2
0
ruki 5 жил өмнө
parent
commit
46cfe91da5
1 өөрчлөгдсөн 16 нэмэгдсэн , 63 устгасан
  1. 16 63
      packages/b/box2d/xmake.lua

+ 16 - 63
packages/b/box2d/xmake.lua

@@ -3,77 +3,30 @@ package("box2d")
     set_homepage("https://box2d.org")
     set_description("A 2D Physics Engine for Games")
 
-    if is_plat("windows", "linux", "macosx") then
-        set_urls("https://github.com/erincatto/box2d/archive/v$(version).zip")
-        add_versions("2.4.0", "6aebbc54c93e367c97e382a57ba12546731dcde51526964c2ab97dec2050f8b9")
-    end
+    set_urls("https://github.com/erincatto/box2d/archive/v$(version).zip")
+    add_versions("2.4.0", "6aebbc54c93e367c97e382a57ba12546731dcde51526964c2ab97dec2050f8b9")
 
     add_deps("cmake")
 
-    on_install("windows", "linux", "macosx", function (package)
-        local config = {}
-
-        table.insert(config, "-DBOX2D_BUILD_UNIT_TESTS=OFF")
-        table.insert(config, "-DBOX2D_BUILD_TESTBED=OFF")
-        table.insert(config, "-DBOX2D_BUILD_DOCS=OFF")
-
-        if xmake.version():ge("2.3.7") then
-            import("package.tools.cmake").build(package, config, {buildir = "build"})
+    on_install("windows", "linux", "macosx", "mingw", function (package)
+        local configs = {}
+        table.insert(configs, "-DBOX2D_BUILD_UNIT_TESTS=OFF")
+        table.insert(configs, "-DBOX2D_BUILD_TESTBED=OFF")
+        table.insert(configs, "-DBOX2D_BUILD_DOCS=OFF")
+        table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
+        import("package.tools.cmake").build(package, configs, {buildir = "build"})
+        if package:is_plat("windows") then
+            os.trycp(path.join("build", "src", "*", "*.lib"), package:installdir("lib"))
         else
-            local vs_runtime = package:config("vs_runtime")
-            if vs_runtime then
-                table.insert(config, '-DCMAKE_CXX_FLAGS_DEBUG="/' .. vs_runtime .. 'd"')
-                table.insert(config, '-DCMAKE_CXX_FLAGS_RELEASE="/' .. vs_runtime .. '"')
-                table.insert(config, '-DCMAKE_C_FLAGS_DEBUG="/' .. vs_runtime .. 'd"')
-                table.insert(config, '-DCMAKE_C_FLAGS_RELEASE="/' .. vs_runtime .. '"')
-            end
-            table.insert(config, "-S")
-            table.insert(config, ".")
-            table.insert(config, "-B")
-            table.insert(config, "build")
-
-            os.mkdir("build")
-            os.vrunv("cmake", config)
-
-            if is_plat("windows") then
-                local old_dir = os.cd("build")
-
-                local configs = {}
-                local arch = package:is_arch("x86") and "Win32" or "x64"
-                local mode = package:debug() and "Debug" or "Release"
-
-                table.insert(configs, "/property:Configuration=" .. mode)
-                table.insert(configs, "/property:Platform=" .. arch)
-                table.insert(configs, "box2d.sln")
-
-                import("package.tools.msbuild").build(package, configs)
-
-                local build_dir = path.join(arch, mode)
-                os.cp(path.join(build_dir, "*.lib"), package:installdir("lib"))
-
-                os.cd(old_dir)
-            else
-                os.vrunv("make", {"-j4"}, {curdir = "build"})
-            end
-
-            package:add("linkdirs", "lib")
-            package:add("links", "box2d")
-        end
-        local mode = package:debug() and "Debug" or "Release"
-
-        if is_plat("linux", "macosx") then
             os.trycp("build/src/*.a", package:installdir("lib"))
-        else
-            os.trycp("build/src/" .. mode .. "/*.lib", package:installdir("lib"))
         end
         os.cp("include", package:installdir())
     end)
 
     on_test(function (package)
         assert(package:check_cxxsnippets({test = [[
-                void test(int argc, char** argv) {
-                    b2World world(b2Vec2(0.0f, -10.0f));
-                }
-            ]]}, {configs = {languages = "c++11"},
-                  includes = "box2d/box2d.h"}))
-    end)
+            void test(int argc, char** argv) {
+                b2World world(b2Vec2(0.0f, -10.0f));
+            }
+        ]]}, {configss = {languages = "c++11"}, includes = "box2d/box2d.h"}))
+    end)