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- (*
- BASS 2.4 Delphi unit
- Copyright (c) 1999-2017 Un4seen Developments Ltd.
- See the BASS.CHM file for more detailed documentation
- How to install
- --------------
- Copy BASS.PAS to the \LIB subdirectory of your Delphi path or your project dir
- NOTE: Delphi users should use the BASS_UNICODE flag where possible
- *)
- unit Import.BASS;
- interface
- uses
- Winapi.Windows;
- // Functions
- const
- {$IFDEF MSWINDOWS}
- {$IFDEF WIN32}
- bassdll = 'bass32.dll';
- {$ELSE}
- bassdll = 'bass64.dll';
- {$ENDIF}
- {$ENDIF}
- {$IFDEF LINUX}
- bassdll = 'libbass.so';
- {$ENDIF}
- {$IFDEF MACOS}
- bassdll = 'libbass.dylib';
- {$ENDIF}
- const
- BASSVERSION = $204; // API version
- BASSVERSIONTEXT = '2.4';
- // Use these to test for error from functions that return a DWORD or QWORD
- DW_ERROR = LongWord(-1); // -1 (DWORD)
- QW_ERROR = Int64(-1); // -1 (QWORD)
- // Error codes returned by BASS_ErrorGetCode()
- BASS_OK = 0; // all is OK
- BASS_ERROR_MEM = 1; // memory error
- BASS_ERROR_FILEOPEN = 2; // can't open the file
- BASS_ERROR_DRIVER = 3; // can't find a free sound driver
- BASS_ERROR_BUFLOST = 4; // the sample buffer was lost
- BASS_ERROR_HANDLE = 5; // invalid handle
- BASS_ERROR_FORMAT = 6; // unsupported sample format
- BASS_ERROR_POSITION = 7; // invalid position
- BASS_ERROR_INIT = 8; // BASS_Init has not been successfully called
- BASS_ERROR_START = 9; // BASS_Start has not been successfully called
- BASS_ERROR_ALREADY = 14; // already initialized/paused/whatever
- BASS_ERROR_NOCHAN = 18; // can't get a free channel
- BASS_ERROR_ILLTYPE = 19; // an illegal type was specified
- BASS_ERROR_ILLPARAM = 20; // an illegal parameter was specified
- BASS_ERROR_NO3D = 21; // no 3D support
- BASS_ERROR_NOEAX = 22; // no EAX support
- BASS_ERROR_DEVICE = 23; // illegal device number
- BASS_ERROR_NOPLAY = 24; // not playing
- BASS_ERROR_FREQ = 25; // illegal sample rate
- BASS_ERROR_NOTFILE = 27; // the stream is not a file stream
- BASS_ERROR_NOHW = 29; // no hardware voices available
- BASS_ERROR_EMPTY = 31; // the MOD music has no sequence data
- BASS_ERROR_NONET = 32; // no internet connection could be opened
- BASS_ERROR_CREATE = 33; // couldn't create the file
- BASS_ERROR_NOFX = 34; // effects are not available
- BASS_ERROR_NOTAVAIL = 37; // requested data is not available
- BASS_ERROR_DECODE = 38; // the channel is/isn't a "decoding channel"
- BASS_ERROR_DX = 39; // a sufficient DirectX version is not installed
- BASS_ERROR_TIMEOUT = 40; // connection timedout
- BASS_ERROR_FILEFORM = 41; // unsupported file format
- BASS_ERROR_SPEAKER = 42; // unavailable speaker
- BASS_ERROR_VERSION = 43; // invalid BASS version (used by add-ons)
- BASS_ERROR_CODEC = 44; // codec is not available/supported
- BASS_ERROR_ENDED = 45; // the channel/file has ended
- BASS_ERROR_BUSY = 46; // the device is busy
- BASS_ERROR_UNKNOWN = -1; // some other mystery problem
- // BASS_SetConfig options
- BASS_CONFIG_BUFFER = 0;
- BASS_CONFIG_UPDATEPERIOD = 1;
- BASS_CONFIG_GVOL_SAMPLE = 4;
- BASS_CONFIG_GVOL_STREAM = 5;
- BASS_CONFIG_GVOL_MUSIC = 6;
- BASS_CONFIG_CURVE_VOL = 7;
- BASS_CONFIG_CURVE_PAN = 8;
- BASS_CONFIG_FLOATDSP = 9;
- BASS_CONFIG_3DALGORITHM = 10;
- BASS_CONFIG_NET_TIMEOUT = 11;
- BASS_CONFIG_NET_BUFFER = 12;
- BASS_CONFIG_PAUSE_NOPLAY = 13;
- BASS_CONFIG_NET_PREBUF = 15;
- BASS_CONFIG_NET_PASSIVE = 18;
- BASS_CONFIG_REC_BUFFER = 19;
- BASS_CONFIG_NET_PLAYLIST = 21;
- BASS_CONFIG_MUSIC_VIRTUAL = 22;
- BASS_CONFIG_VERIFY = 23;
- BASS_CONFIG_UPDATETHREADS = 24;
- BASS_CONFIG_DEV_BUFFER = 27;
- BASS_CONFIG_VISTA_TRUEPOS = 30;
- BASS_CONFIG_IOS_MIXAUDIO = 34;
- BASS_CONFIG_DEV_DEFAULT = 36;
- BASS_CONFIG_NET_READTIMEOUT = 37;
- BASS_CONFIG_VISTA_SPEAKERS = 38;
- BASS_CONFIG_IOS_SPEAKER = 39;
- BASS_CONFIG_MF_DISABLE = 40;
- BASS_CONFIG_HANDLES = 41;
- BASS_CONFIG_UNICODE = 42;
- BASS_CONFIG_SRC = 43;
- BASS_CONFIG_SRC_SAMPLE = 44;
- BASS_CONFIG_ASYNCFILE_BUFFER = 45;
- BASS_CONFIG_OGG_PRESCAN = 47;
- BASS_CONFIG_MF_VIDEO = 48;
- BASS_CONFIG_AIRPLAY = 49;
- BASS_CONFIG_DEV_NONSTOP = 50;
- BASS_CONFIG_IOS_NOCATEGORY = 51;
- BASS_CONFIG_VERIFY_NET = 52;
- BASS_CONFIG_DEV_PERIOD = 53;
- BASS_CONFIG_FLOAT = 54;
- // BASS_SetConfigPtr options
- BASS_CONFIG_NET_AGENT = 16;
- BASS_CONFIG_NET_PROXY = 17;
- // BASS_Init flags
- BASS_DEVICE_8BITS = 1; // 8 bit resolution, else 16 bit
- BASS_DEVICE_MONO = 2; // mono, else stereo
- BASS_DEVICE_3D = 4; // enable 3D functionality
- BASS_DEVICE_16BITS = 8; // limit output to 16 bit
- {
- If the BASS_DEVICE_3D flag is not specified when
- initilizing BASS, then the 3D flags (BASS_SAMPLE_3D
- and BASS_MUSIC_3D) are ignored when loading/creating
- a sample/stream/music.
