#3d #3d-graphics #rendering #delphi #pascal #game-engine #framework #components #gamedev

GLScene 2ad3871946 Fixed some paths in examples 2 лет назад
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Dcp f3392426d2 Updated gr32 v.3 support and material scripts paths 2 лет назад
Examples 2ad3871946 Fixed some paths in examples 2 лет назад
Help 137cce7d02 Renamed clean.cmd for release 2 лет назад
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Resources 5dda17c5fd Fixed some physics demo 2 лет назад
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external 60d7f89c69 Improved LoadFromStream using buffer for big files 2 лет назад
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lib df0478b707 Updated for rad v11 4 лет назад
.gitignore d39be50722 Initial commit 5 лет назад
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README.md 137cce7d02 Renamed clean.cmd for release 2 лет назад
Readme.txt f3392426d2 Updated gr32 v.3 support and material scripts paths 2 лет назад
_cleanscene.cmd 60d7f89c69 Improved LoadFromStream using buffer for big files 2 лет назад
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README.md

GLScene

GLScene is a graphics platform based on OpenGL and VCL components for Delphi & C++ Builder. It provides the class library and tools allowing rendering 3D scenes with spatial objects and smart virtual actors for Win32/Win64 applications. Additional support of CG, FMOD, BASS, ODE, NGD, CUDA/OpenCL, GR32, SDL2 TensorFlow Lite and Tetgen is included. Supported GPU parallel computing using CUDA/OpenCL components.

This is the official GitHub fork of the original SourceForge repository. The latter can still be found at http://sf.net/projects/glscene

GLS Team