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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: W3DFunctionLexicon.h /////////////////////////////////////////////////////////////////////
- // Created: Colin Day, September 2001
- // Desc: Function lexicon for w3d specific funtion pointers
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __W3DFUNCTIONLEXICON_H_
- #define __W3DFUNCTIONLEXICON_H_
- #include "Common/FunctionLexicon.h"
- //-------------------------------------------------------------------------------------------------
- /** The function lexicon that can also contain w3d device methods */
- //-------------------------------------------------------------------------------------------------
- class W3DFunctionLexicon : public FunctionLexicon
- {
- public:
- W3DFunctionLexicon( void );
- virtual ~W3DFunctionLexicon( void );
- virtual void init( void );
- virtual void reset( void );
- virtual void update( void );
-
- protected:
- };
- #endif // __W3DFUNCTIONLEXICON_H_
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