#3d #3d-graphics #rendering #delphi #pascal #game-engine #framework #components #gamedev

GLScene bcba9401df Redirected paths to new assets há 2 anos atrás
.github 856887be2c Create google.yml há 5 anos atrás
AdvDemos bcba9401df Redirected paths to new assets há 2 anos atrás
Asset bcba9401df Redirected paths to new assets há 2 anos atrás
Demos bcba9401df Redirected paths to new assets há 2 anos atrás
Help 85309df02b Fixed and upgraded TGLSpacePartitions with demos há 3 anos atrás
Packages 82156f2664 Updated GLS.Utils and Demos há 2 anos atrás
Resources 85309df02b Fixed and upgraded TGLSpacePartitions with demos há 3 anos atrás
Source d200501893 Fixed some glsl demos há 2 anos atrás
external 613d09dfda Fixed a buffer overrun in GLS.Scene há 3 anos atrás
include df0478b707 Updated for rad v11 há 4 anos atrás
lib df0478b707 Updated for rad v11 há 4 anos atrás
.gitignore d39be50722 Initial commit há 5 anos atrás
CleanRelease.bat 0014f29cc8 Updated for rad v11 há 4 anos atrás
LICENSE d39be50722 Initial commit há 5 anos atrás
README.md 248ae6ddc6 Fixed GPU Computing demos using CUDA/OpenCL há 3 anos atrás
Readme.txt d200501893 Fixed some glsl demos há 2 anos atrás
_config.yml c1a02ecd9f Set theme jekyll-theme-minimal há 5 anos atrás

README.md

GLScene

GLScene is a graphic engine based on OpenGL and VCL components for Delphi and C++ Builder. It provides the tools and class library allowing description and rendering 3D scenes for Win32/Win64 applications. Additional support of CG, FMOD, BASS, ODE, NGD, CUDA, OpenCL, GR32 and SDL2 libraries. Support of GPU Computing using CUDA/OpenCL components.