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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : ChunkView *
- * *
- * $Archive:: /Commando/Code/Tools/ChunkView/ChunkViewView.cpp $*
- * *
- * Author:: Greg Hjelstrom *
- * *
- * $Modtime:: 9/28/99 9:48a $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- // ChunkViewView.cpp : implementation of the CChunkViewView class
- //
- #include "stdafx.h"
- #include "ChunkView.h"
- #include "ChunkViewDoc.h"
- #include "ChunkViewView.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewView
- IMPLEMENT_DYNCREATE(CChunkViewView, CView)
- BEGIN_MESSAGE_MAP(CChunkViewView, CView)
- //{{AFX_MSG_MAP(CChunkViewView)
- // NOTE - the ClassWizard will add and remove mapping macros here.
- // DO NOT EDIT what you see in these blocks of generated code!
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewView construction/destruction
- CChunkViewView::CChunkViewView()
- {
- }
- CChunkViewView::~CChunkViewView()
- {
- }
- BOOL CChunkViewView::PreCreateWindow(CREATESTRUCT& cs)
- {
- // TODO: Modify the Window class or styles here by modifying
- // the CREATESTRUCT cs
- return CView::PreCreateWindow(cs);
- }
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewView drawing
- void CChunkViewView::OnDraw(CDC* pDC)
- {
- CChunkViewDoc* pDoc = GetDocument();
- ASSERT_VALID(pDoc);
- // TODO: add draw code for native data here
- }
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewView diagnostics
- #ifdef _DEBUG
- void CChunkViewView::AssertValid() const
- {
- CView::AssertValid();
- }
- void CChunkViewView::Dump(CDumpContext& dc) const
- {
- CView::Dump(dc);
- }
- CChunkViewDoc* CChunkViewView::GetDocument() // non-debug version is inline
- {
- ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CChunkViewDoc)));
- return (CChunkViewDoc*)m_pDocument;
- }
- #endif //_DEBUG
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewView message handlers
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