package("csfml") set_homepage("https://www.sfml-dev.org") set_description("Official binding of SFML for C") set_license("zlib") add_urls("https://github.com/SFML/CSFML/archive/refs/tags/$(version).tar.gz", "https://github.com/SFML/CSFML.git") add_versions("2.6.1", "f3f3980f6b5cad85b40e3130c10a2ffaaa9e36de5f756afd4aacaed98a7a9b7b") add_configs("graphics", {description = "Use the graphics module", default = true, type = "boolean"}) add_configs("window", {description = "Use the window module", default = true, type = "boolean"}) add_configs("audio", {description = "Use the audio module", default = true, type = "boolean"}) add_configs("network", {description = "Use the network module", default = true, type = "boolean"}) add_deps("cmake") if is_plat("windows", "mingw") then add_syslinks("avrt") end on_load(function (package) if package:version():ge("2.6.0") and package:version():le("2.6.1") then package:add("deps", "sfml " .. package:version(), {configs = { graphics = package:config("graphics"), window = package:config("window"), audio = package:config("audio"), network = package:config("network") }}) end if package:config("graphics") then package:add("deps", "zlib") end end) on_install("windows", "linux", "macosx", "mingw@windows,msys", function (package) -- Mac OS X do not use BUILD_WITH_INSTALL_RPATH 1 INSTALL_NAME_DIR "@rpath" io.replace("cmake/Macros.cmake", "if(SFML_OS_MACOSX AND BUILD_SHARED_LIBS)", "if(0)", {plain = true}) if package:is_plat("windows", "mingw") then if not package:config("shared") then if package:is_plat("windows") then io.replace("include/SFML/Config.h", [[#define CSFML_API_IMPORT CSFML_EXTERN_C __declspec(dllimport)]], [[#define CSFML_API_IMPORT CSFML_EXTERN_C __declspec(dllexport)]], {plain = true}) end if package:is_plat("mingw") then io.replace("cmake/Macros.cmake", [[if (SFML_OS_WINDOWS AND SFML_COMPILER_GCC)]], [[if(0)]], {plain = true}) io.replace("include/SFML/Config.h", [[#define CSFML_API_IMPORT CSFML_EXTERN_C __declspec(dllimport)]], [[#define CSFML_API_IMPORT CSFML_EXTERN_C]], {plain = true}) end -- Do not use CMAKE_SHARED_LIBRARY_SUFFIX when building static lib io.replace("cmake/Macros.cmake", "if(SFML_OS_WINDOWS)", "if(0)", {plain = true}) end -- Add missing syslink io.replace("src/SFML/Audio/CMakeLists.txt", "DEPENDS sfml-audio)", "DEPENDS sfml-audio avrt)", {plain = true}) end -- Add missing zlib headers if package:config("graphics") then io.replace("src/SFML/CMakeLists.txt", [[find_package(SFML 2.6 COMPONENTS ${SFML_MODULES} REQUIRED)]], [[find_package(SFML 2.6 COMPONENTS ${SFML_MODULES} REQUIRED) find_package(ZLIB)]], {plain = true}) io.replace("src/SFML/Graphics/CMakeLists.txt", "DEPENDS sfml-graphics)", [[DEPENDS sfml-graphics ZLIB::ZLIB)]], {plain = true}) end local configs = {"-DCSFML_BUILD_EXAMPLES=OFF", "-DCSFML_BUILD_DOC=OFF"} table.insert(configs, "-DCSFML_BUILD_GRAPHICS=".. (package:config("graphics") and "ON" or "OFF")) table.insert(configs, "-DCSFML_BUILD_WINDOW=".. (package:config("window") and "ON" or "OFF")) table.insert(configs, "-DCSFML_BUILD_AUDIO=".. (package:config("audio") and "ON" or "OFF")) table.insert(configs, "-DCSFML_BUILD_NETWORK=".. (package:config("network") and "ON" or "OFF")) -- If dependency SFML is static or shared local sfml = package:dep("sfml") if sfml then table.insert(configs, "-DCSFML_LINK_SFML_STATICALLY=" .. (sfml:config("shared") and "OFF" or "ON")) end table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release")) table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF")) import("package.tools.cmake").install(package, configs) end) on_test(function (package) if package:config("graphics") then assert(package:has_cfuncs("sfImage_create", {includes = "SFML/Graphics.h"})) end if package:config("window") then assert(package:has_cfuncs("sfWindow_create", {includes = "SFML/Window.h"})) end if package:config("audio") then assert(package:has_cfuncs("sfMusic_createFromMemory", {includes = "SFML/Audio.h"})) end if package:config("network") then assert(package:has_cfuncs("sfTcpSocket_create", {includes = "SFML/Network.h"})) end end)