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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // WaypointTool.h
- // Texture selection tool for worldbuilder.
- // Author: John Ahlquist, April 2001
- #pragma once
- #ifndef WAYPOINTTOOL_H
- #define WAYPOINTTOOL_H
- #include "Tool.h"
- class WorldHeightMapEdit;
- class MapObject;
- /*************************************************************************/
- /** WaypointTool
- Does the add/select waypoint operation.
- ***************************************************************************/
- /// Select tile tool.
- class WaypointTool : public Tool
- {
- public:
- WaypointTool(void);
- ~WaypointTool(void);
- protected:
- Int m_downWaypointID;
- Coord3D m_mouseDownPt;
- static Bool m_isActive;
- protected:
- MapObject *pickWaypoint(Coord3D loc);
- public:
- static Bool isActive(void) {return m_isActive;};
- public:
- /// Perform tool on mouse down.
- virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
- virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
- virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
- virtual void activate(); ///< Become the current tool.
- virtual void deactivate(); ///< Become not the current tool.
- };
- #endif //WAYPOINTTOOL_H
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