Преглед изворни кода

add blah (#1720)

* add blah

* add logs

* fix windows

* add d3d11

* add dxguid

* disable shared for windows
ruki пре 2 година
родитељ
комит
4f9e511387
2 измењених фајлова са 64 додато и 5 уклоњено
  1. 59 0
      packages/b/blah/xmake.lua
  2. 5 5
      packages/l/libsdl/xmake.lua

+ 59 - 0
packages/b/blah/xmake.lua

@@ -0,0 +1,59 @@
+package("blah")
+    set_homepage("https://github.com/NoelFB/blah")
+    set_description("A small 2d c++ game framework")
+    set_license("MIT")
+
+    add_urls("https://github.com/NoelFB/blah.git")
+    add_versions("2023.01.03", "a0cccca457cfb91213fae6e4e994d1c181c358fe")
+
+    add_deps("cmake")
+    add_deps("libsdl >=2.26")
+
+    if is_plat("macosx") then
+        add_frameworks("ForceFeedback", "CoreVideo", "CoreGraphics", "CoreFoundation", "Foundation", "AppKit", "IOKit")
+    elseif is_plat("windows") then
+        add_syslinks("d3d11", "d3dcompiler", "dxguid")
+        add_configs("shared", {description = "Build shared library.", default = false, type = "boolean", readonly = true})
+    end
+
+    on_install("windows", "macosx", "linux", function (package)
+        local configs = {}
+        table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
+        table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
+        io.replace("CMakeLists.txt", "if (NOT DEFINED BLAH_SDL2_LIBS)", "IF(FALSE)", {plain = true})
+        import("package.tools.cmake").build(package, configs, {buildir = "build", packagedeps = "libsdl"})
+        os.cp("include", package:installdir())
+        os.trycp("build/*.a", package:installdir("lib"))
+        os.trycp("build/*.so", package:installdir("lib"))
+        os.trycp("build/*.dylib", package:installdir("lib"))
+        os.trycp("build/*/*.lib", package:installdir("lib"))
+        os.trycp("build/*/*.dll", package:installdir("bin"))
+    end)
+
+    on_test(function (package)
+        assert(package:check_cxxsnippets({test = [[
+            using namespace Blah;
+            Batch batch;
+            int test() {
+                Config config;
+                config.name = "blah app";
+                config.on_render = []() {
+                    auto target = App::backbuffer();
+                    target->clear(Color::black);
+
+                    auto center = Vec2f(target->width(), target->height()) / 2;
+                    auto rotation = Time::seconds * Calc::TAU;
+                    auto transform = Mat3x2f::create_transform(center, Vec2f::zero, Vec2f::one, rotation);
+
+                    batch.push_matrix(transform);
+                    batch.rect(Rectf(-32, -32, 64, 64), Color::red);
+                    batch.pop_matrix();
+
+                    batch.render(target);
+                    batch.clear();
+                };
+
+                return App::run(&config);
+            }
+        ]]}, {configs = {languages = "c++17"}, includes = {"blah.h"}}))
+    end)

+ 5 - 5
packages/l/libsdl/xmake.lua

@@ -1,7 +1,7 @@
 package("libsdl")
     set_homepage("https://www.libsdl.org/")
     set_description("Simple DirectMedia Layer")
-	
+
     if is_plat("mingw") and is_subhost("msys") then
         add_extsources("pacman::SDL2")
     elseif is_plat("linux") then
@@ -72,14 +72,14 @@ package("libsdl")
                 component:add("syslinks", "user32", "gdi32", "winmm", "imm32", "ole32", "oleaut32", "version", "uuid", "advapi32", "setupapi", "shell32")
             elseif package:is_plat("linux", "bsd") then
                 component:add("syslinks", "pthread", "dl")
-                if package:is_plat("bsd") then 
+                if package:is_plat("bsd") then
                     component:add("syslinks", "usbhid")
                 end
             elseif package:is_plat("android") then
                 component:add("syslinks", "dl", "log", "android", "GLESv1_CM", "GLESv2", "OpenSLES")
             elseif package:is_plat("iphoneos", "macosx") then
-                component:add("frameworks", "AudioToolbox", "AVFoundation", "CoreAudio", "CoreVideo", "Foundation", "Metal", "QuartzCore")
-		component:add("syslinks", "iconv")
+                component:add("frameworks", "AudioToolbox", "AVFoundation", "CoreAudio", "CoreVideo", "Foundation", "Metal", "QuartzCore", "CoreFoundation")
+		        component:add("syslinks", "iconv")
                 if package:is_plat("macosx") then
                     component:add("frameworks", "Cocoa", "Carbon", "ForceFeedback", "IOKit")
                 else
@@ -174,7 +174,7 @@ package("libsdl")
             opt = opt or {}
             opt.packagedeps = "libusb"
         elseif package:is_plat("wasm") then
-            -- emscripten enables USE_SDL by default which will conflict with the sdl headers 
+            -- emscripten enables USE_SDL by default which will conflict with the sdl headers
             opt = opt or {}
             opt.cflags = {"-sUSE_SDL=0"}
         end