Set compilation configuration before building the project with the command xmake f|config. If you want to know more options, please run: xmake f --help.
::: tip NOTE
You can use short or long command options, for example:
xmake f or xmake config.
xmake f -p linux or xmake config --plat=linux.
:::
:::tip NOTE Xmake will detect the current host platform automatically and build the project. :::
$ xmake
$ xmake f -p linux [-a i386|x86_64]
$ xmake
$ xmake f -p android --ndk=~/files/android-ndk-r10e/ [-a armeabi-v7a|arm64-v8a]
$ xmake
If you want to set other Android toolchains, you can use the --bin option.
For example:
$ xmake f -p android --ndk=~/files/android-ndk-r10e/ -a arm64-v8a --bin=~/files/android-ndk-r10e/toolchains/aarch64-linux-android-4.9/prebuilt/darwin-x86_64/bin
The --bin option is used to set the bin directory of toolchains.
::: tip NOTE
Please try to set the --arch= option if it fails to check the compiler.
:::
$ xmake f -p iphoneos [-a armv7|armv7s|arm64|i386|x86_64]
$ xmake
Since the emulator on the M1 device also supports the arm64 architecture, it is no longer possible to distinguish the emulator from the architecture alone. Therefore, in version 2.6.5, we have added a new parameter to distinguish between simulator targets and device targets.
$ xmake f -p iphoneos --appledev=simulator
$ xmake f -p watchos --appledev=simulator
$ xmake f -p appletvos --appledev=simulator
We can also specify building Mac Catalyst programs.
$ xmake f --appledev=catalyst
$ xmake f -p windows [-a x86|x64]
$ xmake
In addition to supporting Msys2/MingW and MingW for macOS/Linux, xmake also supports the llvm-mingw toolchain, which can switch to the arm/arm64 architecture for compilation.
$ xmake f -p mingw --sdk=/usr/local/i386-mingw32-4.3.0/ [-a i386|x86_64|arm|arm64]
$ xmake
This platform is used to compile WebAssembly programs (the emcc toolchain is used internally). Before switching to this platform, we need to enter the Emscripten toolchain environment to ensure that emcc and other compilers are available.
$ xmake f -p wasm
$ xmake
Xmake also supports Qt for wasm compilation. You only need:
$ xmake f -p wasm [--qt=~/Qt]
$ xmake
The --qt parameter setting is optional; usually, xmake can detect the SDK path of Qt.
One thing to note is that there is a correspondence between the versions of Emscripten and the Qt SDK. If the versions do not match, there may be compatibility issues between Qt/Wasm.
Regarding the version correspondence, you can see: https://wiki.qt.io/Qt_for_WebAssembly
For more details, please see: https://github.com/xmake-io/xmake/issues/956
In addition to emscripten, there is a common wasi-sdk toolchain for building WASI-based programs, and we just need to switch between toolchains.
$ xmake f -p wasm --toolchain=wasi
$ xmake
$ xmake f -p watchos [-a i386|armv7k]
$ xmake
Version 2.9.1 adds native toolchain compilation support for the HarmonyOS platform:
$ xmake f -p harmony
xmake will automatically detect the default SDK path, but you can also specify the Harmony SDK path.
$ xmake f -p Harmony --sdk=/Users/ruki/Library/Huawei/Sdk/openharmony/10/native
You can save to the global configuration to simplify operation.
For example:
$ xmake g --ndk=~/files/android-ndk-r10e/
Now, we configure and build the project for Android again.
$ xmake f -p android
$ xmake
::: tip NOTE
You can use short or long command options, for example: xmake g or xmake global.
:::
We can clean all cached configuration and re-configure the project.
$ xmake f -c
$ xmake
or
$ xmake f -p iphoneos -c
$ xmake
After 2.5.5, we can also import and export the configuration set to facilitate rapid configuration migration.
$ xmake f --export=/tmp/config.txt
$ xmake f -m debug --xxx=y --export=/tmp/config.txt
$ xmake f --import=/tmp/config.txt
$ xmake f -m debug --xxx=y --import=/tmp/config.txt
$ xmake f --menu --export=/tmp/config.txt
$ xmake f --menu -m debug --xxx=y --export=/tmp/config.txt
$ xmake f --menu --import=/tmp/config.txt
$ xmake f --menu -m debug --xxx=y --import=/tmp/config.txt