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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: RailedTransportContain.h /////////////////////////////////////////////////////////////////
- // Author: Colin Day, August 2002
- // Desc: Railed transport contain module
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __RAILED_TRANSPORT_CONTAIN_H_
- #define __RAILED_TRANSPORT_CONTAIN_H_
- // INCLUDES ///////////////////////////////////////////////////////////////////////////////////////
- #include "GameLogic/Module/TransportContain.h"
- // ------------------------------------------------------------------------------------------------
- // ------------------------------------------------------------------------------------------------
- class RailedTransportContain : public TransportContain
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( RailedTransportContain, "RailedTransportContain" )
- MAKE_STANDARD_MODULE_MACRO( RailedTransportContain )
- public:
- RailedTransportContain( Thing *thing, const ModuleData* moduleData );
- // virtual destructor prototype provided by memory pool declaration
- virtual void onRemoving( Object *obj ); ///< object no longer contains 'obj'
- virtual void exitObjectViaDoor( Object *newObj, ExitDoorType exitDoor );
- virtual void exitObjectByBudding( Object *newObj, Object *budHost ) { return; };
- protected:
- virtual Bool isSpecificRiderFreeToExit( Object *obj );
- };
- #endif // end __RAILED_TRANSPORT_CONTAIN_H_
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