BezFwdIterator.h 1.5 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. #pragma once
  24. #include "Common/BezierSegment.h"
  25. class BezFwdIterator
  26. {
  27. protected:
  28. Int mStep;
  29. Int mStepsDesired;
  30. BezierSegment mBezSeg;
  31. Coord3D mCurrPoint;
  32. Coord3D mDq; // First Derivative
  33. Coord3D mDDq; // Second Derivative
  34. Coord3D mDDDq; // Third Derivative
  35. public:
  36. BezFwdIterator();
  37. BezFwdIterator(Int stepsDesired, const BezierSegment *bezSeg);
  38. void start(void);
  39. Bool done(void);
  40. const Coord3D& getCurrent(void) const;
  41. void next(void);
  42. };