1234567891011121314151617181920212223242526272829303132333435363738 |
- .. _func_graphics_max2d_setimagefont:
- ============
- SetImageFont
- ============
- SetImageFont -
- Description
- ===========
- .. code-block:: blitzmax
- SetImageFont( font:TImageFont )
- Set current image font
- In order to #DrawText in fonts other than the default system font use the #SetImageFont
- command with a font handle returned by the #LoadImageFont command.
- Use &{SetImageFont Null} to select the default, built-in font.
- Parameters
- ==========
- Return Values
- =============
- Nothing.
- Examples
- ========
- See Also
- ========
|