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@@ -73,9 +73,9 @@ rule("shaders")
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}
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local bgfx_default_profiles = {
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windows = {
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- vertex = {dx9 = "vs_3_0", dx11 = "vs_5_0", glsl = "120"},
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- fragment = {dx9 = "ps_3_0", dx11 = "ps_5_0", glsl = "120"},
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- compute = {dx11 = "cs_5_0", glsl = "430"},
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+ vertex = {dx9 = "s_3_0", dx11 = "s_5_0", glsl = "120"},
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+ fragment = {dx9 = "s_3_0", dx11 = "s_5_0", glsl = "120"},
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+ compute = {dx11 = "s_5_0", glsl = "430"},
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},
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macosx = {
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vertex = {metal = "metal", glsl = "120"},
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