#3d #3d-graphics #rendering #delphi #pascal #game-engine #framework #components #gamedev

GLScene 9ec27fa32c Removed to Examples folder 2 年之前
.github 856887be2c Create google.yml 5 年之前
Demos 5dda17c5fd Fixed some physics demo 2 年之前
Examples 9ec27fa32c Removed to Examples folder 2 年之前
Help 3c1e0d4cab Moved newton and cg to externals 2 年之前
Locale 12cd1525d0 Locale folder included 2 年之前
Packages 5dda17c5fd Fixed some physics demo 2 年之前
Resources 5dda17c5fd Fixed some physics demo 2 年之前
Source 9ec27fa32c Removed to Examples folder 2 年之前
external 5dda17c5fd Fixed some physics demo 2 年之前
include df0478b707 Updated for rad v11 4 年之前
lib df0478b707 Updated for rad v11 4 年之前
.gitignore d39be50722 Initial commit 5 年之前
CleanRelease.bat 0014f29cc8 Updated for rad v11 4 年之前
LICENSE d39be50722 Initial commit 5 年之前
README.md 248ae6ddc6 Fixed GPU Computing demos using CUDA/OpenCL 3 年之前
Readme.txt d200501893 Fixed some glsl demos 2 年之前
_config.yml c1a02ecd9f Set theme jekyll-theme-minimal 5 年之前

README.md

GLScene

GLScene is a graphic engine based on OpenGL and VCL components for Delphi and C++ Builder. It provides the tools and class library allowing description and rendering 3D scenes for Win32/Win64 applications. Additional support of CG, FMOD, BASS, ODE, NGD, CUDA, OpenCL, GR32 and SDL2 libraries. Support of GPU Computing using CUDA/OpenCL components.