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e130aec5e8

+ 1 - 1
_coverpage.md

@@ -6,7 +6,7 @@
 
 - *Simple, lightweight, cross-platform*
 - *Modern C/C++ package manager, support distributed repositories*
-- **Recently added: nazarautils, nanobind, socket-io-client**
+- **Recently added: nzsl, nazarautils, nanobind**
 
 [Gitee](https://gitee.com/tboox/xrepo/)
 [Github](https://github.com/xmake-io/xrepo/)

+ 1 - 1
_sidebar.md

@@ -1,7 +1,7 @@
 - Getting Started
   - [Sponsor](https://xmake.io/#/about/sponsor)
   - [Quick Start](getting_started.md)
-- Packages (1698)
+- Packages (1699)
   - [android](packages/android.md)
   - [bsd](packages/bsd.md)
   - [cross](packages/cross.md)

+ 39 - 2
mirror/packages/android.html

@@ -5696,7 +5696,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>v1.2.1+1, v1.2.1+2</td>
+<td>v1.2.1+2, v1.2.1+1</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -22683,6 +22683,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzslandroid">nzsl (android)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>arm64-v8a, armeabi, armeabi-v7a, mip64, mips, riscv64, x86, x86_64</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install -p android [--ndk=/xxx] nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="obfuscateandroid">obfuscate (android)</h3>
 <table>
@@ -29880,7 +29917,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>

+ 39 - 2
mirror/packages/bsd.html

@@ -5921,7 +5921,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>v1.2.1+1, v1.2.1+2</td>
+<td>v1.2.1+2, v1.2.1+1</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -22983,6 +22983,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzslbsd">nzsl (bsd)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>i386, x86_64</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="obfuscatebsd">obfuscate (bsd)</h3>
 <table>
@@ -29794,7 +29831,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>

+ 39 - 2
mirror/packages/cross.html

@@ -5785,7 +5785,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>v1.2.1+1, v1.2.1+2</td>
+<td>v1.2.1+2, v1.2.1+1</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -21991,6 +21991,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzslcross">nzsl (cross)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>arm, arm64, i386, loong64, mips, mips64, ppc, ppc64, riscv, riscv64, s390x, sh4, x86_64</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install -p cross [--sdk=/xxx] nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="obfuscatecross">obfuscate (cross)</h3>
 <table>
@@ -28555,7 +28592,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>

+ 39 - 2
mirror/packages/iphoneos.html

@@ -5440,7 +5440,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>v1.2.1+1, v1.2.1+2</td>
+<td>v1.2.1+2, v1.2.1+1</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -21769,6 +21769,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzsliphoneos">nzsl (iphoneos)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>arm64, x86_64</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install -p iphoneos nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="obfuscateiphoneos">obfuscate (iphoneos)</h3>
 <table>
@@ -28637,7 +28674,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>

+ 40 - 3
mirror/packages/linux.html

@@ -8589,7 +8589,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>v1.2.1+1, v1.2.1+2</td>
+<td>v1.2.1+2, v1.2.1+1</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -37834,6 +37834,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzsllinux">nzsl (linux)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>arm64, armv7, armv7s, i386, loong64, mips, mips64, mips64el, mipsel, x86_64</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="oatpplinux">oatpp (linux)</h3>
 <table>
@@ -49314,7 +49351,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -55912,7 +55949,7 @@
 </tr>
 <tr>
 <td>License</td>
-<td>table: 0x55924b1d5db0</td>
+<td>table: 0x5609ccb390d0</td>
 </tr>
 <tr>
 <td>Versions</td>

+ 40 - 3
mirror/packages/macosx.html

@@ -8046,7 +8046,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>v1.2.1+1, v1.2.1+2</td>
+<td>v1.2.1+2, v1.2.1+1</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -35061,6 +35061,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzslmacosx">nzsl (macosx)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>arm64, x86_64</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="oatppmacosx">oatpp (macosx)</h3>
 <table>
@@ -45751,7 +45788,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -51921,7 +51958,7 @@
 </tr>
 <tr>
 <td>License</td>
-<td>table: 0x55924b1d5db0</td>
+<td>table: 0x5609ccb390d0</td>
 </tr>
 <tr>
 <td>Versions</td>