- }
- BASS_DEVICE_LATENCY = $100; // calculate device latency (BASS_INFO struct)
- BASS_DEVICE_CPSPEAKERS = $400; // detect speakers via Windows control panel
- BASS_DEVICE_SPEAKERS = $800; // force enabling of speaker assignment
- BASS_DEVICE_NOSPEAKER = $1000; // ignore speaker arrangement
- BASS_DEVICE_DMIX = $2000; // use ALSA "dmix" plugin
- BASS_DEVICE_FREQ = $4000; // set device sample rate
- BASS_DEVICE_STEREO = $8000; // limit output to stereo
- // DirectSound interfaces (for use with BASS_GetDSoundObject)
- BASS_OBJECT_DS = 1; // IDirectSound
- BASS_OBJECT_DS3DL = 2; // IDirectSound3DListener
- // BASS_DEVICEINFO flags
- BASS_DEVICE_ENABLED = 1;
- BASS_DEVICE_DEFAULT = 2;
- BASS_DEVICE_INIT = 4;
- BASS_DEVICE_TYPE_MASK = $ff000000;
- BASS_DEVICE_TYPE_NETWORK = $01000000;
- BASS_DEVICE_TYPE_SPEAKERS = $02000000;
- BASS_DEVICE_TYPE_LINE = $03000000;
- BASS_DEVICE_TYPE_HEADPHONES = $04000000;
- BASS_DEVICE_TYPE_MICROPHONE = $05000000;
- BASS_DEVICE_TYPE_HEADSET = $06000000;
- BASS_DEVICE_TYPE_HANDSET = $07000000;
- BASS_DEVICE_TYPE_DIGITAL = $08000000;
- BASS_DEVICE_TYPE_SPDIF = $09000000;
- BASS_DEVICE_TYPE_HDMI = $0a000000;
- BASS_DEVICE_TYPE_DISPLAYPORT = $40000000;
- // BASS_GetDeviceInfo flags
- BASS_DEVICES_AIRPLAY = $1000000;
- // BASS_INFO flags (from DSOUND.H)
- DSCAPS_CONTINUOUSRATE = $00000010; // supports all sample rates between min/maxrate
- DSCAPS_EMULDRIVER = $00000020; // device does NOT have hardware DirectSound support
- DSCAPS_CERTIFIED = $00000040; // device driver has been certified by Microsoft
- {
- The following flags tell what type of samples are
- supported by HARDWARE mixing, all these formats are
- supported by SOFTWARE mixing
- }
- DSCAPS_SECONDARYMONO = $00000100; // mono
- DSCAPS_SECONDARYSTEREO = $00000200; // stereo
- DSCAPS_SECONDARY8BIT = $00000400; // 8 bit
- DSCAPS_SECONDARY16BIT = $00000800; // 16 bit
- // BASS_RECORDINFO flags (from DSOUND.H)
- DSCCAPS_EMULDRIVER = DSCAPS_EMULDRIVER; // device does NOT have hardware DirectSound recording support
- DSCCAPS_CERTIFIED = DSCAPS_CERTIFIED; // device driver has been certified by Microsoft
- // defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
- (*
- WAVE_FORMAT_1M08 = $00000001; // 11.025 kHz, Mono, 8-bit
- WAVE_FORMAT_1S08 = $00000002; // 11.025 kHz, Stereo, 8-bit
- WAVE_FORMAT_1M16 = $00000004; // 11.025 kHz, Mono, 16-bit
- WAVE_FORMAT_1S16 = $00000008; // 11.025 kHz, Stereo, 16-bit
- WAVE_FORMAT_2M08 = $00000010; // 22.05 kHz, Mono, 8-bit
- WAVE_FORMAT_2S08 = $00000020; // 22.05 kHz, Stereo, 8-bit
- WAVE_FORMAT_2M16 = $00000040; // 22.05 kHz, Mono, 16-bit
- WAVE_FORMAT_2S16 = $00000080; // 22.05 kHz, Stereo, 16-bit
- WAVE_FORMAT_4M08 = $00000100; // 44.1 kHz, Mono, 8-bit
- WAVE_FORMAT_4S08 = $00000200; // 44.1 kHz, Stereo, 8-bit
- WAVE_FORMAT_4M16 = $00000400; // 44.1 kHz, Mono, 16-bit
- WAVE_FORMAT_4S16 = $00000800; // 44.1 kHz, Stereo, 16-bit
- *)
- BASS_SAMPLE_8BITS = 1; // 8 bit
- BASS_SAMPLE_FLOAT = 256; // 32 bit floating-point
- BASS_SAMPLE_MONO = 2; // mono
- BASS_SAMPLE_LOOP = 4; // looped
- BASS_SAMPLE_3D = 8; // 3D functionality
- BASS_SAMPLE_SOFTWARE = 16; // not using hardware mixing
- BASS_SAMPLE_MUTEMAX = 32; // mute at max distance (3D only)
- BASS_SAMPLE_VAM = 64; // DX7 voice allocation & management
- BASS_SAMPLE_FX = 128; // old implementation of DX8 effects
- BASS_SAMPLE_OVER_VOL = $10000; // override lowest volume
- BASS_SAMPLE_OVER_POS = $20000; // override longest playing
