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- .. _func_graphics_max2d_setimagehandle:
- ==============
- SetImageHandle
- ==============
- SetImageHandle -
- Description
- ===========
- .. code-block:: blitzmax
- SetImageHandle( image:TImage,x#,y# )
- Set an image's handle to an arbitrary point
- An image's handle is subtracted from the coordinates of #DrawImage before
- rotation and scale are applied.
- Parameters
- ==========
- Return Values
- =============
- Nothing.
- Examples
- ========
- See Also
- ========
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