func_graphics_max2d_setimagehandle.rst 453 B

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  1. .. _func_graphics_max2d_setimagehandle:
  2. ==============
  3. SetImageHandle
  4. ==============
  5. SetImageHandle -
  6. Description
  7. ===========
  8. .. code-block:: blitzmax
  9. SetImageHandle( image:TImage,x#,y# )
  10. Set an image's handle to an arbitrary point
  11. An image's handle is subtracted from the coordinates of #DrawImage before
  12. rotation and scale are applied.
  13. Parameters
  14. ==========
  15. Return Values
  16. =============
  17. Nothing.
  18. Examples
  19. ========
  20. See Also
  21. ========