- BASS_SAMPLE_OVER_DIST = $30000; // override furthest from listener (3D only)
- BASS_STREAM_PRESCAN = $20000; // enable pin-point seeking/length (MP3/MP2/MP1)
- BASS_MP3_SETPOS = BASS_STREAM_PRESCAN;
- BASS_STREAM_AUTOFREE = $40000; // automatically free the stream when it stop/ends
- BASS_STREAM_RESTRATE = $80000; // restrict the download rate of internet file streams
- BASS_STREAM_BLOCK = $100000;// download/play internet file stream in small blocks
- BASS_STREAM_DECODE = $200000;// don't play the stream, only decode (BASS_ChannelGetData)
- BASS_STREAM_STATUS = $800000;// give server status info (HTTP/ICY tags) in DOWNLOADPROC
- BASS_MUSIC_FLOAT = BASS_SAMPLE_FLOAT; // 32-bit floating-point
- BASS_MUSIC_MONO = BASS_SAMPLE_MONO; // force mono mixing (less CPU usage)
- BASS_MUSIC_LOOP = BASS_SAMPLE_LOOP; // loop music
- BASS_MUSIC_3D = BASS_SAMPLE_3D; // enable 3D functionality
- BASS_MUSIC_FX = BASS_SAMPLE_FX; // enable old implementation of DX8 effects
- BASS_MUSIC_AUTOFREE = BASS_STREAM_AUTOFREE; // automatically free the music when it stop/ends
- BASS_MUSIC_DECODE = BASS_STREAM_DECODE; // don't play the music, only decode (BASS_ChannelGetData)
- BASS_MUSIC_PRESCAN = BASS_STREAM_PRESCAN; // calculate playback length
- BASS_MUSIC_CALCLEN = BASS_MUSIC_PRESCAN;
- BASS_MUSIC_RAMP = $200; // normal ramping
- BASS_MUSIC_RAMPS = $400; // sensitive ramping
- BASS_MUSIC_SURROUND = $800; // surround sound
- BASS_MUSIC_SURROUND2 = $1000; // surround sound (mode 2)
- BASS_MUSIC_FT2PAN = $2000; // apply FastTracker 2 panning to XM files
- BASS_MUSIC_FT2MOD = $2000; // play .MOD as FastTracker 2 does
- BASS_MUSIC_PT1MOD = $4000; // play .MOD as ProTracker 1 does
- BASS_MUSIC_NONINTER = $10000; // non-interpolated sample mixing
- BASS_MUSIC_SINCINTER = $800000; // sinc interpolated sample mixing
- BASS_MUSIC_POSRESET = $8000; // stop all notes when moving position
- BASS_MUSIC_POSRESETEX = $400000; // stop all notes and reset bmp/etc when moving position
- BASS_MUSIC_STOPBACK = $80000; // stop the music on a backwards jump effect
- BASS_MUSIC_NOSAMPLE = $100000; // don't load the samples
- // Speaker assignment flags
- BASS_SPEAKER_FRONT = $1000000; // front speakers
- BASS_SPEAKER_REAR = $2000000; // rear/side speakers
- BASS_SPEAKER_CENLFE = $3000000; // center & LFE speakers (5.1)
- BASS_SPEAKER_REAR2 = $4000000; // rear center speakers (7.1)
- BASS_SPEAKER_LEFT = $10000000; // modifier: left
- BASS_SPEAKER_RIGHT = $20000000; // modifier: right
- BASS_SPEAKER_FRONTLEFT = BASS_SPEAKER_FRONT or BASS_SPEAKER_LEFT;
- BASS_SPEAKER_FRONTRIGHT = BASS_SPEAKER_FRONT or BASS_SPEAKER_RIGHT;
- BASS_SPEAKER_REARLEFT = BASS_SPEAKER_REAR or BASS_SPEAKER_LEFT;
- BASS_SPEAKER_REARRIGHT = BASS_SPEAKER_REAR or BASS_SPEAKER_RIGHT;
- BASS_SPEAKER_CENTER = BASS_SPEAKER_CENLFE or BASS_SPEAKER_LEFT;
- BASS_SPEAKER_LFE = BASS_SPEAKER_CENLFE or BASS_SPEAKER_RIGHT;
- BASS_SPEAKER_REAR2LEFT = BASS_SPEAKER_REAR2 or BASS_SPEAKER_LEFT;
- BASS_SPEAKER_REAR2RIGHT = BASS_SPEAKER_REAR2 or BASS_SPEAKER_RIGHT;
- BASS_ASYNCFILE = $40000000;
- BASS_UNICODE = $80000000;
- BASS_RECORD_PAUSE = $8000; // start recording paused
- // DX7 voice allocation & management flags
- BASS_VAM_HARDWARE = 1;
- {
- Play the sample in hardware. If no hardware voices are available then
- the "play" call will fail
- }
- BASS_VAM_SOFTWARE = 2;
- {
- Play the sample in software (ie. non-accelerated). No other VAM flags
- may be used together with this flag.
