package("sdl2webgpu") set_description("An extension for the SDL2 library for using WebGPU native.") set_homepage("https://github.com/eliemichel/sdl2webgpu") set_license("MIT") -- Version 1.0.0 is too old for the current wgpu-native, we have to fetch a newer version from a more recent commit add_urls("https://github.com/eliemichel/sdl2webgpu.git") add_versions("2025.04.18", "eda8bedcb78a755f42c5efa00b732c62e89c23cb") add_deps("wgpu-native", "libsdl2") if is_plat("macosx", "iphoneos") then add_frameworks("CoreVideo", "IOKit", "QuartzCore", is_plat("macosx") and "Cocoa" or "UIKit") end on_install("windows|x64", "windows|x86", "linux|x86_64", "macosx|x86_64", "macosx|arm64", function (package) if package:is_plat("macosx", "iphoneos") then os.mv("sdl2webgpu.c", "sdl2webgpu.m") end io.writefile("xmake.lua", [[ add_rules("mode.debug", "mode.release") add_requires("wgpu-native", "libsdl2") target("sdl2webgpu") set_kind("$(kind)") set_languages("c11") add_headerfiles("sdl2webgpu.h") add_mxflags("-fno-objc-arc") add_packages("wgpu-native") add_packages("libsdl2") if is_plat("macosx", "iphoneos") then add_frameworks("CoreVideo", "IOKit", "QuartzCore", is_plat("macosx") and "Cocoa" or "UIKit") add_files("sdl2webgpu.m") else add_files("sdl2webgpu.c") end if is_plat("windows") and is_kind("shared") then add_rules("utils.symbols.export_all") end ]]) import("package.tools.xmake").install(package, configs) end) on_test(function (package) assert(package:has_cfuncs("SDL_GetWGPUSurface", {includes = "sdl2webgpu.h", configs = {defines = "SDL_MAIN_HANDLED"}})) end)