#3d #3d-graphics #rendering #delphi #pascal #game-engine #framework #components #gamedev
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GLScene is a graphics platform based on OpenGL and VCL components for Delphi & C++ Builder. It provides the class library and tools for rendering 3D scenes with spatial objects and virtual smart actors for Win32/Win64 applications. Additional support of CG, FMOD, BASS, ODE, NGD, CUDA/OpenCL, GR32, SDL2 is included as well as components for CUDA/OpenCL GPU computing. It includes a beta version of GLArena based on FMX components for building cross-platform and mobile applications that could be used only at run-time.
GLS Team