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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- //
- // rc4.cpp
- // RC4 encryption / decryption
- //
- #include "rc4.h"
- #include <memory.h>
- #include <stdio.h>
- static unsigned char RC4_Temp_Byte;
- #define RC4_SWAP_BYTE(a,b) RC4_Temp_Byte=a; a=b; b=RC4_Temp_Byte
- //
- // Used to init the key state vector in key setup
- //
- static unsigned char RC4_Table_Init[]={
- 0, 1, 2, 3, 4,
- 5, 6, 7, 8, 9,
- 10, 11, 12, 13, 14,
- 15, 16, 17, 18, 19,
- 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29,
- 30, 31, 32, 33, 34,
- 35, 36, 37, 38, 39,
- 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74,
- 75, 76, 77, 78, 79,
- 80, 81, 82, 83, 84,
- 85, 86, 87, 88, 89,
- 90, 91, 92, 93, 94,
- 95, 96, 97, 98, 99,
- 100, 101, 102, 103, 104,
- 105, 106, 107, 108, 109,
- 110, 111, 112, 113, 114,
- 115, 116, 117, 118, 119,
- 120, 121, 122, 123, 124,
- 125, 126, 127, 128, 129,
- 130, 131, 132, 133, 134,
- 135, 136, 137, 138, 139,
- 140, 141, 142, 143, 144,
- 145, 146, 147, 148, 149,
- 150, 151, 152, 153, 154,
- 155, 156, 157, 158, 159,
- 160, 161, 162, 163, 164,
- 165, 166, 167, 168, 169,
- 170, 171, 172, 173, 174,
- 175, 176, 177, 178, 179,
- 180, 181, 182, 183, 184,
- 185, 186, 187, 188, 189,
- 190, 191, 192, 193, 194,
- 195, 196, 197, 198, 199,
- 200, 201, 202, 203, 204,
- 205, 206, 207, 208, 209,
- 210, 211, 212, 213, 214,
- 215, 216, 217, 218, 219,
- 220, 221, 222, 223, 224,
- 225, 226, 227, 228, 229,
- 230, 231, 232, 233, 234,
- 235, 236, 237, 238, 239,
- 240, 241, 242, 243, 244,
- 245, 246, 247, 248, 249,
- 250, 251, 252, 253, 254,
- 255
- };
- //
- // Don't rely on this to zero the key
- //
- RC4Class::RC4Class()
- {
- memset(Key.State, 0, 256);
- Key.X=0;
- Key.Y=0;
- }
- //
- // Setup the encryption key. This must be called before you encrypt/decrypt!
- //
- void RC4Class::Prepare_Key(const unsigned char *key_data_ptr, int key_data_len)
- {
- switch(key_data_len) {
- case 8:
- Prepare_Key_8bytes(key_data_ptr);
- break;
- case 16:
- Prepare_Key_16bytes(key_data_ptr);
- break;
- default:
- {
- unsigned char index1;
- unsigned char index2;
- unsigned char *state;
- unsigned short counter;
- state = &Key.State[0];
- memcpy(state, RC4_Table_Init, 256);
- Key.X = 0;
- Key.Y = 0;
- index1 = 0;
- index2 = 0;
- for (counter = 0; counter < 256; counter++) {
- index2 = (key_data_ptr[index1] + state[counter] + index2);
- RC4_SWAP_BYTE(state[counter], state[index2]);
- index1 = (unsigned char)((index1 + 1) % key_data_len);
- }
- }
- } // switch
- }
- void RC4Class::Print_State(void) {
- unsigned char *state;
- state = &Key.State[0];
- for (int i=0; i<256; i+=5) {
- printf(" %3d %3d %3d %3d %3d\n",state[i], state[i+1], state[i+2], state[i+3], state[i+4]);
- }
- printf("X = %d Y = %d\n\n",Key.X,Key.Y);
- }
- //
- // RC4 in standard mode.
- //
- // This will XOR the buffer with the RC4 stream (like a one time pad).
- //
- void RC4Class::RC4(unsigned char *buffer_ptr, int buffer_len)
- {
- unsigned char x;
- unsigned char y;
- unsigned char *state;
- unsigned char *buffer_end=buffer_ptr+buffer_len;
- unsigned char *buffer_cur=buffer_ptr;
- x = Key.X;
- y = Key.Y;
- state = &Key.State[0];
- while(buffer_cur != buffer_end) {
- x++;
- y = (unsigned char)(y + state[x]);
- RC4_SWAP_BYTE(state[x], state[y]);
- *buffer_cur ^= state[(state[x] + state[y]) & 255];
- ++buffer_cur;
- }
- Key.X = x;
- Key.Y = y;
- }
- //
- // Copy state & key
- //
- RC4Class &RC4Class::operator=(const RC4Class &other) {
- if (this == &other)
- return(*this);
- Key.X=other.Key.X;
- Key.Y=other.Key.Y;
- memcpy(Key.State, other.Key.State, 256);
- return(*this);
- }
- //////////////////////////// private methods ////////////////////////////
- //
- // Setup the encryption key. This must be called before you encrypt/decrypt!
- // This version assumes the key len is 8 bytes (64 bits).
- //
- void RC4Class::Prepare_Key_8bytes(const unsigned char *key_data_ptr)
- {
- unsigned char index1;
- unsigned char index2;
- unsigned char *state;
- unsigned short counter;
- state = &Key.State[0];
- memcpy(state, RC4_Table_Init, 256);
- Key.X = 0;
- Key.Y = 0;
- index1 = 0;
- index2 = 0;
- for (counter = 0; counter < 256; counter++) {
- index2 = (unsigned char)(key_data_ptr[index1] + state[counter] + index2);
- RC4_SWAP_BYTE(state[counter], state[index2]);
- ++index1;
- index1 &= 0x07;
- }
- }
- //
- // Setup the encryption key. This must be called before you encrypt/decrypt!
- // This version assumes the key len is 16 bytes (128 bits).
- //
- void RC4Class::Prepare_Key_16bytes(const unsigned char *key_data_ptr)
- {
- unsigned char index1;
- unsigned char index2;
- unsigned char *state;
- unsigned short counter;
- state = &Key.State[0];
- memcpy(state, RC4_Table_Init, 256);
- Key.X = 0;
- Key.Y = 0;
- index1 = 0;
- index2 = 0;
- for (counter = 0; counter < 256; counter++) {
- index2 = (unsigned char)(key_data_ptr[index1] + state[counter] + index2);
- RC4_SWAP_BYTE(state[counter], state[index2]);
- ++index1;
- index1 &= 0x0F;
- }
- }
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