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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: POWTruckBehavior.cpp /////////////////////////////////////////////////////////////////////
- // Author: Colin Day
- // Desc: POW Truck
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // INCLUDES ///////////////////////////////////////////////////////////////////////////////////////
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- #include "Common/ThingTemplate.h"
- #include "Common/Xfer.h"
- #include "GameClient/InGameUI.h"
- #include "GameLogic/Object.h"
- #include "GameLogic/Module/AIUpdate.h"
- #include "GameLogic/Module/POWTruckAIUpdate.h"
- #include "GameLogic/Module/POWTruckBehavior.h"
- #ifdef ALLOW_SURRENDER
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // ------------------------------------------------------------------------------------------------
- // ------------------------------------------------------------------------------------------------
- POWTruckBehaviorModuleData::POWTruckBehaviorModuleData( void )
- {
- } // end POWTruckBehaviorModuleData
- // ------------------------------------------------------------------------------------------------
- // ------------------------------------------------------------------------------------------------
- /*static*/ void POWTruckBehaviorModuleData::buildFieldParse( MultiIniFieldParse &p )
- {
- OpenContainModuleData::buildFieldParse( p );
- static const FieldParse dataFieldParse[] =
- {
- { 0, 0, 0, 0 }
- };
- p.add(dataFieldParse);
- } // end buildFieldParse
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- //-------------------------------------------------------------------------------------------------
- //-------------------------------------------------------------------------------------------------
- POWTruckBehavior::POWTruckBehavior( Thing *thing, const ModuleData *moduleData )
- : OpenContain( thing, moduleData )
- {
- } // end POWTruckBehavior
- //-------------------------------------------------------------------------------------------------
- //-------------------------------------------------------------------------------------------------
- POWTruckBehavior::~POWTruckBehavior( void )
- {
- } // end ~POWTruckBehavior
- // ------------------------------------------------------------------------------------------------
- // ------------------------------------------------------------------------------------------------
- void POWTruckBehavior::onCollide( Object *other, const Coord3D *loc, const Coord3D *normal )
- {
- Object *us = getObject();
- // sanity
- if( other == NULL )
- return;
- // if other isn't slated to be picked up by us, ignore
- AIUpdateInterface *otherAi = other->getAIUpdateInterface();
- if( otherAi == NULL || otherAi->isSurrendered() == FALSE )
- return;
- // get our AI info
- AIUpdateInterface *ourAI = us->getAIUpdateInterface();
- DEBUG_ASSERTCRASH( ourAI, ("POWTruckBehavior::onCollide - '%s' has no AI\n",
- us->getTemplate()->getName().str()) );
- POWTruckAIUpdateInterface *powTruckAI = ourAI->getPOWTruckAIUpdateInterface();
- DEBUG_ASSERTCRASH( powTruckAI, ("POWTruckBehavior::onCollide - '%s' has no POWTruckAI\n",
- us->getTemplate()->getName().str()) );
- // pick up the prisoner
- powTruckAI->loadPrisoner( other );
- } // end onCollide
- // ------------------------------------------------------------------------------------------------
- /** CRC */
- // ------------------------------------------------------------------------------------------------
- void POWTruckBehavior::crc( Xfer *xfer )
- {
- // extend base class
- OpenContain::crc( xfer );
- } // end crc
- // ------------------------------------------------------------------------------------------------
- /** Xfer method
- * Version Info:
- * 1: Initial version */
- // ------------------------------------------------------------------------------------------------
- void POWTruckBehavior::xfer( Xfer *xfer )
- {
- // version
- XferVersion currentVersion = 1;
- XferVersion version = currentVersion;
- xfer->xferVersion( &version, currentVersion );
- // extend base class
- OpenContain::xfer( xfer );
- } // end xfer
- // ------------------------------------------------------------------------------------------------
- /** Load post process */
- // ------------------------------------------------------------------------------------------------
- void POWTruckBehavior::loadPostProcess( void )
- {
- // extend base class
- OpenContain::loadPostProcess();
- } // end loadPostProcess
- #endif
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