CommandSetUpgrade.h 2.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374
  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. // FILE: CommandSetUpgrade.h /////////////////////////////////////////////////////////////////////////////
  24. // Author: Graham Smallwood, September 2002
  25. // Desc: UpgradeModule that sets a new override string for Command Set look ups
  26. ///////////////////////////////////////////////////////////////////////////////////////////////////
  27. #pragma once
  28. #ifndef _COMMAND_SET_UPGRADE_H
  29. #define _COMMAND_SET_UPGRADE_H
  30. #include "GameLogic/Module/UpgradeModule.h"
  31. //-----------------------------------------------------------------------------
  32. class CommandSetUpgradeModuleData : public UpgradeModuleData
  33. {
  34. public:
  35. AsciiString m_newCommandSet;
  36. AsciiString m_newCommandSetAlt;
  37. AsciiString m_triggerAlt;
  38. CommandSetUpgradeModuleData()
  39. {
  40. m_newCommandSet = AsciiString::TheEmptyString;
  41. m_newCommandSetAlt = AsciiString::TheEmptyString;
  42. m_triggerAlt = "none";
  43. }
  44. static void buildFieldParse(MultiIniFieldParse& p);
  45. };
  46. //-----------------------------------------------------------------------------
  47. class CommandSetUpgrade : public UpgradeModule
  48. {
  49. MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( CommandSetUpgrade, "CommandSetUpgrade" )
  50. MAKE_STANDARD_MODULE_MACRO_WITH_MODULE_DATA( CommandSetUpgrade, CommandSetUpgradeModuleData );
  51. public:
  52. CommandSetUpgrade( Thing *thing, const ModuleData* moduleData );
  53. // virtual destructor prototype defined by MemoryPoolObject
  54. protected:
  55. virtual void upgradeImplementation( ); ///< Here's the actual work of Upgrading
  56. virtual Bool isSubObjectsUpgrade() { return false; }
  57. };
  58. #endif // _COMMAND_SET_UPGRADE_H