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- .. _func_graphics_max2d_tileimage:
- =========
- TileImage
- =========
- TileImage -
- Description
- ===========
- .. code-block:: blitzmax
- TileImage( image:TImage,x#=0#,y#=0#,frame=0 )
- Draw an image in a tiled pattern
- #TileImage draws an image in a repeating, tiled pattern, filling the current viewport.
- Parameters
- ==========
- Return Values
- =============
- Nothing.
- Examples
- ========
- See Also
- ========
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