This module provides a menu bar component for the terminal UI system.
::: tip TIP
To use this module, you need to import it first: import("core.ui.menubar")
:::
::: tip NOTE
The UI module is primarily used for xmake's internal xmake f --menu menu-based visual configuration. It provides basic UI components that can also be used by users to implement their own terminal UIs.
:::
The menubar module extends panel and provides menu bar display functionality.
::: tip API
menubar:new(name: <string>, bounds: <rect>)
:::
| Parameter | Description |
|---|---|
| name | Required. Menu bar name string |
| bounds | Required. Menu bar bounds rectangle |
| Type | Description |
|---|---|
| menubar | Returns a menu bar instance |
Create a menu bar:
import("core.ui.menubar")
import("core.ui.rect")
local menubar = menubar:new("menubar", rect{1, 1, 80, 1})
::: tip API
menubar:title()
:::
No parameters
| Type | Description |
|---|---|
| label | Returns the title label instance |
Access and customize the title label:
local title = menubar:title()
title:text_set("My Application")
title:textattr_set("red bold")
Here is a complete menu bar usage example:
import("core.ui.menubar")
import("core.ui.window")
import("core.ui.rect")
import("core.ui.application")
local demo = application()
function demo:init()
application.init(self, "demo")
self:background_set("blue")
-- Create menu bar
local menubar = menubar:new("menubar", rect{1, 1, self:width() - 1, 1})
menubar:title():text_set("Xmake Demo Application")
menubar:title():textattr_set("red bold")
-- Create main window
local win = window:new("main", rect{1, 2, self:width() - 1, self:height() - 2}, "Main Window")
-- Add to application
self:insert(menubar)
self:insert(win)
self._menubar = menubar
self._win = win
end
function demo:on_resize()
self._menubar:bounds_set(rect{1, 1, self:width() - 1, 1})
self._win:bounds_set(rect{1, 2, self:width() - 1, self:height() - 2})
application.on_resize(self)
end
function main(...)
demo:run(...)
end