PucklaMotzer09 5 yıl önce
ebeveyn
işleme
e4d173b7ff
1 değiştirilmiş dosya ile 79 ekleme ve 0 silme
  1. 79 0
      packages/b/box2d/xmake.lua

+ 79 - 0
packages/b/box2d/xmake.lua

@@ -0,0 +1,79 @@
+package("box2d")
+
+    set_homepage("https://box2d.org")
+    set_description("A 2D Physics Engine for Games")
+
+    if is_plat("windows", "linux", "macosx") then
+        set_urls("https://github.com/erincatto/box2d/archive/v$(version).zip")
+        add_versions("2.4.0", "6aebbc54c93e367c97e382a57ba12546731dcde51526964c2ab97dec2050f8b9")
+    end
+
+    add_deps("cmake")
+
+    on_install("windows", "linux", "macosx", function (package)
+        local config = {}
+
+        table.insert(config, "-DBOX2D_BUILD_UNIT_TESTS=OFF")
+        table.insert(config, "-DBOX2D_BUILD_TESTBED=OFF")
+        table.insert(config, "-DBOX2D_BUILD_DOCS=OFF")
+
+        if xmake.version():ge("2.3.7") then
+            import("package.tools.cmake").build(package, config, {buildir = "build"})
+        else
+            local vs_runtime = package:config("vs_runtime")
+            if vs_runtime then
+                table.insert(config, '-DCMAKE_CXX_FLAGS_DEBUG="/' .. vs_runtime .. 'd"')
+                table.insert(config, '-DCMAKE_CXX_FLAGS_RELEASE="/' .. vs_runtime .. '"')
+                table.insert(config, '-DCMAKE_C_FLAGS_DEBUG="/' .. vs_runtime .. 'd"')
+                table.insert(config, '-DCMAKE_C_FLAGS_RELEASE="/' .. vs_runtime .. '"')
+            end
+            table.insert(config, "-S")
+            table.insert(config, ".")
+            table.insert(config, "-B")
+            table.insert(config, "build")
+
+            os.mkdir("build")
+            os.vrunv("cmake", config)
+
+            if is_plat("windows") then
+                local old_dir = os.cd("build")
+
+                local configs = {}
+                local arch = package:is_arch("x86") and "Win32" or "x64"
+                local mode = package:debug() and "Debug" or "Release"
+
+                table.insert(configs, "/property:Configuration=" .. mode)
+                table.insert(configs, "/property:Platform=" .. arch)
+                table.insert(configs, "box2d.sln")
+
+                import("package.tools.msbuild").build(package, configs)
+
+                local build_dir = path.join(arch, mode)
+                os.cp(path.join(build_dir, "*.lib"), package:installdir("lib"))
+
+                os.cd(old_dir)
+            else
+                os.vrunv("make", {"-j4"}, {curdir = "build"})
+            end
+
+            package:add("linkdirs", "lib")
+            package:add("links", "box2d")
+        end
+        local mode = package:debug() and "Debug" or "Release"
+
+        if is_plat("linux", "macosx") then
+            os.trycp("build/src/*.a", package:installdir("lib"))
+        else
+            os.trycp("build/src/" .. mode .. "/*.lib", package:installdir("lib"))
+        end
+        os.cp("include", package:installdir())
+    end)
+
+    on_test(function (package)
+        assert(package:check_cxxsnippets({test = [[
+                void test(int argc, char** argv) {
+                    b2World world(b2Vec2(0.0f, -10.0f));
+                }
+            ]]}, {configs = {languages = "c++11"},
+                  includes = "box2d/box2d.h"}))
+    end)