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@@ -0,0 +1,86 @@
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+package("steam-audio")
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+ set_homepage("https://valvesoftware.github.io/steam-audio/")
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+ set_description("Valve's steam audio library")
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+ set_license("Apache-2.0")
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+
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+ add_urls("https://github.com/ValveSoftware/steam-audio/archive/refs/tags/$(version).tar.gz",
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+ "https://github.com/ValveSoftware/steam-audio.git")
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+
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+ add_versions("v4.6.0", "b81479bf8fc55c3bbd49c1f9eb1356d7ff7a3a5efc553ba6653ed41715aaf368")
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+
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+ add_configs("fft", {description = "Choice fft library", default = "pffft", type = "string", values = {"ipp", "ffts", "pffft"}})
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+ add_configs("mkl", {description = "Enable Intel MKL support for linear algebra operations.", default = false, type = "boolean"})
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+ add_configs("embree", {description = "Enable Intel Embree support for ray tracing.", default = false, type = "boolean"})
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+ add_configs("radeonrays", {description = "Enable AMD Radeon Rays support for GPU-accelerated ray tracing.", default = false, type = "boolean"})
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+ add_configs("trueaudio_next", {description = "Enable AMD TrueAudio Next support for GPU-accelerated convolution.", default = false, type = "boolean", readonly = true})
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+ add_configs("abi", {description = "Apply some unsafe patch for linux and macos build, maybe abi break", default = true, type = "boolean"})
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+
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+ add_deps("cmake")
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+ add_deps("libmysofa", "flatbuffers")
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+
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+ if is_plat("windows") then
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+ add_syslinks("delayimp")
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+ elseif is_plat("linux") then
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+ add_syslinks("m", "dl", "pthread")
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+ elseif is_plat("android") then
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+ add_syslinks("log", "android")
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+ end
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+
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+ on_load(function (package)
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+ package:add("deps", package:config("fft"))
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+ if package:config("mkl") then
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+ package:add("deps", "mkl")
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+ end
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+ if package:config("embree") then
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+ package:add("deps", "ispc", "embree")
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+ end
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+ if package:config("radeonrays") then
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+ package:add("deps", "python 3.x", {kind = "binary"})
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+ package:add("deps", "radeonrays")
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+ end
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+
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+ if package:is_cross() then
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+ package:add("deps", "flatbuffers~host", {kind = "binary", private = true})
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+ end
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+ end)
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+
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+ on_install("!bsd and !mingw and !cross", function (package)
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+ os.cd("core")
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+ import("patch")(package)
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+
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+ local configs = {
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+ "-DSTEAMAUDIO_BUILD_TESTS=OFF",
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+ "-DSTEAMAUDIO_BUILD_BENCHMARKS=OFF",
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+ "-DSTEAMAUDIO_BUILD_SAMPLES=OFF",
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+ "-DSTEAMAUDIO_BUILD_ITESTS=OFF",
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+ "-DSTEAMAUDIO_BUILD_DOCS=OFF",
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+ }
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+ table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release"))
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+ table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
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+
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+ local fft = package:config("fft")
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+ table.insert(configs, "-DSTEAMAUDIO_ENABLE_IPP=" .. (fft == "ipp" and "ON" or "OFF"))
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+ table.insert(configs, "-DSTEAMAUDIO_ENABLE_FFTS=" .. (fft == "ffts" and "ON" or "OFF"))
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+ table.insert(configs, "-DSTEAMAUDIO_ENABLE_MKL=" .. (package:config("mkl") and "ON" or "OFF"))
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+ table.insert(configs, "-DSTEAMAUDIO_ENABLE_EMBREE=" .. (package:config("embree") and "ON" or "OFF"))
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+ table.insert(configs, "-DSTEAMAUDIO_ENABLE_RADEONRAYS=" .. (package:config("radeonrays") and "ON" or "OFF"))
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+ table.insert(configs, "-DSTEAMAUDIO_ENABLE_TRUEAUDIONEXT=" .. (package:config("trueaudio_next") and "ON" or "OFF"))
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+ import("package.tools.cmake").install(package, configs)
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+
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+ os.mv(package:installdir("lib/*.dll"), package:installdir("bin"))
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+ if package:is_plat("windows") and package:config("shared") then
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+ local phonon_h = path.join(package:installdir("include"), "phonon.h")
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+ io.replace(phonon_h, "#define IPLAPI\n#endif", "#define IPLAPI __declspec(dllimport)\n#endif", {plain = true})
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+ end
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+ end)
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+
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+ on_test(function (package)
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+ assert(package:check_cxxsnippets({test = [[
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+ void test() {
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+ IPLContextSettings contextSettings{};
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+ contextSettings.version = STEAMAUDIO_VERSION;
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+ IPLContext context = nullptr;
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+ iplContextCreate(&contextSettings, &context);
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+ }
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+ ]]}, {configs = {languages = "c++14"}, includes = "phonon.h"}))
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+ end)
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