package("oboe") set_homepage("https://github.com/google/oboe") set_description("Oboe is a C++ library that makes it easy to build high-performance audio apps on Android.") set_license("Apache-2.0") add_urls("https://github.com/google/oboe/archive/refs/tags/$(version).tar.gz", "https://github.com/google/oboe.git") add_versions("1.9.3", "9d2486b74bd396d9d9112625077d5eb656fd6942392dc25ebf222b184ff4eb61") add_configs("cmake", {description = "Use cmake build system", default = false, type = "boolean"}) on_load(function (package) if package:config("cmake") then package:add("deps", "cmake") end end) on_install("android", function (package) if package:config("cmake") then io.replace("CMakeLists.txt", "LIBRARY DESTINATION lib/${ANDROID_ABI}", "LIBRARY DESTINATION lib", {plain = true}) io.replace("CMakeLists.txt", "ARCHIVE DESTINATION lib/${ANDROID_ABI}", "ARCHIVE DESTINATION lib", {plain = true}) local configs = {} table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release")) table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF")) import("package.tools.cmake").install(package, configs) else io.writefile("xmake.lua", [[ add_rules("mode.release", "mode.debug") add_rules("utils.install.cmake_importfiles") option("version", {description = "Set the version"}) set_version(get_config("version")) target("oboe") set_kind("$(kind)") set_languages("c++17") add_files("src/**.cpp") add_includedirs("include", "src") add_headerfiles("include/(oboe/*.h)") if is_mode("debug") then set_optimize("fastest") add_defines("OBOE_ENABLE_LOGGING=1") else set_optimize("aggressive") end add_defines("DO_NOT_DEFINE_OPENSL_ES_CONSTANTS=0") add_syslinks("log", "OpenSLES") add_ldflags("-Wl,-z,max-page-size=16384") ]]) import("package.tools.xmake").install(package, {version = package:version()}) end end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ void test() { oboe::FifoBuffer * buf = new oboe::FifoBuffer(4, 10240); auto bytes = buf->convertFramesToBytes(32); } ]]}, {configs = {languages = "c++17"}, includes = "oboe/Oboe.h"})) end)