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- unit aiScene;
- interface
- uses aiTypes, aiMatrix4x4, aiMesh, aiMaterial, aiTexture;
- type
- PaiNode = ^TaiNode;
- PPaiNode = ^PaiNode;
- PaiNodeArray = array[0..0] of PaiNode;
- PPaiNodeArray = ^PaiNodeArray;
- TaiNode = packed record
- mName: aiString;
- mTransformation: TaiMatrix4x4;
- mParent: PPaiNode;
- mNumChildren: cardinal;
- mChildren: PPaiNodeArray;
- mNumMeshes: cardinal;
- mMeshes: PCardinalArray;
- end;
- type TaiScene = packed record
- mFlags: cardinal;
- mRootNode: PaiNode;
- mNumMeshes: Cardinal;
- mMeshes: PPaiMeshArray; //?
- mNumMaterials: Cardinal;
- mMaterials: PPaiMaterialArray;
- mNumAnimations: Cardinal;
- mAnimations: Pointer;
- mNumTextures: Cardinal;
- mTextures: PPaiTextureArray;
- mNumLights: Cardinal;
- mLights: Pointer;
- mNumCameras: Cardinal;
- mCameras: Pointer;
- end;
- type PaiScene = ^TaiScene;
- implementation
- end.
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