+ 39 - 2
mirror/packages/mingw.html

@@ -6251,7 +6251,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>v1.2.1+1, v1.2.1+2</td>
+<td>v1.2.1+2, v1.2.1+1</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -24826,6 +24826,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzslmingw">nzsl (mingw)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>arm, arm64, i386, x86_64</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install -p mingw [--mingw=/xxx] nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="obfuscatemingw">obfuscate (mingw)</h3>
 <table>
@@ -32587,7 +32624,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>

+ 39 - 2
mirror/packages/msys.html

@@ -5769,7 +5769,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>v1.2.1+1, v1.2.1+2</td>
+<td>v1.2.1+2, v1.2.1+1</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -21551,6 +21551,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzslmsys">nzsl (msys)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>i386, x86_64</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="obfuscatemsys">obfuscate (msys)</h3>
 <table>
@@ -27897,7 +27934,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>

+ 38 - 1
mirror/packages/wasm.html

@@ -19441,6 +19441,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzslwasm">nzsl (wasm)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>wasm32, wasm64</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install -p wasm nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="obfuscatewasm">obfuscate (wasm)</h3>
 <table>
@@ -25396,7 +25433,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>

+ 39 - 2
mirror/packages/windows.html

@@ -8091,7 +8091,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>v1.2.1+1, v1.2.1+2</td>
+<td>v1.2.1+2, v1.2.1+1</td>
 </tr>
 <tr>
 <td>Architectures</td>
@@ -33141,6 +33141,43 @@
 <h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
 <pre><code class="lang-lua">add_requires("nvtx")
 </code></pre>
+<h3 id="nzslwindows">nzsl (windows)</h3>
+<table>
+<thead>
+<tr>
+<th>Description</th>
+<th><em>NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV</em></th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td>Homepage</td>
+<td><a href="https://github.com/NazaraEngine/ShaderLang">https://github.com/NazaraEngine/ShaderLang</a></td>
+</tr>
+<tr>
+<td>License</td>
+<td>MIT</td>
+</tr>
+<tr>
+<td>Versions</td>
+<td>v1.0.0</td>
+</tr>
+<tr>
+<td>Architectures</td>
+<td>arm, arm64, arm64ec, x64, x86</td>
+</tr>
+<tr>
+<td>Definition</td>
+<td><a href="https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua">nzsl/xmake.lua</a></td>
+</tr>
+</tbody>
+</table>
+<h5 id="installcommand">Install command</h5>
+<pre><code class="lang-console">xrepo install nzsl
+</code></pre>
+<h5 id="integrationintheprojectxmakelua">Integration in the project (xmake.lua)</h5>
+<pre><code class="lang-lua">add_requires("nzsl")
+</code></pre>
 <h2 id="o">o</h2>
 <h3 id="oatppwindows">oatpp (windows)</h3>
 <table>
@@ -43946,7 +43983,7 @@
 </tr>
 <tr>
 <td>Versions</td>
-<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
+<td>3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100</td>
 </tr>
 <tr>
 <td>Architectures</td>

+ 26 - 2
packages/android.md

@@ -3664,7 +3664,7 @@ add_requires("crossguid")
 | -- | -- |
 | Homepage | [https://github.com/CrowCpp/Crow](https://github.com/CrowCpp/Crow) |
 | License | BSD 3-Clause |
-| Versions | v1.2.1+1, v1.2.1+2 |
+| Versions | v1.2.1+2, v1.2.1+1 |
 | Architectures | arm64-v8a, armeabi, armeabi-v7a, mip64, mips, riscv64, x86, x86_64 |
 | Definition | [crow/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/c/crow/xmake.lua) |
 
@@ -14816,6 +14816,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (android)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | arm64-v8a, armeabi, armeabi-v7a, mip64, mips, riscv64, x86, x86_64 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install -p android [--ndk=/xxx] nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### obfuscate (android)
@@ -19532,7 +19556,7 @@ add_requires("sqlite-vec")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | arm64-v8a, armeabi, armeabi-v7a, mip64, mips, riscv64, x86, x86_64 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 

+ 26 - 2
packages/bsd.md

@@ -3807,7 +3807,7 @@ add_requires("croncpp")
 | -- | -- |
 | Homepage | [https://github.com/CrowCpp/Crow](https://github.com/CrowCpp/Crow) |
 | License | BSD 3-Clause |
-| Versions | v1.2.1+1, v1.2.1+2 |
+| Versions | v1.2.1+2, v1.2.1+1 |
 | Architectures | i386, x86_64 |
 | Definition | [crow/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/c/crow/xmake.lua) |
 
