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-The directory for GLScene's system help, user guide, and po files with translations
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-of captions, text strings and hints from English to other languages
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-using GNU Gettext tools for Delphi, C++ and Lazarus.
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-The po files could be created, edited and used in the next way:
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-- Download dxgettext-1.2.2.exe from http://sourceforge.net/projects/dxgettext/
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- and install it on your computer. For Windows users there will be corresponding items
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- inserted to Explorer's menu.
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-- Extract captions, text strings and hints from pas/cpp/dfm files in your project's directory
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- to insert it to a template default.po file. Right click by mouse button on appropriate folder opened in Explorer.
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-- Merge your project's templete default.po file with main translated samples.po file
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- if it was earlier extracted from GLScene\Samples directory. Right click on default.po file to execute the command
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- (the same could be done to merge a template with glscene.po updated by GLScene's developers).
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-- Download poEdit editor from http://www.poedit/net/ or http://sourceforge.net/projects/poedit/files/
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- and make necessary translations in your additional text strings.
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-- Save your po file from poEdit and gain compiled mo file. Usually you will have one mo file for each language.
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-- Download gnugettext.pas unit from svn page:
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- https://dxgettext.svn.sourceforge.net/svnroot/dxgettext/trunk/dxgettext-pachages/dxgettext/dxgettext/freepascal/
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-- Include gnugettext.pas into your project's uses clause, set paths to mo files in your program
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- and make language code selections (note: you can find also the last version of GNUgettext.pas in GLScene\Source\Basis directory)
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-- Choose the necessary language to build your application and execute your software with localized interface,
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- that includes all GLScene's text strings, hints and translated messages.
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-GLSTeam
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