aComputing.htm 4.3 KB

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  5. <title>Computing demos</title>
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  65. <div class=WordSection1>
  66. <p class=MsoPlainText><b><span lang=FR style='font-size:13.5pt;font-family:
  67. "Courier New"'>GPU Computing&nbsp;: CUDA and OpenCL</span></b></p>
  68. <ul style='margin-top:0cm' type=disc>
  69. <li class=MsoNormal><span lang=FR><a
  70. href="FastFourier/uCPUFFT.pas"><b>FastFT</b></a><b>&nbsp;:</b></span></li>
  71. <ul style='margin-top:0cm' type=circle>
  72. <li class=MsoNormal><span lang=FR>Fast Fourier Transformation for 1d/2d
  73. signals</span></li>
  74. <li class=MsoNormal><span lang=FR>with a complex (high poly) mesh</span></li>
  75. <li class=MsoNormal><span lang=FR>using the octree to speed up collision
  76. detection</span></li>
  77. </ul>
  78. </ul>
  79. <p class=MsoNormal><img border=0 width=454 height=230 src=FastFourier/FastFT.jpg></p>
  80. <ul style='margin-top:0cm' type=disc>
  81. <li class=MsoNormal><span lang=FR><a href="StableFluids/Fluids_kernels.cu"><b>Fluids</b></a><b>&nbsp;:</b></span></li>
  82. <ul style='margin-top:0cm' type=circle>
  83. <li class=MsoNormal><span lang=FR>testing for fluids</span></li>
  84. </ul>
  85. <li class=MsoNormal><span lang=FR><a
  86. href="PostProcessing/PostProcessing_kernel.cu"><b>PostProcessing</b></a><b>&nbsp;:</b></span></li>
  87. <ul style='margin-top:0cm' type=circle>
  88. <li class=MsoNormal><span lang=FR>accurate calculation for</span></li>
  89. <li class=MsoNormal><span lang=FR>cubes (test case)</span></li>
  90. <li class=MsoNormal><span lang=FR>moving objects in 3D with the mouse</span></li>
  91. </ul>
  92. </ul>
  93. <p class=MsoNormal><img border=0 width=457 height=302 src=PostProcessing/PostProcessing.jpg></p>
  94. <ul style='margin-top:0cm' type=disc>
  95. <li class=MsoNormal><span lang=FR><a
  96. href="ScalarProduct/ScalarProduct_kernel.cu"><b>ScalarProduct</b></a><b>&nbsp;:</b></span></li>
  97. <ul style='margin-top:0cm' type=circle>
  98. <li class=MsoNormal><span lang=FR>basic scalar product</span></li>
  99. <li class=MsoNormal><span lang=FR>finding mesh surface point and normal below
  100. mouse</span></li>
  101. </ul>
  102. <li class=MsoNormal><span lang=FR><a
  103. href="SimpleCUDA/SimpleTexture_kernel.cu"><b>SimpleTexture</b></a><b>&nbsp;:</b></span></li>
  104. <ul style='margin-top:0cm' type=circle>
  105. <li class=MsoNormal><span lang=FR>simple demo showing how to use textures in
  106. GPU computations</span></li>
  107. </ul>
  108. <li class=MsoNormal><span lang=FR><a
  109. href="VertexGeneration/Simple%20kernel.cu"><b>VertexGeneration</b></a><b>&nbsp;:</b></span></li>
  110. <ul style='margin-top:0cm' type=circle>
  111. <li class=MsoNormal><span lang=FR>vertex generation to get high poly mesh</span></li>
  112. <li class=MsoNormal><span lang=FR>using the octree to speed up GPU
  113. computations</span></li>
  114. </ul>
  115. </ul>
  116. <p class=MsoNormal><span lang=FR><a href="../demos.htm">Back</a></span></p>
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