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GLScene 2 年之前
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Help/readme.txt

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-The directory for GLScene's system help, user guide, and po files with translations 
-of captions, text strings and hints from English to other languages 
-using GNU Gettext tools for Delphi, C++ and Lazarus.
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-The po files could be created, edited and used in the next way: 
-- Download dxgettext-1.2.2.exe from http://sourceforge.net/projects/dxgettext/ 
-  and install it on your computer. For Windows users there will be corresponding items 
-  inserted to Explorer's menu. 
-- Extract captions, text strings and hints from pas/cpp/dfm files in your project's directory  
-  to insert it to a template default.po file. Right click by mouse button on appropriate folder opened in Explorer.
-- Merge your project's templete default.po file with main translated samples.po file 
-  if it was earlier extracted from GLScene\Samples directory. Right click on default.po file to execute the command 
-  (the same could be done to merge a template with glscene.po updated by GLScene's developers).
-- Download poEdit editor from http://www.poedit/net/ or http://sourceforge.net/projects/poedit/files/
-  and make necessary translations in your additional text strings. 
-- Save your po file from poEdit and gain compiled mo file. Usually you will have one mo file for each language.
-- Download gnugettext.pas unit from svn page:
-  https://dxgettext.svn.sourceforge.net/svnroot/dxgettext/trunk/dxgettext-pachages/dxgettext/dxgettext/freepascal/
-- Include gnugettext.pas into your project's uses clause, set paths to mo files in your program 
-  and make language code selections (note: you can find also the last version of GNUgettext.pas in GLScene\Source\Basis directory)
-- Choose the necessary language to build your application and execute your software with localized interface,
-  that includes all GLScene's text strings, hints and translated messages.
-
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-GLSTeam
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