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directxtex: add package (#2434)

* directxtex: add package

* improve version

* fix deps

* fix mingw

* fix mingw

* disable plat
star9029 před 2 roky
rodič
revize
17c184a227
1 změnil soubory, kde provedl 55 přidání a 0 odebrání
  1. 55 0
      packages/d/directxtex/xmake.lua

+ 55 - 0
packages/d/directxtex/xmake.lua

@@ -0,0 +1,55 @@
+package("directxtex")
+    set_homepage("https://walbourn.github.io/directxtex/")
+    set_description("DirectXTex texture processing library")
+    set_license("MIT")
+
+    local tag =
+    {
+        ["2023.06"] = "jun2023",
+    }
+
+    add_urls("https://github.com/microsoft/DirectXTex/archive/refs/tags/$(version).tar.gz",
+             "https://github.com/microsoft/DirectXTex.git", {version = function (version) return tag[tostring(version)] end})
+
+    add_versions("2023.06", "51f0ff3bee0d1015c110e0c92ebdd9704aa6acd91185328fd92f10b9558f4c62")
+
+    add_configs("dx11", {description = "Build with DirectX11 Runtime support", default = true, type = "boolean"})
+    add_configs("dx12", {description = "Build with DirectX12 Runtime support", default = true, type = "boolean"})
+    add_configs("openmp", {description = "Build with OpenMP support", default = false, type = "boolean"})
+    add_configs("spectre", {description = "Build using /Qspectre for MSVC", default = false, type = "boolean"})
+    add_configs("iterator_debugging", {description = "Disable iterator debugging in Debug configurations with the MSVC CRT", default = false, type = "boolean"})
+    add_configs("code_analysis", {description = "Use Static Code Analysis on build", default = false, type = "boolean"})
+    add_configs("prebuild_shader", {description = "Use externally built HLSL shaders", default = false, type = "boolean"})
+    add_configs("openexr", {description = "Build with OpenEXR support", default = false, type = "boolean"})
+
+    add_deps("cmake")
+
+    on_load(function (package)
+        if package:config("openexr") then
+            package:add("deps", "openexr")
+        end
+    end)
+
+    on_install("windows", function (package)
+        local configs = {"-DBUILD_TOOLS=OFF", "-DBUILD_SAMPLE=OFF"}
+        table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release"))
+        table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
+        table.insert(configs, "-DBUILD_DX11=" .. (package:config("dx11") and "ON" or "OFF"))
+        table.insert(configs, "-DBUILD_DX12=" .. (package:config("dx12") and "ON" or "OFF"))
+        table.insert(configs, "-DBC_USE_OPENMP=" .. (package:config("openmp") and "ON" or "OFF"))
+        table.insert(configs, "-DENABLE_SPECTRE_MITIGATION=" .. (package:config("spectre") and "ON" or "OFF"))
+        table.insert(configs, "-DDISABLE_MSVC_ITERATOR_DEBUGGING=" .. (package:config("iterator_debugging") and "ON" or "OFF"))
+        table.insert(configs, "-DENABLE_CODE_ANALYSIS=" .. (package:config("code_analysis") and "ON" or "OFF"))
+        table.insert(configs, "-DUSE_PREBUILT_SHADERS=" .. (package:config("prebuild_shader") and "ON" or "OFF"))
+        table.insert(configs, "-DENABLE_OPENEXR_SUPPORT=" .. (package:config("openexr") and "ON" or "OFF"))
+        import("package.tools.cmake").install(package, configs)
+    end)
+
+    on_test(function (package)
+        assert(package:check_cxxsnippets({test = [[
+            #include <DirectXTex.h>
+            void test() {
+                DirectX::IsValid(DXGI_FORMAT_UNKNOWN);
+            }
+        ]]}, {configs = {languages = "c++17"}}))
+    end)