- }
- // DX7 voice management flags
- {
- These flags enable hardware resource stealing... if the hardware has no
- available voices, a currently playing buffer will be stopped to make room
- for the new buffer. NOTE: only samples loaded/created with the
- BASS_SAMPLE_VAM flag are considered for termination by the DX7 voice
- management.
- }
- BASS_VAM_TERM_TIME = 4;
- {
- If there are no free hardware voices, the buffer to be terminated will be
- the one with the least time left to play.
- }
- BASS_VAM_TERM_DIST = 8;
- {
- If there are no free hardware voices, the buffer to be terminated will be
- one that was loaded/created with the BASS_SAMPLE_MUTEMAX flag and is
- beyond
- it's max distance. If there are no buffers that match this criteria, then
- the "play" call will fail.
- }
- BASS_VAM_TERM_PRIO = 16;
- {
- If there are no free hardware voices, the buffer to be terminated will be
- the one with the lowest priority.
- }
- // BASS_CHANNELINFO types
- BASS_CTYPE_SAMPLE = 1;
- BASS_CTYPE_RECORD = 2;
- BASS_CTYPE_STREAM = $10000;
- BASS_CTYPE_STREAM_OGG = $10002;
- BASS_CTYPE_STREAM_MP1 = $10003;
- BASS_CTYPE_STREAM_MP2 = $10004;
- BASS_CTYPE_STREAM_MP3 = $10005;
- BASS_CTYPE_STREAM_AIFF = $10006;
- BASS_CTYPE_STREAM_WAV = $40000; // WAVE flag, LOWORD=codec
- BASS_CTYPE_STREAM_WAV_PCM = $50001;
- BASS_CTYPE_STREAM_WAV_FLOAT = $50003;
- BASS_CTYPE_MUSIC_MOD = $20000;
- BASS_CTYPE_MUSIC_MTM = $20001;
- BASS_CTYPE_MUSIC_S3M = $20002;
- BASS_CTYPE_MUSIC_XM = $20003;
- BASS_CTYPE_MUSIC_IT = $20004;
- BASS_CTYPE_MUSIC_MO3 = $00100; // MO3 flag
- // 3D channel modes
- BASS_3DMODE_NORMAL = 0; // normal 3D processing
- BASS_3DMODE_RELATIVE = 1; // position is relative to the listener
- {
- The channel's 3D position (position/velocity/
- orientation) are relative to the listener. When the
- listener's position/velocity/orientation is changed
- with BASS_Set3DPosition, the channel's position
- relative to the listener does not change.
- }
- BASS_3DMODE_OFF = 2; // no 3D processing
- {
- Turn off 3D processing on the channel, the sound will
- be played in the center.
- }
- // software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
- BASS_3DALG_DEFAULT = 0;
- {
- default algorithm (currently translates to BASS_3DALG_OFF)
- }
- BASS_3DALG_OFF = 1;
- {
- Uses normal left and right panning. The vertical axis is ignored except
- for scaling of volume due to distance. Doppler shift and volume scaling
- are still applied, but the 3D filtering is not performed. This is the
- most CPU efficient software implementation, but provides no virtual 3D
- audio effect. Head Related Transfer Function processing will not be done.
- Since only normal stereo panning is used, a channel using this algorithm
- may be accelerated by a 2D hardware voice if no free 3D hardware voices
- are available.
- }
- BASS_3DALG_FULL = 2;
- {
- This algorithm gives the highest quality 3D audio effect, but uses more
- CPU. Requires Windows 98 2nd Edition or Windows 2000 that uses WDM
- drivers, if this mode is not available then BASS_3DALG_OFF will be used
- instead.
- }
- BASS_3DALG_LIGHT = 3;
- {
- This algorithm gives a good 3D audio effect, and uses less CPU than the
- FULL mode. Requires Windows 98 2nd Edition or Windows 2000 that uses WDM
- drivers, if this mode is not available then BASS_3DALG_OFF will be used
- instead.
