BrushTool.h 2.3 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. // BrushTool.h
  19. // Texture tiling tools for worldbuilder.
  20. // Author: John Ahlquist, April 2001
  21. #pragma once
  22. #ifndef BRUSHTOOL_H
  23. #define BRUSHTOOL_H
  24. #include "Tool.h"
  25. class WorldHeightMapEdit;
  26. /*************************************************************************/
  27. /** BrushTool
  28. Does the Height Brush tool operation.
  29. ***************************************************************************/
  30. /// Height brush tool.
  31. class BrushTool : public Tool
  32. {
  33. protected:
  34. WorldHeightMapEdit *m_htMapEditCopy; ///< ref counted.
  35. WorldHeightMapEdit *m_htMapFeatherCopy; ///< ref counted.
  36. static Int m_brushWidth;
  37. static Int m_brushFeather;
  38. static Bool m_brushSquare;
  39. static Int m_brushHeight;
  40. public:
  41. BrushTool(void);
  42. ~BrushTool(void);
  43. public:
  44. static Int getWidth(void) {return m_brushWidth;}; ///<Returns width.
  45. static Int getFeather(void) {return m_brushFeather;}; ///<Returns feather.
  46. static Int getHeight(void) {return m_brushHeight;}; ///<Returns height.
  47. static void setWidth(Int width);
  48. static void setFeather(Int feather);
  49. static void setHeight(Int height);
  50. public:
  51. virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  52. virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  53. virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  54. virtual WorldHeightMapEdit *getHeightMap(void) {return m_htMapEditCopy;};
  55. virtual void activate(); ///< Become the current tool.
  56. virtual Bool followsTerrain(void) {return false;};
  57. };
  58. #endif //BRUSHTOOL_H