who_is_using_xmake.html 16 KB

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  28. <h4>This is a mirror page, please see the original page: </h4><a href="https://xmake.io/#/about/who_is_using_xmake">https://xmake.io/#/about/who_is_using_xmake</a>
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  85. <h1 id="whointheworldisusingxmake">Who in the world is using Xmake?</h1>
  86. <p>If you are using Xmake, please click to edit <a href="https://github.com/xmake-io/xmake-docs/blob/master/about/who_is_using_xmake.md">this page</a> to submit information to the following list to let more users know how many users are using Xmake.</p>
  87. <p>This also let users to use Xmake more confidently, and we will also have more motivation to maintain it continuously,<br>so that the Xmake project and the community will grow stronger.</p>
  88. <p>!> If you are inconvenient to add your project address, you can briefly describe the usage scenarios of the project.</p>
  89. <h2 id="userlist">User list</h2>
  90. <table>
  91. <thead>
  92. <tr>
  93. <th style="text-align:left">User (Company Name or Personal Contact)</th>
  94. <th style="text-align:left">Project (Project Introduction or Address)</th>
  95. <th style="text-align:left">Comment (optional)</th>
  96. </tr>
  97. </thead>
  98. <tbody>
  99. <tr>
  100. <td style="text-align:left">[Aleksandr Alibekov]</td>
  101. <td style="text-align:left"><a href="https://github.com/HotWizard/TurboINI">TurboINI</a></td>
  102. <td style="text-align:left">Xmake is so simple and nice to use.</td>
  103. </tr>
  104. <tr>
  105. <td style="text-align:left"><a href="https://gitlab.com/tenten8401">Isaac A.</a></td>
  106. <td style="text-align:left"><a href="https://gitlab.com/tenten8401/vuefusion">VueFusion</a> VR Full Body Tracker</td>
  107. <td style="text-align:left">Xmake is awesome</td>
  108. </tr>
  109. <tr>
  110. <td style="text-align:left"><a href="https://github.com/waruqi">ruki</a></td>
  111. <td style="text-align:left"><a href="https://github.com/tboox/tbox">tbox</a> &amp; <a href="https://github.com/tboox/ltui">ltui</a></td>
  112. <td style="text-align:left">...</td>
  113. </tr>
  114. <tr>
  115. <td style="text-align:left"><a href="https://github.com/acl-dev/acl">zsx</a></td>
  116. <td style="text-align:left"><a href="https://github.com/acl-dev/acl">acl</a></td>
  117. <td style="text-align:left">Good</td>
  118. </tr>
  119. <tr>
  120. <td style="text-align:left"><a href="https://www.raysync.cn/">深圳市云语科技</a></td>
  121. <td style="text-align:left"><a href="https://www.raysync.cn/">镭速-大文件传输系统</a></td>
  122. <td style="text-align:left">非常有特点的构建系统</td>
  123. </tr>
  124. <tr>
  125. <td style="text-align:left"><a href="http://www.gzgve.com/">深圳金鼎威视</a></td>
  126. <td style="text-align:left">暂时都是内部项目</td>
  127. <td style="text-align:left">嵌入式开发中目前用过的最优秀的c程序构建工具</td>
  128. </tr>
  129. <tr>
  130. <td style="text-align:left"><a href="https://github.com/Willy-JL">WillyJL</a></td>
  131. <td style="text-align:left"><a href="https://github.com/Willy-JL/cp77-discord-rpc">CP77 Discord RPC</a> (<a href="https://www.nexusmods.com/cyberpunk2077/mods/986">Homepage</a>)</td>
  132. <td style="text-align:left">Perfect and easy way to get into C++ without prior experience</td>
  133. </tr>
  134. <tr>
  135. <td style="text-align:left"><a href="https://github.com/SirLynix">SirLynix</a></td>
