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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // RulerTool.h
- // Author: Mike Lytle, January 2003
- #pragma once
- #ifndef RULER_TOOL_H
- #define RULER_TOOL_H
- #include "Tool.h"
- class RulerTool : public Tool
- {
- protected:
- Coord3D m_downPt3d;
- int m_rulerType;
- WbView* m_View;
- Real m_savedLength;
- static RulerTool* m_staticThis;
- public:
- RulerTool(void);
- ~RulerTool(void);
- public:
- /// Clear the selection on activate or deactivate.
- virtual void activate();
- virtual void deactivate();
- virtual void setCursor(void);
- virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
- virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
- virtual Bool followsTerrain(void) {return false;};
-
- static void setLength(Real length);
- static Bool switchType();
- static int getType();
- static Real getLength(void);
- };
- #endif //RULER_TOOL_H
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