if( MSVC70 OR MSVC71 )
  1181. set(MSVC_PREFIX "vc70")
  1182. elseif( MSVC80 )
  1183. set(MSVC_PREFIX "vc80")
  1184. elseif( MSVC90 )
  1185. set(MSVC_PREFIX "vc90")
  1186. elseif( MSVC10 )
  1187. set(MSVC_PREFIX "vc100")
  1188. elseif( MSVC11 )
  1189. set(MSVC_PREFIX "vc110")
  1190. elseif( MSVC12 )
  1191. set(MSVC_PREFIX "vc120")
  1192. elseif( MSVC_VERSION LESS 1910)
  1193. set(MSVC_PREFIX "vc140")
  1194. elseif( MSVC_VERSION LESS 1920)
  1195. set(MSVC_PREFIX "vc141")
  1196. elseif( MSVC_VERSION LESS 1930)
  1197. set(MSVC_PREFIX "vc142")
  1198. else()
  1199. MESSAGE(WARNING "unknown msvc version ${MSVC_VERSION}")
  1200. set(MSVC_PREFIX "vc150")
  1201. endif()
  1202. endif()
  1203. set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library")
  1204. endif()
  1205. if (MINGW)
  1206. set(LIBRARY_SUFFIX "-${ASSIMP_SOVERSION}" CACHE STRING "the suffix for the assimp MinGW shared library")
  1207. SET_TARGET_PROPERTIES( assimp PROPERTIES
  1208. ARCHIVE_OUTPUT_NAME assimp
  1209. )
  1210. if (NOT BUILD_SHARED_LIBS)
  1211. TARGET_LINK_LIBRARIES ( assimp -static-libgcc -static-libstdc++ -Wl,-Bstatic -lstdc++ -lwinpthread ) # winpthread is for libminizip.
  1212. endif ()
  1213. endif()
  1214. if (${CMAKE_SYSTEM_NAME} MATCHES "WindowsStore")
  1215. target_compile_definitions(assimp PUBLIC WindowsStore)
  1216. TARGET_LINK_LIBRARIES(assimp advapi32)
  1217. endif()
  1218. SET_TARGET_PROPERTIES( assimp PROPERTIES
  1219. VERSION ${ASSIMP_VERSION}
  1220. SOVERSION ${ASSIMP_SOVERSION} # use full version
  1221. OUTPUT_NAME assimp${LIBRARY_SUFFIX}
  1222. )
  1223. if (APPLE)
  1224. if (ASSIMP_BUILD_FRAMEWORK)
  1225. SET_TARGET_PROPERTIES( assimp PROPERTIES
  1226. FRAMEWORK TRUE
  1227. FRAMEWORK_VERSION C
  1228. MACOSX_FRAMEWORK_IDENTIFIER net.sf.assimp
  1229. PUBLIC_HEADER "${PUBLIC_HEADERS}"
  1230. )
  1231. # PUBLIC_HEADER option does not support directory structure creation
  1232. # add ./Compiler/*.h to assimp.framework via copy command
  1233. ADD_CUSTOM_COMMAND(TARGET assimp POST_BUILD
  1234. COMMAND "${CMAKE_COMMAND}" -E copy_directory
  1235. "${HEADER_PATH}/Compiler"
  1236. assimp.framework/Headers/Compiler
  1237. COMMENT "Copying public ./Compiler/ header files to framework bundle's Headers/Compiler/")
  1238. ENDIF()
  1239. ENDIF()
  1240. # Build against external unzip, or add ../contrib/unzip so
  1241. # assimp can #include "unzip.h"
  1242. IF(NOT ASSIMP_HUNTER_ENABLED)
  1243. if (UNZIP_FOUND)
  1244. INCLUDE_DIRECTORIES(${UNZIP_INCLUDE_DIRS})
  1245. TARGET_LINK_LIBRARIES(assimp ${UNZIP_LIBRARIES})
  1246. else ()
  1247. INCLUDE_DIRECTORIES("../")
  1248. endif ()
  1249. ENDIF()
  1250. # Add RT-extension library for glTF importer with Open3DGC-compression.
  1251. IF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
  1252. TARGET_LINK_LIBRARIES(assimp rt)
  1253. ENDIF ()
  1254. INSTALL( TARGETS assimp
  1255. EXPORT "${TARGETS_EXPORT_NAME}"
  1256. LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
  1257. ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP-DEV_COMPONENT}
  1258. RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
  1259. FRAMEWORK DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
  1260. INCLUDES DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
  1261. )
  1262. INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
  1263. INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
  1264. if (ASSIMP_ANDROID_JNIIOSYSTEM)
  1265. INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
  1266. DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
  1267. COMPONENT assimp-dev)
  1268. ENDIF()
  1269. if(MSVC AND ASSIMP_INSTALL_PDB)
  1270. # When only the static library is built, these properties must
  1271. # be set to ensure the static lib .pdb is staged for installation.
  1272. IF(NOT BUILD_SHARED_LIBS)
  1273. SET_TARGET_PROPERTIES( assimp PROPERTIES
  1274. COMPILE_PDB_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
  1275. COMPILE_PDB_NAME assimp${LIBRARY_SUFFIX}
  1276. COMPILE_PDB_NAME_DEBUG assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}
  1277. )
  1278. IF(GENERATOR_IS_MULTI_CONFIG)
  1279. install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
  1280. DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
  1281. CONFIGURATIONS Debug
  1282. )
  1283. install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
  1284. DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
  1285. CONFIGURATIONS RelWithDebInfo
  1286. )
  1287. ELSE()
  1288. install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
  1289. DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
  1290. CONFIGURATIONS Debug
  1291. )
  1292. install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}.pdb
  1293. DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
  1294. CONFIGURATIONS RelWithDebInfo
  1295. )
  1296. ENDIF()
  1297. ELSE()
  1298. install(FILES $<TARGET_PDB_FILE:assimp>
  1299. DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
  1300. )
  1301. ENDIF()
  1302. ENDIF ()
  1303. if (ASSIMP_COVERALLS)
  1304. include(Coveralls)
  1305. set(COVERAGE_SRCS ${assimp_src} ${TEST_SRCS} )
  1306. # Create the coveralls target.
  1307. coveralls_setup(
  1308. "${COVERAGE_SRCS}" # The source files.
  1309. ON # If we should upload.
  1310. "${PROJECT_SOURCE_DIR}/cmake-modules/") # (Optional) Alternate project cmake module path.
  1311. ENDIF()