  136. <td style="text-align:left"><a href="https://github.com/DigitalPulseSoftware/BurgWar">BurgWar</a> (Video game) &amp; <a href="https://github.com/SirLynix/obs-kinect">obs-kinect</a> (plugin for OBS)</td>
  137. <td style="text-align:left">After programming for more than 12 years in C++, I can say xmake is a life changer. It&#39;s to C++ what Cargo is to Rust, a truly helpful tool (especially with external dependencies) you won&#39;t want to give up.</td>
  138. </tr>
  139. <tr>
  140. <td style="text-align:left"><a href="https://github.com/yamashi">yamashi</a></td>
  141. <td style="text-align:left"><a href="https://github.com/yamashi/CyberEngineTweaks">Cyber Engine Tweaks</a> (Mod for Cyberpunk 2077)</td>
  142. <td style="text-align:left">Dll injection to add Lua scripting, imgui user interface, console cheats and other hacks to Cyberpunk 2077.</td>
  143. </tr>
  144. <tr>
  145. <td style="text-align:left"><a href="https://github.com/tiltedphoques">Tilted Phoques</a></td>
  146. <td style="text-align:left"><a href="https://github.com/tiltedphoques/TiltedOnline/">Skyrim/Fallout Together</a> (Mod for Skyrim &amp; Fallout 4)</td>
  147. <td style="text-align:left">Dll injection to add multiplayer to CreationKit games such as Skyrim and Fallout 4.</td>
  148. </tr>
  149. <tr>
  150. <td style="text-align:left"><a href="https://github.com/Qudix">Qudix</a></td>
  151. <td style="text-align:left"><a href="https://github.com/Qudix/template-commonlibsse-ng">template-commonlibsse-ng</a></td>
  152. <td style="text-align:left">SKSE64 template using CommonLibSSE-NG</td>
  153. </tr>
  154. <tr>
  155. <td style="text-align:left"><a href="http://www.ljmicro.cn">武汉凌久微电子有限公司</a></td>
  156. <td style="text-align:left">内部嵌入式图形驱动项目</td>
  157. <td style="text-align:left">支持翼辉、天脉、锐华等多种国产嵌入式实时操作系统的GP100/200系列国产GPU OpenGL/ES驱动</td>
  158. </tr>
  159. <tr>
  160. <td style="text-align:left"><a href="https://github.com/yecate">yecate</a></td>
  161. <td style="text-align:left">个人项目</td>
  162. <td style="text-align:left">跨平台构建的利器,xmake在我日常开发工作中提供了很大的便利</td>
  163. </tr>
  164. <tr>
  165. <td style="text-align:left"><a href="https://github.com/fasiondog">fasiondog</a></td>
  166. <td style="text-align:left"><a href="https://github.com/fasiondog/hikyuu">Hikyuu Quant Framework</a> 基于C++/Python的开源量化交易研究框架</td>
  167. <td style="text-align:left">xmake 的简洁高效是C/C++跨平台工程的解放</td>
  168. </tr>
  169. <tr>
  170. <td style="text-align:left"><a href="https://github.com/knightjun">KnightJun</a></td>
  171. <td style="text-align:left"><a href="https://github.com/knightjun/BingW">BingW</a>(bing wallpaper)</td>
  172. <td style="text-align:left">xmake is an excellent, simple, easy-to-use and powerful build tool.</td>
  173. </tr>
  174. <tr>
  175. <td style="text-align:left"><a href="https://github.com/Phate6660">Phate6660</a></td>
  176. <td style="text-align:left"><a href="https://github.com/Phate6660/cppfetch">cppfetch</a> (info fetch tool)</td>
  177. <td style="text-align:left">I tried this out after seeing <a href="https://github.com/xmake-io/xmake/wiki/C-and-Cplusplus-build-system,-I-use-xmake">this</a>, and after using it I loved it enough that I replaced meson with this!</td>
  178. </tr>
  179. <tr>
  180. <td style="text-align:left">walletiger</td>
  181. <td style="text-align:left">ERTC - an easy and efficient cross platform RTC project</td>
