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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: RadiusDecalUpdate.h /////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __RadiusDecalUpdate_H_
- #define __RadiusDecalUpdate_H_
- // INCLUDES ///////////////////////////////////////////////////////////////////////////////////////
- #include "GameLogic/Module/UpdateModule.h"
- #include "GameClient/RadiusDecal.h"
- //-------------------------------------------------------------------------------------------------
- class RadiusDecalUpdateModuleData : public UpdateModuleData
- {
- public:
- //RadiusDecalTemplate m_deliveryDecalTemplate;
- //Real m_deliveryDecalRadius;
- RadiusDecalUpdateModuleData()
- {
- //m_deliveryDecalRadius = 0.0f;
- }
- static void buildFieldParse(MultiIniFieldParse& p)
- {
- UpdateModuleData::buildFieldParse(p);
- static const FieldParse dataFieldParse[] =
- {
- //{ "DeliveryDecal", RadiusDecalTemplate::parseRadiusDecalTemplate, NULL, offsetof( RadiusDecalUpdateModuleData, m_deliveryDecalTemplate ) },
- //{ "DeliveryDecalRadius", INI::parseReal, NULL, offsetof( RadiusDecalUpdateModuleData, m_deliveryDecalRadius ) },
- { 0, 0, 0, 0 }
- };
- p.add(dataFieldParse);
- }
- };
- //-------------------------------------------------------------------------------------------------
- //-------------------------------------------------------------------------------------------------
- class RadiusDecalUpdate : public UpdateModule
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( RadiusDecalUpdate, "RadiusDecalUpdate" )
- MAKE_STANDARD_MODULE_MACRO_WITH_MODULE_DATA( RadiusDecalUpdate, RadiusDecalUpdateModuleData )
- public:
- RadiusDecalUpdate( Thing *thing, const ModuleData* moduleData );
- // virtual destructor prototype provided by memory pool declaration
- //void createRadiusDecal( const Coord3D& pos );
- void createRadiusDecal( const RadiusDecalTemplate& tmpl, Real radius, const Coord3D& pos );
- void killWhenNoLongerAttacking(Bool v) { m_killWhenNoLongerAttacking = v; }
- void killRadiusDecal();
- virtual UpdateSleepTime update( void );
- private:
- RadiusDecal m_deliveryDecal;
- Bool m_killWhenNoLongerAttacking;
- };
- #endif // __RadiusDecalUpdate_H_
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