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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: POWTruckBehavior.h ///////////////////////////////////////////////////////////////////////
- // Author: Colin Day
- // Desc: POW Truck Behavior
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __POW_TRUCK_BEHAVIOR_H_
- #define __POW_TRUCK_BEHAVIOR_H_
- // INCLUDES ///////////////////////////////////////////////////////////////////////////////////////
- #include "GameLogic/Module/OpenContain.h"
- #ifdef ALLOW_SURRENDER
- // ------------------------------------------------------------------------------------------------
- // ------------------------------------------------------------------------------------------------
- class POWTruckBehaviorModuleData : public OpenContainModuleData
- {
- public:
- POWTruckBehaviorModuleData( void );
-
- static void buildFieldParse( MultiIniFieldParse &p );
- };
- //-------------------------------------------------------------------------------------------------
- //-------------------------------------------------------------------------------------------------
- class POWTruckBehavior : public OpenContain
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( POWTruckBehavior, "POWTruckBehavior" )
- MAKE_STANDARD_MODULE_MACRO_WITH_MODULE_DATA( POWTruckBehavior, POWTruckBehaviorModuleData )
- public:
- POWTruckBehavior( Thing *thing, const ModuleData *moduleData );
- // virtual destructor prototype provided by memory pool declaration
- // collide methods
- virtual void onCollide( Object *other, const Coord3D *loc, const Coord3D *normal );
-
- protected:
- };
- #endif
- #endif // end __POW_TRUCK_BEHAVIOR_H_
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