- }
- // EAX environments, use with BASS_SetEAXParameters
- EAX_ENVIRONMENT_GENERIC = 0;
- EAX_ENVIRONMENT_PADDEDCELL = 1;
- EAX_ENVIRONMENT_ROOM = 2;
- EAX_ENVIRONMENT_BATHROOM = 3;
- EAX_ENVIRONMENT_LIVINGROOM = 4;
- EAX_ENVIRONMENT_STONEROOM = 5;
- EAX_ENVIRONMENT_AUDITORIUM = 6;
- EAX_ENVIRONMENT_CONCERTHALL = 7;
- EAX_ENVIRONMENT_CAVE = 8;
- EAX_ENVIRONMENT_ARENA = 9;
- EAX_ENVIRONMENT_HANGAR = 10;
- EAX_ENVIRONMENT_CARPETEDHALLWAY = 11;
- EAX_ENVIRONMENT_HALLWAY = 12;
- EAX_ENVIRONMENT_STONECORRIDOR = 13;
- EAX_ENVIRONMENT_ALLEY = 14;
- EAX_ENVIRONMENT_FOREST = 15;
- EAX_ENVIRONMENT_CITY = 16;
- EAX_ENVIRONMENT_MOUNTAINS = 17;
- EAX_ENVIRONMENT_QUARRY = 18;
- EAX_ENVIRONMENT_PLAIN = 19;
- EAX_ENVIRONMENT_PARKINGLOT = 20;
- EAX_ENVIRONMENT_SEWERPIPE = 21;
- EAX_ENVIRONMENT_UNDERWATER = 22;
- EAX_ENVIRONMENT_DRUGGED = 23;
- EAX_ENVIRONMENT_DIZZY = 24;
- EAX_ENVIRONMENT_PSYCHOTIC = 25;
- // total number of environments
- EAX_ENVIRONMENT_COUNT = 26;
- BASS_STREAMPROC_END = $80000000; // end of user stream flag
- // BASS_StreamCreateFileUser file systems
- STREAMFILE_NOBUFFER = 0;
- STREAMFILE_BUFFER = 1;
- STREAMFILE_BUFFERPUSH = 2;
- // BASS_StreamPutFileData options
- BASS_FILEDATA_END = 0; // end & close the file
- // BASS_StreamGetFilePosition modes
- BASS_FILEPOS_CURRENT = 0;
- BASS_FILEPOS_DECODE = BASS_FILEPOS_CURRENT;
- BASS_FILEPOS_DOWNLOAD = 1;
- BASS_FILEPOS_END = 2;
- BASS_FILEPOS_START = 3;
- BASS_FILEPOS_CONNECTED = 4;
- BASS_FILEPOS_BUFFER = 5;
- BASS_FILEPOS_SOCKET = 6;
- BASS_FILEPOS_ASYNCBUF = 7;
- BASS_FILEPOS_SIZE = 8;
- // BASS_ChannelSetSync types
- {
- Sync types (with BASS_ChannelSetSync() "param" and
- SYNCPROC "data" definitions) & flags.
- }
- BASS_SYNC_POS = 0;
- {
- Sync when a channel reaches a position.
- param: position in bytes
- data : not used
- }
- BASS_SYNC_END = 2;
- {
- Sync when a channel reaches the end.
- param: not used
- data : not used
- }
- BASS_SYNC_META = 4;
- {
- Sync when metadata is received in a stream.
- param: not used
- data : pointer to the metadata
- }
- BASS_SYNC_SLIDE = 5;
- {
- Sync when an attribute slide is completed.
- param: not used
- data : the type of slide completed (one of the BASS_SLIDE_xxx values)
- }
- BASS_SYNC_STALL = 6;
- {
- Sync when playback has stalled.
- param: not used
- data : 0=stalled, 1=resumed
- }
- BASS_SYNC_DOWNLOAD = 7;
- {
- Sync when downloading of an internet (or "buffered" user file) stream has ended.
- param: not used
- data : not used
- }
- BASS_SYNC_FREE = 8;
- {
- Sync when a channel is freed.
- param: not used
- data : not used
- }
- BASS_SYNC_SETPOS = 11;
- {
- Sync when a channel's position is set.
- param: not used
- data : 0 = playback buffer not flushed, 1 = playback buffer flushed
- }
- BASS_SYNC_MUSICPOS = 10;
- {
- Sync when a MOD music reaches an order:row position.
- param: LOWORD=order (0=first, -1=all) HIWORD=row (0=first, -1=all)
- data : LOWORD=order HIWORD=row
- }
- BASS_SYNC_MUSICINST = 1;
- {
- Sync when an instrument (sample for the non-instrument based formats)
- is played in a MOD music (not including retrigs).
- param: LOWORD=instrument (1=first) HIWORD=note (0=c0...119=b9, -1=all)
- data : LOWORD=note HIWORD=volume (0-64)
- }
- BASS_SYNC_MUSICFX = 3;
- {
- Sync when the "sync" effect (XM/MTM/MOD: E8x/Wxx, IT/S3M: S2x) is used.
- param: 0:data=pos, 1:data="x" value
- data : param=0: LOWORD=order HIWORD=row, param=1: "x" value
- }
- BASS_SYNC_OGG_CHANGE = 12;
- { FLAG: post a Windows message (instead of callback)
- When using a window message "callback", the message to post is given in the "proc"
- parameter of BASS_ChannelSetSync, and is posted to the window specified in the BASS_Init
- call. The message parameters are: WPARAM = data, LPARAM = user.
