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- <h4>This is a mirror page, please see the original page: </h4><a href="https://xmake.io/#/package/system_package">https://xmake.io/#/package/system_package</a>
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- <h2 id="findusingsystempackages">Find using system packages</h2>
- <p>Xmake unifies the use of remote packages and system packages, and all use the <code>add_requires("zlib")</code> interface to describe the integration, and the default configuration method, it will first find the library from the system, if not, it will automatically download and install integrated.</p>
- <p>And if we just want to find and use the system library and don't want to download it remotely, we can configure it like this:</p>
- <pre><code class="lang-lua">add_requires("zlib", {system = true})
- target("test")
- set_kind("binary")
- add_files("src/*.c")
- add_packages("zlib")
- </code></pre>
- <p>Remote download can be forcibly disabled by <code>{system = true}</code>. At this time, it is equivalent to <code>find_package</code> of Xmake/CMake, but it is simpler and easier to use, and it is exactly the same as the use of remote packages.</p>
- <p>By default, if the system library is not found, it will prompt failure. If the package is optional, you can additionally configure the <code>{optional = true}</code> option.</p>
- <pre><code class="lang-lua">add_requires("zlib", {system = true, optional = true})
- </code></pre>
- <h2 id="testcommandforfindingpackage">Test command for finding package</h2>
- <p>We can use the following command to quickly detect the package information specified on the system:</p>
- <pre><code class="lang-console">$ xmake l find_package x264
- {
- links = {
- "x264"
- },
- linkdirs = {
- "/usr/local/Cellar/x264/r2699/lib"
- },
- version = "0.148.2699 a5e06b9",
- includeirs = {
- "/usr/local/Cellar/x264/r2699/include"
- }
- }
- </code></pre>
- <p>We can also add a third-party package manager prefix to test:</p>
- <pre><code class="lang-console">xmake l find_package conan::OpenSSL/1.0.2g
- </code></pre>
- <p>!> It should be noted that if the find_package command is executed in the project directory with xmake.lua, there will be a cache. If the search fails, the next lookup will also use the cached result. If you want to force a retest every time, Please switch to the non-project directory to execute the above command.</p>
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