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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: BattleHonors.h /////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // Electronic Arts Pacific.
- //
- // Confidential Information
- // Copyright (C) 2002 - All Rights Reserved
- //
- //-----------------------------------------------------------------------------
- //
- // created: Sep 2002
- //
- // Filename: BattleHonors.h
- //
- // author: Chris Huybregts
- //
- // purpose:
- //
- //-----------------------------------------------------------------------------
- ///////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __BATTLE_HONORS_H_
- #define __BATTLE_HONORS_H_
- //-----------------------------------------------------------------------------
- // SYSTEM INCLUDES ////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // USER INCLUDES //////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // FORWARD REFERENCES /////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // TYPE DEFINES ///////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- enum
- {
- BATTLE_HONOR_LADDER_CHAMP = 0x0000001,
- BATTLE_HONOR_STREAK_3 = 0x0000002,
- //BATTLE_HONOR_STREAK_5 = 0x0000004,
- BATTLE_HONOR_STREAK_10 = 0x0000008,
- BATTLE_HONOR_STREAK_25 = 0x0000010,
- BATTLE_HONOR_LOYALTY_USA = 0x0000020,
- BATTLE_HONOR_LOYALTY_CHINA = 0x0000040,
- BATTLE_HONOR_LOYALTY_GLA = 0x0000200, // was 0x60 - not actually gonna work that way, eh?
- BATTLE_HONOR_BATTLE_TANK = 0x0000080,
- BATTLE_HONOR_AIR_WING = 0x0000100,
- //BATTLE_HONOR_SPECIAL_FORCES = 0x0000200,
- BATTLE_HONOR_ENDURANCE = 0x0000400,
- BATTLE_HONOR_CAMPAIGN_USA = 0x0000800, // not set in battle honors field in persistent storage
- BATTLE_HONOR_CAMPAIGN_CHINA = 0x0001000, // not set in battle honors field in persistent storage
- BATTLE_HONOR_CAMPAIGN_GLA = 0x0002000, // not set in battle honors field in persistent storage
- BATTLE_HONOR_BLITZ5 = 0x0004000,
- BATTLE_HONOR_BLITZ10 = 0x0008000,
- BATTLE_HONOR_FAIR_PLAY = 0x0010000,
- BATTLE_HONOR_APOCALYPSE = 0x0020000,
- BATTLE_HONOR_OFFICERSCLUB = 0x0040000,
- //BATTLE_HONOR_SOLO_USA_B = 0x0010000,
- //BATTLE_HONOR_SOLO_USA_S = 0x0020000,
- //BATTLE_HONOR_SOLO_USA_G = 0x0040000,
- BATTLE_HONOR_SOLO_CHINA_B = 0x0080000,
- BATTLE_HONOR_SOLO_CHINA_S = 0x0100000,
- BATTLE_HONOR_SOLO_CHINA_G = 0x0200000,
- BATTLE_HONOR_SOLO_GLA_B = 0x0400000,
- BATTLE_HONOR_SOLO_GLA_S = 0x0800000,
- BATTLE_HONOR_SOLO_GLA_G = 0x1000000,
- BATTLE_HONOR_CHALLENGE = 0x2000000, // not set in battle honors field in persistent storage
- BATTLE_HONOR_NOT_GAINED = 0x8000000 // This is set in tooltip item data to indicate that the honor isn't actually gained.
- };
- enum
- {
- BH_CHALLENGE_MASK_1 = 0x0001,
- BH_CHALLENGE_MASK_2 = 0x0002,
- BH_CHALLENGE_MASK_3 = 0x0004,
- BH_CHALLENGE_MASK_4 = 0x0008,
- BH_CHALLENGE_MASK_5 = 0x0010,
- BH_CHALLENGE_MASK_6 = 0x0020,
- BH_CHALLENGE_MASK_7 = 0x0040,
- };
- enum
- {
- MAX_BATTLE_HONOR_COLUMNS = 4,
- MAX_BATTLE_HONOR_IMAGE_WIDTH = 50,
- MAX_BATTLE_HONOR_IMAGE_HEIGHT = 51,
- };
- //-----------------------------------------------------------------------------
- // INLINING ///////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // EXTERNALS //////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- #endif // __BATTLE_HONORS_H_
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