- }
- BASS_SYNC_MIXTIME = $40000000; // FLAG: sync at mixtime, else at playtime
- BASS_SYNC_ONETIME = $80000000; // FLAG: sync only once, else continuously
- // BASS_ChannelIsActive return values
- BASS_ACTIVE_STOPPED = 0;
- BASS_ACTIVE_PLAYING = 1;
- BASS_ACTIVE_STALLED = 2;
- BASS_ACTIVE_PAUSED = 3;
- // Channel attributes
- BASS_ATTRIB_FREQ = 1;
- BASS_ATTRIB_VOL = 2;
- BASS_ATTRIB_PAN = 3;
- BASS_ATTRIB_EAXMIX = 4;
- BASS_ATTRIB_NOBUFFER = 5;
- BASS_ATTRIB_VBR = 6;
- BASS_ATTRIB_CPU = 7;
- BASS_ATTRIB_SRC = 8;
- BASS_ATTRIB_NET_RESUME = 9;
- BASS_ATTRIB_SCANINFO = 10;
- BASS_ATTRIB_NORAMP = 11;
- BASS_ATTRIB_BITRATE = 12;
- BASS_ATTRIB_MUSIC_AMPLIFY = $100;
- BASS_ATTRIB_MUSIC_PANSEP = $101;
- BASS_ATTRIB_MUSIC_PSCALER = $102;
- BASS_ATTRIB_MUSIC_BPM = $103;
- BASS_ATTRIB_MUSIC_SPEED = $104;
- BASS_ATTRIB_MUSIC_VOL_GLOBAL = $105;
- BASS_ATTRIB_MUSIC_ACTIVE = $106;
- BASS_ATTRIB_MUSIC_VOL_CHAN = $200; // + channel #
- BASS_ATTRIB_MUSIC_VOL_INST = $300; // + instrument #
- // BASS_ChannelGetData flags
- BASS_DATA_AVAILABLE = 0; // query how much data is buffered
- BASS_DATA_FIXED = $20000000; // flag: return 8.24 fixed-point data
- BASS_DATA_FLOAT = $40000000; // flag: return floating-point sample data
- BASS_DATA_FFT256 = $80000000; // 256 sample FFT
- BASS_DATA_FFT512 = $80000001; // 512 FFT
- BASS_DATA_FFT1024 = $80000002; // 1024 FFT
- BASS_DATA_FFT2048 = $80000003; // 2048 FFT
- BASS_DATA_FFT4096 = $80000004; // 4096 FFT
- BASS_DATA_FFT8192 = $80000005; // 8192 FFT
- BASS_DATA_FFT16384 = $80000006; // 16384 FFT
- BASS_DATA_FFT32768 = $80000007; // 32768 FFT
- BASS_DATA_FFT_INDIVIDUAL = $10; // FFT flag: FFT for each channel, else all combined
- BASS_DATA_FFT_NOWINDOW = $20; // FFT flag: no Hanning window
- BASS_DATA_FFT_REMOVEDC = $40; // FFT flag: pre-remove DC bias
- BASS_DATA_FFT_COMPLEX = $80; // FFT flag: return complex data
- // BASS_ChannelGetLevelEx flags
- BASS_LEVEL_MONO = 1;
- BASS_LEVEL_STEREO = 2;
- BASS_LEVEL_RMS = 4;
- // BASS_ChannelGetTags types : what's returned
- BASS_TAG_ID3 = 0; // ID3v1 tags : TAG_ID3 structure
- BASS_TAG_ID3V2 = 1; // ID3v2 tags : variable length block
- BASS_TAG_OGG = 2; // OGG comments : series of null-terminated UTF-8 strings
- BASS_TAG_HTTP = 3; // HTTP headers : series of null-terminated ANSI strings
- BASS_TAG_ICY = 4; // ICY headers : series of null-terminated ANSI strings
- BASS_TAG_META = 5; // ICY metadata : ANSI string
- BASS_TAG_APE = 6; // APEv2 tags : series of null-terminated UTF-8 strings
- BASS_TAG_MP4 = 7; // MP4/iTunes metadata : series of null-terminated UTF-8 strings
- BASS_TAG_WMA = 8; // WMA tags : series of null-terminated UTF-8 strings
- BASS_TAG_VENDOR = 9; // OGG encoder : UTF-8 string
- BASS_TAG_LYRICS3 = 10; // Lyric3v2 tag : ASCII string
- BASS_TAG_CA_CODEC = 11; // CoreAudio codec info : TAG_CA_CODEC structure
- BASS_TAG_MF = 13; // Media Foundation tags : series of null-terminated UTF-8 strings
- BASS_TAG_WAVEFORMAT = 14; // WAVE format : WAVEFORMATEEX structure
- BASS_TAG_RIFF_INFO = $100; // RIFF "INFO" tags : series of null-terminated ANSI strings
- BASS_TAG_RIFF_BEXT = $101; // RIFF/BWF "bext" tags : TAG_BEXT structure
- BASS_TAG_RIFF_CART = $102; // RIFF/BWF "cart" tags : TAG_CART structure
- BASS_TAG_RIFF_DISP = $103; // RIFF "DISP" text tag : ANSI string
- BASS_TAG_APE_BINARY = $1000; // + index #, binary APEv2 tag : TAG_APE_BINARY structure
- BASS_TAG_MUSIC_NAME = $10000; // MOD music name : ANSI string
- BASS_TAG_MUSIC_MESSAGE = $10001; // MOD message : ANSI string
- BASS_TAG_MUSIC_ORDERS = $10002; // MOD order list : BYTE array of pattern numbers
- BASS_TAG_MUSIC_AUTH = $10003; // MOD author : UTF-8 string
- BASS_TAG_MUSIC_INST = $10100; // + instrument #, MOD instrument name : ANSI string
- BASS_TAG_MUSIC_SAMPLE = $10300; // + sample #, MOD sample name : ANSI string
- // BASS_ChannelGetLength/GetPosition/SetPosition modes
- BASS_POS_BYTE = 0; // byte position
- BASS_POS_MUSIC_ORDER = 1; // order.row position, MAKELONG(order,row)
- BASS_POS_OGG = 3; // OGG bitstream number
- BASS_POS_INEXACT = $8000000; // flag: allow seeking to inexact position
- BASS_POS_DECODE = $10000000; // flag: get the decoding (not playing) position
- BASS_POS_DECODETO = $20000000; // flag: decode to the position instead of seeking
- BASS_POS_SCAN = $40000000; // flag: scan to the position
- // BASS_RecordSetInput flags
- BASS_INPUT_OFF = $10000;
