xmake.lua 4.5 KB

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  1. package("libsdl2_image")
  2. set_homepage("http://www.libsdl.org/projects/SDL_image/")
  3. set_description("Simple DirectMedia Layer image loading library")
  4. set_license("zlib")
  5. if is_plat("mingw") and is_subhost("msys") then
  6. add_extsources("pacman::SDL2_image")
  7. elseif is_plat("linux") then
  8. add_extsources("pacman::sdl2_image", "apt::libsdl2-image-dev")
  9. elseif is_plat("macosx") then
  10. add_extsources("brew::sdl2_image")
  11. end
  12. add_urls("https://www.libsdl.org/projects/SDL_image/release/SDL2_image-$(version).zip",
  13. "https://github.com/libsdl-org/SDL_image/releases/download/release-$(version)/SDL2_image-$(version).zip")
  14. add_versions("2.8.4", "a99a906b23d13707df63bc02b7b6a2911282ff82f0f0bd72eaad7a6e53bd1f63")
  15. add_versions("2.8.3", "3d24c5a2b29813d515d4e37a9703bc3ae849963d1dc09e1ad6b46e1b4a6bb3c1")
  16. add_versions("2.6.0", "2252cdfd5be73cefaf727edc39c2ef3b7682e797acbd3126df117e925d46aaf6")
  17. add_versions("2.6.1", "cbfea63a46715c63a1db9e41617e550749a95ffd33ef9bd5ba6e58b2bdca6ed3")
  18. add_versions("2.6.2", "efe3c229853d0d40c35e5a34c3f532d5d9728f0abc623bc62c962bcef8754205")
  19. add_versions("2.6.3", "b448a8ca5b7927d9bd1577d393f4d6c59581f87ee525652a27e699941db37b7c")
  20. add_versions("2.8.0", "fed33c3fe9f8d38ab4460bdd100c4495be40f8afdac1d44bfcd2b0259b74a123")
  21. add_versions("2.8.1", "0c5afef0ac4bc951a46c6790e576c9b3e7ed2c5ab1d2bbfa5e7e9300718f67d2")
  22. add_versions("2.8.2", "2196ad6665b68fc453a659e172d67fbf18d548277aa07344dfd2deed9d9b84bd")
  23. if is_plat("macosx", "iphoneos") then
  24. add_frameworks("CoreFoundation", "CoreGraphics", "ImageIO", "CoreServices")
  25. elseif is_plat("wasm") then
  26. add_configs("shared", {description = "Build shared library.", default = false, type = "boolean", readonly = true})
  27. end
  28. add_deps("cmake")
  29. add_includedirs("include", "include/SDL2")
  30. on_load(function (package)
  31. package:add("deps", "libsdl2", { configs = { shared = package:config("shared") }})
  32. end)
  33. on_install(function (package)
  34. if package:is_plat("wasm") then
  35. io.replace("CMakeLists.txt", "sdl_find_sdl2(${sdl2_target_name} ${SDL_REQUIRED_VERSION})", "", {plain = true})
  36. io.replace("CMakeLists.txt", "target_link_libraries(SDL2_image PRIVATE $<BUILD_INTERFACE:${sdl2_target_name}>)", [[
  37. target_include_directories(SDL2_image PRIVATE ${SDL2_INCLUDE_DIR})
  38. target_link_libraries(SDL2_image PRIVATE $<BUILD_INTERFACE:${SDL2_LIBRARY}>)
  39. ]], {plain = true})
  40. io.replace("CMakeLists.txt", "target_link_libraries(SDL2_image PRIVATE ${sdl2_target_name})", [[
  41. target_include_directories(SDL2_image PRIVATE ${SDL2_INCLUDE_DIR})
  42. target_link_libraries(SDL2_image PRIVATE ${SDL2_LIBRARY})
  43. ]], {plain = true})
  44. end
  45. local configs = {"-DSDL2IMAGE_SAMPLES=OFF", "-DSDL2IMAGE_TESTS=OFF"}
  46. table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
  47. table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
  48. local libsdl2 = package:dep("libsdl2")
  49. if libsdl2 and not libsdl2:is_system() then
  50. table.insert(configs, "-DSDL2_DIR=" .. libsdl2:installdir())
  51. local fetchinfo = libsdl2:fetch()
  52. if fetchinfo then
  53. for _, dir in ipairs(fetchinfo.includedirs or fetchinfo.sysincludedirs) do
  54. if os.isfile(path.join(dir, "SDL_version.h")) then
  55. table.insert(configs, "-DSDL2_INCLUDE_DIR=" .. dir)
  56. break
  57. end
  58. end
  59. local libfiles = {}
  60. for _, libfile in ipairs(fetchinfo.libfiles) do
  61. if libfile:match("SDL2%..+$") or libfile:match("SDL2-static%..+$") then
  62. if not (package:config("shared") and libfile:endswith(".dll")) then
  63. table.insert(libfiles, libfile)
  64. end
  65. end
  66. end
  67. table.insert(configs, "-DSDL2_LIBRARY=" .. table.concat(libfiles, ";"))
  68. end
  69. end
  70. import("package.tools.cmake").install(package, configs)
  71. end)
  72. on_test(function (package)
  73. assert(package:check_cxxsnippets({test = [[
  74. #include <SDL2/SDL.h>
  75. #include <SDL2/SDL_image.h>
  76. int main(int argc, char** argv) {
  77. IMG_Init(IMG_INIT_PNG);
  78. IMG_Quit();
  79. return 0;
  80. }
  81. ]]}, {configs = {defines = "SDL_MAIN_HANDLED"}}));
  82. end)