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- package("blah")
- set_homepage("https://github.com/NoelFB/blah")
- set_description("A small 2d c++ game framework")
- set_license("MIT")
- add_urls("https://github.com/NoelFB/blah.git")
- add_versions("2023.01.03", "a0cccca457cfb91213fae6e4e994d1c181c358fe")
- add_deps("cmake")
- add_deps("libsdl >=2.26")
- if is_plat("macosx") then
- add_frameworks("ForceFeedback", "CoreVideo", "CoreGraphics", "CoreFoundation", "Foundation", "AppKit", "IOKit")
- elseif is_plat("windows") then
- add_syslinks("d3d11", "d3dcompiler", "dxguid")
- add_configs("shared", {description = "Build shared library.", default = false, type = "boolean", readonly = true})
- end
- on_install("windows", "macosx", "linux", function (package)
- local configs = {}
- table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
- table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
- io.replace("CMakeLists.txt", "if (NOT DEFINED BLAH_SDL2_LIBS)", "IF(FALSE)", {plain = true})
- import("package.tools.cmake").build(package, configs, {buildir = "build", packagedeps = "libsdl"})
- os.cp("include", package:installdir())
- os.trycp("build/*.a", package:installdir("lib"))
- os.trycp("build/*.so", package:installdir("lib"))
- os.trycp("build/*.dylib", package:installdir("lib"))
- os.trycp("build/*/*.lib", package:installdir("lib"))
- os.trycp("build/*/*.dll", package:installdir("bin"))
- end)
- on_test(function (package)
- assert(package:check_cxxsnippets({test = [[
- using namespace Blah;
- Batch batch;
- int test() {
- Config config;
- config.name = "blah app";
- config.on_render = []() {
- auto target = App::backbuffer();
- target->clear(Color::black);
- auto center = Vec2f(target->width(), target->height()) / 2;
- auto rotation = Time::seconds * Calc::TAU;
- auto transform = Mat3x2f::create_transform(center, Vec2f::zero, Vec2f::one, rotation);
- batch.push_matrix(transform);
- batch.rect(Rectf(-32, -32, 64, 64), Color::red);
- batch.pop_matrix();
- batch.render(target);
- batch.clear();
- };
- return App::run(&config);
- }
- ]]}, {configs = {languages = "c++17"}, includes = {"blah.h"}}))
- end)
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