- BASS_INPUT_ON = $20000;
- BASS_INPUT_TYPE_MASK = $FF000000;
- BASS_INPUT_TYPE_UNDEF = $00000000;
- BASS_INPUT_TYPE_DIGITAL = $01000000;
- BASS_INPUT_TYPE_LINE = $02000000;
- BASS_INPUT_TYPE_MIC = $03000000;
- BASS_INPUT_TYPE_SYNTH = $04000000;
- BASS_INPUT_TYPE_CD = $05000000;
- BASS_INPUT_TYPE_PHONE = $06000000;
- BASS_INPUT_TYPE_SPEAKER = $07000000;
- BASS_INPUT_TYPE_WAVE = $08000000;
- BASS_INPUT_TYPE_AUX = $09000000;
- BASS_INPUT_TYPE_ANALOG = $0A000000;
- BASS_FX_DX8_CHORUS = 0;
- BASS_FX_DX8_COMPRESSOR = 1;
- BASS_FX_DX8_DISTORTION = 2;
- BASS_FX_DX8_ECHO = 3;
- BASS_FX_DX8_FLANGER = 4;
- BASS_FX_DX8_GARGLE = 5;
- BASS_FX_DX8_I3DL2REVERB = 6;
- BASS_FX_DX8_PARAMEQ = 7;
- BASS_FX_DX8_REVERB = 8;
- BASS_DX8_PHASE_NEG_180 = 0;
- BASS_DX8_PHASE_NEG_90 = 1;
- BASS_DX8_PHASE_ZERO = 2;
- BASS_DX8_PHASE_90 = 3;
- BASS_DX8_PHASE_180 = 4;
- type
- DWORD = LongWord;
- BOOL = LongBool;
- QWORD = Int64;
- HMUSIC = DWORD; // MOD music handle
- HSAMPLE = DWORD; // sample handle
- HCHANNEL = DWORD; // playing sample's channel handle
- HSTREAM = DWORD; // sample stream handle
- HRECORD = DWORD; // recording handle
- HSYNC = DWORD; // synchronizer handle
- HDSP = DWORD; // DSP handle
- HFX = DWORD; // DX8 effect handle
- HPLUGIN = DWORD; // Plugin handle
- // Device info structure
- BASS_DEVICEINFO = record
- name: PAnsiChar; // description
- driver: PAnsiChar; // driver
- flags: DWORD;
- end;
- BASS_INFO = record
- flags: DWORD; // device capabilities (DSCAPS_xxx flags)
- hwsize: DWORD; // size of total device hardware memory
- hwfree: DWORD; // size of free device hardware memory
- freesam: DWORD; // number of free sample slots in the hardware
- free3d: DWORD; // number of free 3D sample slots in the hardware
- minrate: DWORD; // min sample rate supported by the hardware
- maxrate: DWORD; // max sample rate supported by the hardware
- eax: BOOL; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
- minbuf: DWORD; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY)
- dsver: DWORD; // DirectSound version
- latency: DWORD; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY)
- initflags: DWORD; // BASS_Init "flags" parameter
- speakers: DWORD; // number of speakers available
- freq: DWORD; // current output rate
- end;
- // Recording device info structure
- BASS_RECORDINFO = record
- flags: DWORD; // device capabilities (DSCCAPS_xxx flags)
- formats: DWORD; // supported standard formats (WAVE_FORMAT_xxx flags)
- inputs: DWORD; // number of inputs
- singlein: BOOL; // only 1 input can be set at a time
- freq: DWORD; // current input rate
- end;
- // Sample info structure
- BASS_SAMPLE = record
- freq: DWORD; // default playback rate
- volume: Single; // default volume (0-100)
- pan: Single; // default pan (-100=left, 0=middle, 100=right)
- flags: DWORD; // BASS_SAMPLE_xxx flags
- length: DWORD; // length (in samples, not bytes)
- max: DWORD; // maximum simultaneous playbacks
- origres: DWORD; // original resolution
- chans: DWORD; // number of channels
- mingap: DWORD; // minimum gap (ms) between creating channels
- {
- The following are the sample's default 3D attributes
- (if the sample is 3D, BASS_SAMPLE_3D is in flags)
- see BASS_ChannelSet3DAttributes
- }
- mode3d: DWORD; // BASS_3DMODE_xxx mode
- mindist: Single; // minimum distance
- maxdist: Single; // maximum distance
- iangle: DWORD; // angle of inside projection cone
- oangle: DWORD; // angle of outside projection cone
- outvol: Single; // delta-volume outside the projection cone
- {
- The following are the defaults used if the sample uses the DirectX 7
- voice allocation/management features.
- }
- vam: DWORD; // voice allocation/management flags (BASS_VAM_xxx)
- priority: DWORD; // priority (0=lowest, $ffffffff=highest)
- end;
- // Channel info structure
- BASS_CHANNELINFO = record
- freq: DWORD; // default playback rate
- chans: DWORD; // channels
- flags: DWORD; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags
- ctype: DWORD; // type of channel
- origres: DWORD; // original resolution
- plugin: HPLUGIN; // plugin
- sample: HSAMPLE; // sample
- {$IFDEF CPUX64}
- padding: DWORD;
- {$ENDIF}
- filename: PChar; // filename
- end;
- BASS_PLUGINFORM = record
- ctype: DWORD; // channel type
- {$IFDEF CPUX64}
- padding: DWORD;
- {$ENDIF}
- name: PAnsiChar; // format description
- exts: PAnsiChar; // file extension filter (*.ext1;*.ext2;etc...)
