BorderTool.h 1.5 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #pragma once
  19. #include "Tool.h"
  20. class BorderTool : public Tool
  21. {
  22. protected:
  23. enum ModificationType { MOD_TYPE_INVALID, MOD_TYPE_UP, MOD_TYPE_FREE, MOD_TYPE_RIGHT };
  24. Bool m_mouseDown;
  25. Bool m_addingNewBorder;
  26. Int m_modifyBorderNdx;
  27. ModificationType m_modificationType;
  28. public:
  29. BorderTool();
  30. ~BorderTool();
  31. Int getToolID(void) {return m_toolID;}
  32. virtual void setCursor(void);
  33. virtual void activate();
  34. virtual void deactivate();
  35. virtual Bool followsTerrain(void) { return false; }
  36. virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  37. virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  38. virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  39. };