#3d #3d-graphics #rendering #delphi #pascal #game-engine #framework #components #gamedev

GLScene d1f8d71d26 typo, needs to be c++builder %!s(int64=2) %!d(string=hai) anos
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_cleanfordelphi.cmd 8a4d31cca0 Included bpl/dcp dirs for cpp builder personality %!s(int64=2) %!d(string=hai) anos
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README.md

GLScene

GLScene is a graphics platform based on OpenGL and VCL components for Delphi & C++ Builder. It provides the class library and tools allowing rendering 3D scenes with spatial objects and smart virtual actors for Win32/Win64 applications. Additional support of CG, FMOD, BASS, ODE, NGD, CUDA/OpenCL, GR32, SDL2 TensorFlow Lite and Tetgen is included. Supported GPU parallel computing using CUDA/OpenCL components.

This is the official GitHub fork of the original SourceForge repository. The latter can still be found at http://sf.net/projects/glscene GLS Team