@@ -15022,6 +15022,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (bsd)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | i386, x86_64 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### obfuscate (bsd)
@@ -19494,7 +19518,7 @@ add_requires("spirv-tools")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | i386, x86_64 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 

+ 26 - 2
packages/cross.md

@@ -3714,7 +3714,7 @@ add_requires("croncpp")
 | -- | -- |
 | Homepage | [https://github.com/CrowCpp/Crow](https://github.com/CrowCpp/Crow) |
 | License | BSD 3-Clause |
-| Versions | v1.2.1+1, v1.2.1+2 |
+| Versions | v1.2.1+2, v1.2.1+1 |
 | Architectures | arm, arm64, i386, loong64, mips, mips64, ppc, ppc64, riscv, riscv64, s390x, sh4, x86_64 |
 | Definition | [crow/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/c/crow/xmake.lua) |
 
@@ -14361,6 +14361,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (cross)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | arm, arm64, i386, loong64, mips, mips64, ppc, ppc64, riscv, riscv64, s390x, sh4, x86_64 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install -p cross [--sdk=/xxx] nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### obfuscate (cross)
@@ -18668,7 +18692,7 @@ add_requires("sqlite-vec")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | arm, arm64, i386, loong64, mips, mips64, ppc, ppc64, riscv, riscv64, s390x, sh4, x86_64 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 

+ 26 - 2
packages/iphoneos.md

@@ -3495,7 +3495,7 @@ add_requires("crossguid")
 | -- | -- |
 | Homepage | [https://github.com/CrowCpp/Crow](https://github.com/CrowCpp/Crow) |
 | License | BSD 3-Clause |
-| Versions | v1.2.1+1, v1.2.1+2 |
+| Versions | v1.2.1+2, v1.2.1+1 |
 | Architectures | arm64, x86_64 |
 | Definition | [crow/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/c/crow/xmake.lua) |
 
@@ -14217,6 +14217,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (iphoneos)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | arm64, x86_64 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install -p iphoneos nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### obfuscate (iphoneos)
@@ -18718,7 +18742,7 @@ add_requires("sqlite-vec")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | arm64, x86_64 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 

+ 27 - 3
packages/linux.md

@@ -5569,7 +5569,7 @@ add_requires("crossguid")
 | -- | -- |
 | Homepage | [https://github.com/CrowCpp/Crow](https://github.com/CrowCpp/Crow) |
 | License | BSD 3-Clause |
-| Versions | v1.2.1+1, v1.2.1+2 |
+| Versions | v1.2.1+2, v1.2.1+1 |
 | Architectures | arm64, armv7, armv7s, i386, loong64, mips, mips64, mips64el, mipsel, x86_64 |
 | Definition | [crow/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/c/crow/xmake.lua) |
 
@@ -24852,6 +24852,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (linux)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | arm64, armv7, armv7s, i386, loong64, mips, mips64, mips64el, mipsel, x86_64 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### oatpp (linux)
@@ -32394,7 +32418,7 @@ add_requires("sqlite-vec")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | arm64, armv7, armv7s, i386, loong64, mips, mips64, mips64el, mipsel, x86_64 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 
@@ -36735,7 +36759,7 @@ add_requires("whisper.cpp")
 | Description | *WIGXJPF evaluates Wigner 3j, 6j and 9j symbols accurately using prime factorisation and multi-word integer arithmetic.* |
 | -- | -- |
 | Homepage | [https://fy.chalmers.se/subatom/wigxjpf/](https://fy.chalmers.se/subatom/wigxjpf/) |
-| License | table: 0x55924b1d5db0 |
+| License | table: 0x5609ccb390d0 |
 | Versions | 1.13 |
 | Architectures | arm64, armv7, armv7s, i386, loong64, mips, mips64, mips64el, mipsel, x86_64 |
 | Definition | [wigxjpf/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/w/wigxjpf/xmake.lua) |

