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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // FILE: MoreParmsDialog.h
- /*---------------------------------------------------------------------------*/
- /* EA Pacific */
- /* Confidential Information */
- /* Copyright (C) 2001 - All Rights Reserved */
- /* DO NOT DISTRIBUTE */
- /*---------------------------------------------------------------------------*/
- /* Project: RTS3 */
- /* File name: MoreParmsDialog.h */
- /* Created: John K. McDonald, Jr., 3/23/2002 */
- /* Desc: // @todo */
- /* Revision History: */
- /* 3/23/2002 : Initial creation */
- /*---------------------------------------------------------------------------*/
- #pragma once
- #ifndef _H_MOREPARMSDIALOG_
- #define _H_MOREPARMSDIALOG_
- // INCLUDES ///////////////////////////////////////////////////////////////////
- #include "resource.h"
- #include "Lib/BaseType.h"
- // DEFINES ////////////////////////////////////////////////////////////////////
- // TYPE DEFINES ///////////////////////////////////////////////////////////////
- // FORWARD DECLARATIONS ///////////////////////////////////////////////////////
- class MoreParmsDialog : public CDialog
- {
- public:
- enum { IDD = IDD_PSEd_EditMoreParms };
- MoreParmsDialog(UINT nIDTemplate = MoreParmsDialog::IDD, CWnd* pParentWnd = NULL);
- virtual ~MoreParmsDialog();
- void InitPanel( void );
-
- // if true, updates the UI from the Particle System.
- // if false, updates the Particle System from the UI
- void performUpdate( IN Bool toUI );
- protected:
- afx_msg void OnParticleSystemEdit();
- DECLARE_MESSAGE_MAP()
- };
- #endif /* _H_MOREPARMSDIALOG_ */
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