  182. <td style="text-align:left">个人项目,简单易用跨平台 兼容 webrtc 标准的 SFU及前端通信组件 , xmake + tbox 提供了优秀的跨平台编译和底层库支持</td>
  183. </tr>
  184. <tr>
  185. <td style="text-align:left"><a href="https://github.com/idealvin">Alvin</a></td>
  186. <td style="text-align:left"><a href="https://github.com/idealvin/co">co</a></td>
  187. <td style="text-align:left">A go-style coroutine library in C++11. Xmake is nice!</td>
  188. </tr>
  189. <tr>
  190. <td style="text-align:left"><a href="https://github.com/ekkone">ekko</a></td>
  191. <td style="text-align:left">电网融合终端linux应用,个人使用</td>
  192. <td style="text-align:left">相比Makefile和Cmake简洁易懂太多了,构建十分高效,并发编译速度比公司用的cmake快一个数量级,希望发展越来越好</td>
  193. </tr>
  194. <tr>
  195. <td style="text-align:left"><a href="https://www.openluat.com/">合宙通信</a></td>
  196. <td style="text-align:left"><a href="https://gitee.com/openLuat/luatos-soc-air101">https://gitee.com/openLuat/luatos-soc-air101</a></td>
  197. <td style="text-align:left">xmake 是非常简洁,高效,方便的C/C++构建工具,节省很多时间</td>
  198. </tr>
  199. <tr>
  200. <td style="text-align:left"><a href="https://codeberg.org/akselmo">Akselmo</a></td>
  201. <td style="text-align:left"><a href="https://codeberg.org/akselmo/artificial-rage">Artificial Rage</a>, a simple FPS game and (probably) an FPS game engine in future</td>
  202. <td style="text-align:left">Switched from cmake to xmake. The ease of use is great, and being able to generate cmake files for tools that require it is a cherry on top. Highly recommend!</td>
  203. </tr>
  204. <tr>
  205. <td style="text-align:left"><a href="https://github.com/lanjackg2003">JackLan</a></td>
  206. <td style="text-align:left">目前,尝试在个人嵌入式项目中使用</td>
  207. <td style="text-align:left">在几年前,使用make与makefile实现了与XMake类似的C/C++项目构建功能。现在回想起来,从零到有,整个流程也并非那么一帆风顺。最近想使用CMake重新实现这套构建,无意中发现了XMake。让我眼前一亮的是,他使用LUA语法(早些年从合宙的GSM模块玩起来),容易上手。我将之前的Make项目移植使用XMake工具,也就是几小时,这个过程也只是我从第一次参考官方说明做起。所以确实省时省力。希望XMake能够让更多的开发者知道与使用,成为更加主流的构建工具!</td>
  208. </tr>
  209. <tr>
  210. <td style="text-align:left"><a href="https://github.com/XmacsLabs">XmacsLabs</a></td>
  211. <td style="text-align:left"><a href="https://github.com/XmacsLabs/mogan">mogan</a></td>
  212. <td style="text-align:left">autotool和CMake开发环境不易配置,vcpkg等CMake包管理器存在不少兼容性问题,极度影响开发体验,导致墨者实验室失去了一大批潜在开发者。xmake为老旧软件的维护提供了紧凑易用的工具,有效简化了添加新类库的流程,减少了无谓的工作量。</td>
  213. </tr>
  214. <tr>
  215. <td style="text-align:left"><a href="https://github.com/Dozingfiretruck">Dozingfiretruck</a></td>
  216. <td style="text-align:left">C语言实现的NES模拟器 GitHub地址: <a href="https://github.com/Dozingfiretruck">https://github.com/Dozingfiretruck</a> Gitee地址: <a href="https://gitee.com/Dozingfiretruck/nes">https://gitee.com/Dozingfiretruck/nes</a></td>
  217. <td style="text-align:left">xmake 可以使你极其方便的部署C/C++构建,节省大量时间从而将精力放在代码编写上而非项目构建上</td>
  218. </tr>
  219. <tr>
  220. <td style="text-align:left"><a href="https://github.com/WSSDude">WSSDude</a></td>
  221. <td style="text-align:left"><a href="https://github.com/WSSDude/HitmanAudioTool">Hitman Audio Tool</a></td>
  222. <td style="text-align:left">Very easy to use build system with what I believe is currently the best package management integrated within. Definitely plan to include it in my other future projects (both personal and public). Using it since 2020 and counting.</td>
  223. </tr>
  224. <tr>
  225. <td style="text-align:left">Meidozuki</td>
  226. <td style="text-align:left"><a href="https://github.com/Meidozuki/VBAO">VBAO</a></td>