+ 27 - 3
packages/macosx.md

@@ -5212,7 +5212,7 @@ add_requires("crossguid")
 | -- | -- |
 | Homepage | [https://github.com/CrowCpp/Crow](https://github.com/CrowCpp/Crow) |
 | License | BSD 3-Clause |
-| Versions | v1.2.1+1, v1.2.1+2 |
+| Versions | v1.2.1+2, v1.2.1+1 |
 | Architectures | arm64, x86_64 |
 | Definition | [crow/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/c/crow/xmake.lua) |
 
@@ -23023,6 +23023,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (macosx)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | arm64, x86_64 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### oatpp (macosx)
@@ -30043,7 +30067,7 @@ add_requires("sqlite-vec")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | arm64, x86_64 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 
@@ -34100,7 +34124,7 @@ add_requires("which")
 | Description | *WIGXJPF evaluates Wigner 3j, 6j and 9j symbols accurately using prime factorisation and multi-word integer arithmetic.* |
 | -- | -- |
 | Homepage | [https://fy.chalmers.se/subatom/wigxjpf/](https://fy.chalmers.se/subatom/wigxjpf/) |
-| License | table: 0x55924b1d5db0 |
+| License | table: 0x5609ccb390d0 |
 | Versions | 1.13 |
 | Architectures | arm64, x86_64 |
 | Definition | [wigxjpf/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/w/wigxjpf/xmake.lua) |

+ 26 - 2
packages/mingw.md

@@ -4024,7 +4024,7 @@ add_requires("crossguid")
 | -- | -- |
 | Homepage | [https://github.com/CrowCpp/Crow](https://github.com/CrowCpp/Crow) |
 | License | BSD 3-Clause |
-| Versions | v1.2.1+1, v1.2.1+2 |
+| Versions | v1.2.1+2, v1.2.1+1 |
 | Architectures | arm, arm64, i386, x86_64 |
 | Definition | [crow/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/c/crow/xmake.lua) |
 
@@ -16222,6 +16222,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (mingw)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | arm, arm64, i386, x86_64 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install -p mingw [--mingw=/xxx] nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### obfuscate (mingw)
@@ -21315,7 +21339,7 @@ add_requires("sqlite-vec")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | arm, arm64, i386, x86_64 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 

+ 26 - 2
packages/msys.md

@@ -3710,7 +3710,7 @@ add_requires("croncpp")
 | -- | -- |
 | Homepage | [https://github.com/CrowCpp/Crow](https://github.com/CrowCpp/Crow) |
 | License | BSD 3-Clause |
-| Versions | v1.2.1+1, v1.2.1+2 |
+| Versions | v1.2.1+2, v1.2.1+1 |
 | Architectures | i386, x86_64 |
 | Definition | [crow/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/c/crow/xmake.lua) |
 
@@ -14074,6 +14074,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (msys)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | i386, x86_64 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### obfuscate (msys)
@@ -18238,7 +18262,7 @@ add_requires("sqlite-vec")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | i386, x86_64 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 

+ 25 - 1
packages/wasm.md

@@ -12691,6 +12691,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (wasm)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | wasm32, wasm64 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install -p wasm nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### obfuscate (wasm)
@@ -16595,7 +16619,7 @@ add_requires("sqlite-vec")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+200, 3.45.0+100, 3.46.0+100, 3.46.0+0, 3.47.0+200, 3.47.0+0, 3.47.0+100, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+200, 3.45.0+100, 3.45.0+300, 3.46.0+0, 3.46.0+100, 3.47.0+0, 3.47.0+100, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | wasm32, wasm64 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 

+ 26 - 2
packages/windows.md

@@ -5238,7 +5238,7 @@ add_requires("crossguid")
 | -- | -- |
 | Homepage | [https://github.com/CrowCpp/Crow](https://github.com/CrowCpp/Crow) |
 | License | BSD 3-Clause |
-| Versions | v1.2.1+1, v1.2.1+2 |
+| Versions | v1.2.1+2, v1.2.1+1 |
 | Architectures | arm, arm64, arm64ec, x64, x86 |
 | Definition | [crow/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/c/crow/xmake.lua) |
 
