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@@ -4,7 +4,7 @@ package("shaderwriter")
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set_description("Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.")
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set_urls("https://github.com/DragonJoker/ShaderWriter.git")
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- add_versions("1.0", "c378a373e66735882903ffefc8e467dc07b46d27")
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+ add_versions("1.0", "a5ef99ff141693ef28cee0e464500888cabc65ad")
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add_deps("cmake")
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@@ -24,19 +24,6 @@ package("shaderwriter")
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"-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release")
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}
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import("package.tools.cmake").install(package, configs)
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- if not package:is_plat("windows") then
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- -- fix sdwCompilerHlsl.a to libsdwCompilerHlsl.a
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- local libdir = package:installdir("lib")
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- for _, libfile in ipairs(os.files(path.join(libdir, "*.a"))) do
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- os.mv(libfile, path.join(libdir, "lib" .. path.filename(libfile)))
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- end
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- for _, libfile in ipairs(os.files(path.join(libdir, "*.so"))) do
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- os.mv(libfile, path.join(libdir, "lib" .. path.filename(libfile)))
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- end
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- for _, libfile in ipairs(os.files(path.join(libdir, "*.dylib"))) do
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- os.mv(libfile, path.join(libdir, "lib" .. path.filename(libfile)))
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- end
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- end
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end)
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on_test(function (package)
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