  227. <td style="text-align:left">个人开发项目,用于构建MVVM开发框架的utility library,提供C++和python接口。xmake的语法相比cmake十分简洁,尤其是处理包依赖问题时:cmake的find_package(尤其是Config Mode)依赖于第三方库作者的水平,xmake接入了Conan包管理,大大简化了这一过程;对于Makefile-only的项目,cmake需要额外了解IMPORTED library target的概念,十分别扭,xmake的写法就很舒服。虽然xmake的命令行已经足够简洁了,不过还是期待主流IDE对于xmake更好的支持</td>
  228. </tr>
  229. <tr>
  230. <td style="text-align:left">Luisa-Group</td>
  231. <td style="text-align:left"><a href="https://luisa-render.com/">Luisa-Compute</a></td>
  232. <td style="text-align:left">A general-purpose, high-performance, cross-platform computing framework for streaming-architectures. Thanks to xmake&#39;s cross-platform ability and lua DSL&#39;s flexible expressioness, the development efficiency and compilation experience has been greatly improved.</td>
  233. </tr>
  234. <tr>
  235. <td style="text-align:left"><a href="https://github.com/Sunrisepeak">Sunrisepeak</a></td>
  236. <td style="text-align:left"><a href="https://github.com/Sunrisepeak/DStruct">DStruct</a> (an easy-to-port/learn/use C++ data structure template library)</td>
  237. <td style="text-align:left">DStruct 是一个平台无关(易于移植)且结构简洁的数据结构模板库, 可使用xmake进行快速构建&amp;测试</td>
  238. </tr>
  239. <tr>
  240. <td style="text-align:left"><a href="https://github.com/chen-qingyu">chen-qingyu</a></td>
  241. <td style="text-align:left"><a href="https://github.com/chen-qingyu/pyincpp">PyInCpp</a> (A C++ type library that is as easy to use as Python built-in types.)</td>
  242. <td style="text-align:left">Thanks to XMake: Code &amp; Format &amp; Document &amp; Build &amp; Test &amp; Pack all in one, elegant and efficient!</td>
  243. </tr>
  244. <tr>
  245. <td style="text-align:left"><a href="https://github.com/Sunrisepeak">Sunrisepeak</a></td>
  246. <td style="text-align:left"><a href="https://github.com/Sunrisepeak/KHistory">KHistory</a> (An elegant keyboard/gamepad key detection and visualization tool)</td>
  247. <td style="text-align:left">🔥一个优雅&amp;跨平台的 键盘/🎮手柄按键 检测及历史记录显示工具, 无需安装单可执行文件(约900kb大小)即点即用, 并提供了可视化插件扩展功能, 同时也由于xmake对lua脚本的支持&amp;构建规则, 以简洁的方式在编译期实现了自定义插件的自动注册功能</td>
  248. </tr>
  249. <tr>
  250. <td style="text-align:left"><a href="https://github.com/laugh12321">laugh12321</a></td>
  251. <td style="text-align:left"><a href="https://github.com/laugh12321/TensorRT-YOLO">TensorRT-YOLO</a></td>
  252. <td style="text-align:left">🚀 TensorRT-YOLO: Support YOLOv5, YOLOv8, YOLOv9, PP-YOLOE using TensorRT acceleration with EfficientNMS! TensorRT-YOLO uses xmake for compilation, enabling developers to focus more on coding rather than on the build process.</td>
  253. </tr>
  254. <tr>
  255. <td style="text-align:left"><a href="https://github.com/dkaszews">dkaszews</a></td>
  256. <td style="text-align:left"><a href="https://github.com/dkaszews/riscv-xmake-samples">riscv-xmake-samples</a></td>
  257. <td style="text-align:left">Sample code using RISC-V bare-metal assembly and xmake build system</td>
  258. </tr>
  259. <tr>
  260. <td style="text-align:left"><a href="https://github.com/JX-Master">JXMaster</a></td>
  261. <td style="text-align:left"><a href="https://github.com/JX-Master/LunaSDK">LunaSDK</a></td>
  262. <td style="text-align:left">A C++ software development framework for real-time rendering applications.</td>
  263. </tr>
  264. </tbody>
  265. </table>
  266. </article>
  267. </body>
  268. </html>