@@ -21695,6 +21695,30 @@ add_requires("nvtx")
 ```
 
 
+### nzsl (windows)
+
+
+| Description | *NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV* |
+| -- | -- |
+| Homepage | [https://github.com/NazaraEngine/ShaderLang](https://github.com/NazaraEngine/ShaderLang) |
+| License | MIT |
+| Versions | v1.0.0 |
+| Architectures | arm, arm64, arm64ec, x64, x86 |
+| Definition | [nzsl/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/n/nzsl/xmake.lua) |
+
+##### Install command
+
+```console
+xrepo install nzsl
+```
+
+##### Integration in the project (xmake.lua)
+
+```lua
+add_requires("nzsl")
+```
+
+
 
 ## o
 ### oatpp (windows)
@@ -28788,7 +28812,7 @@ add_requires("sqlite-vec")
 | -- | -- |
 | Homepage | [https://sqlite.org/](https://sqlite.org/) |
 | License | Public Domain |
-| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+100, 3.45.0+200, 3.45.0+300, 3.46.0+100, 3.46.0+0, 3.47.0+100, 3.47.0+0, 3.47.0+200, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
+| Versions | 3.23.0+0, 3.24.0+0, 3.34.0+100, 3.35.0+400, 3.35.0+300, 3.36.0+0, 3.37.0+200, 3.39.0+200, 3.43.0+200, 3.45.0+300, 3.45.0+100, 3.45.0+200, 3.46.0+0, 3.46.0+100, 3.47.0+200, 3.47.0+100, 3.47.0+0, 3.48.0+0, 3.49.0+0, 3.49.0+100 |
 | Architectures | arm, arm64, arm64ec, x64, x86 |
 | Definition | [sqlite3/xmake.lua](https://github.com/xmake-io/xmake-repo/blob/master/packages/s/sqlite3/xmake.lua) |
 

+ 15 - 15
sitemap.xml

@@ -7,77 +7,77 @@
     
 <url>
   <loc>https://xrepo.xmake.io</loc>
-  <lastmod>2025-04-13T14:24:51+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:27+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/index.html</loc>
-  <lastmod>2025-04-13T14:25:02+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:38+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/zh-cn/index.html</loc>
-  <lastmod>2025-04-13T14:25:02+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:38+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/zh-cn/getting_started.html</loc>
-  <lastmod>2025-04-13T14:25:02+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:39+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/getting_started.html</loc>
-  <lastmod>2025-04-13T14:25:02+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:39+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/cross.html</loc>
-  <lastmod>2025-04-13T14:25:03+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:39+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/wasm.html</loc>
-  <lastmod>2025-04-13T14:25:03+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:39+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/macosx.html</loc>
-  <lastmod>2025-04-13T14:25:03+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:40+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/msys.html</loc>
-  <lastmod>2025-04-13T14:25:04+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:40+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/bsd.html</loc>
-  <lastmod>2025-04-13T14:25:04+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:40+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/mingw.html</loc>
-  <lastmod>2025-04-13T14:25:04+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:41+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/iphoneos.html</loc>
-  <lastmod>2025-04-13T14:25:05+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:41+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/linux.html</loc>
-  <lastmod>2025-04-13T14:25:05+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:42+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/windows.html</loc>
-  <lastmod>2025-04-13T14:25:06+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:42+08:00</lastmod>
 </url>
 
 <url>
   <loc>https://xrepo.xmake.io/mirror/packages/android.html</loc>
-  <lastmod>2025-04-13T14:25:06+08:00</lastmod>
+  <lastmod>2025-04-14T02:30:42+08:00</lastmod>
 </url>
 
 </urlset>

+ 1 - 1
zh-cn/_coverpage.md

@@ -6,7 +6,7 @@
 
 - *简单,轻量,跨平台*
 - *现代化的 C/C++ 包管理工具,分布式仓库支持*
-- **Recently added: nazarautils, nanobind, socket-io-client**
+- **Recently added: nzsl, nazarautils, nanobind**
 
 [Gitee](https://gitee.com/tboox/xrepo/)
 [GitHub](https://github.com/xmake-io/xrepo/)

+ 1 - 1
zh-cn/_sidebar.md

@@ -1,7 +1,7 @@
 - 快速入门
   - [赞助](https://xmake.io/#/zh-cn/about/sponsor)
   - [快速上手](zh-cn/getting_started.md)
-- 包列表 (1698)
+- 包列表 (1699)
   - [android](packages/android.md)
   - [bsd](packages/bsd.md)
   - [cross](packages/cross.md)