- end;
- PBASS_PLUGINFORMS = ^TBASS_PLUGINFORMS;
- TBASS_PLUGINFORMS = array[0..maxInt div sizeOf(BASS_PLUGINFORM) - 1] of BASS_PLUGINFORM;
- PBASS_PLUGININFO = ^BASS_PLUGININFO;
- BASS_PLUGININFO = record
- version: DWORD; // version (same form as BASS_GetVersion)
- formatc: DWORD; // number of formats
- formats: PBASS_PLUGINFORMS; // the array of formats
- end;
- // 3D vector (for 3D positions/velocities/orientations)
- BASS_3DVECTOR = record
- x: Single; // +=right, -=left
- y: Single; // +=up, -=down
- z: Single; // +=front, -=behind
- end;
- // User file stream callback functions
- FILECLOSEPROC = procedure(user: Pointer); {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};
- FILELENPROC = function(user: Pointer): QWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};
- FILEREADPROC = function(buffer: Pointer; length: DWORD; user: Pointer): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};
- FILESEEKPROC = function(offset: QWORD; user: Pointer): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};
- BASS_FILEPROCS = record
- close: FILECLOSEPROC;
- length: FILELENPROC;
- read: FILEREADPROC;
- seek: FILESEEKPROC;
- end;
- // ID3v1 tag structure
- PTAG_ID3 = ^TAG_ID3;
- TAG_ID3 = record
- id: Array[0..2] of AnsiChar;
- title: Array[0..29] of AnsiChar;
- artist: Array[0..29] of AnsiChar;
- album: Array[0..29] of AnsiChar;
- year: Array[0..3] of AnsiChar;
- comment: Array[0..29] of AnsiChar;
- genre: Byte;
- end;
- // Binary APEv2 tag structure
- PTAG_APE_BINARY = ^TAG_APE_BINARY;
- TAG_APE_BINARY = record
- key: PAnsiChar;
- data: PAnsiChar;
- length: DWORD;
- end;
- // BWF "bext" tag structure
- PTAG_BEXT = ^TAG_BEXT;
- TAG_BEXT = packed record
- Description: Array[0..255] of AnsiChar; // description
- Originator: Array[0..31] of AnsiChar; // name of the originator
- OriginatorReference: Array[0..31] of AnsiChar; // reference of the originator
- OriginationDate: Array[0..9] of AnsiChar; // date of creation (yyyy-mm-dd)
- OriginationTime: Array[0..7] of AnsiChar; // time of creation (hh-mm-ss)
- TimeReference: QWORD; // first sample count since midnight (little-endian)
- Version: Word; // BWF version (little-endian)
- UMID: Array[0..63] of Byte; // SMPTE UMID
- Reserved: Array[0..189] of Byte;
- CodingHistory: Array[0..maxInt div 2 - 1] of AnsiChar; // history
- end;
- BASS_DX8_CHORUS = record
- fWetDryMix: Single;
- fDepth: Single;
- fFeedback: Single;
- fFrequency: Single;
- lWaveform: DWORD; // 0=triangle, 1=sine
- fDelay: Single;
- lPhase: DWORD; // BASS_DX8_PHASE_xxx
- end;
- BASS_DX8_COMPRESSOR = record
- fGain: Single;
- fAttack: Single;
- fRelease: Single;
- fThreshold: Single;
- fRatio: Single;
- fPredelay: Single;
- end;
- BASS_DX8_DISTORTION = record
- fGain: Single;
- fEdge: Single;
- fPostEQCenterFrequency: Single;
- fPostEQBandwidth: Single;
- fPreLowpassCutoff: Single;
- end;
- BASS_DX8_ECHO = record
- fWetDryMix: Single;
- fFeedback: Single;
- fLeftDelay: Single;
- fRightDelay: Single;
- lPanDelay: BOOL;
- end;
- BASS_DX8_FLANGER = record
- fWetDryMix: Single;
- fDepth: Single;
- fFeedback: Single;
- fFrequency: Single;
- lWaveform: DWORD; // 0=triangle, 1=sine
- fDelay: Single;
- lPhase: DWORD; // BASS_DX8_PHASE_xxx
- end;
- BASS_DX8_GARGLE = record
- dwRateHz: DWORD; // Rate of modulation in hz
- dwWaveShape: DWORD; // 0=triangle, 1=square
- end;
- BASS_DX8_I3DL2REVERB = record
- lRoom: LongInt; // [-10000, 0] default: -1000 mB
- lRoomHF: LongInt; // [-10000, 0] default: 0 mB
- flRoomRolloffFactor: Single; // [0.0, 10.0] default: 0.0
- flDecayTime: Single; // [0.1, 20.0] default: 1.49s
- flDecayHFRatio: Single; // [0.1, 2.0] default: 0.83
- lReflections: LongInt; // [-10000, 1000] default: -2602 mB
- flReflectionsDelay: Single; // [0.0, 0.3] default: 0.007 s
- lReverb: LongInt; // [-10000, 2000] default: 200 mB
- flReverbDelay: Single; // [0.0, 0.1] default: 0.011 s
- flDiffusion: Single; // [0.0, 100.0] default: 100.0 %
- flDensity: Single; // [0.0, 100.0] default: 100.0 %
- flHFReference: Single; // [20.0, 20000.0] default: 5000.0 Hz
- end;
- BASS_DX8_PARAMEQ = record
- fCenter: Single;
- fBandwidth: Single;
- fGain: Single;
- end;
- BASS_DX8_REVERB = record
- fInGain: Single; // [-96.0,0.0] default: 0.0 dB
- fReverbMix: Single; // [-96.0,0.0] default: 0.0 db
- fReverbTime: Single; // [0.001,3000.0] default: 1000.0 ms
- fHighFreqRTRatio: Single; // [0.001,0.999] default: 0.001
- end;
- // callback function types
- STREAMPROC = function(handle: HSTREAM; buffer: Pointer; length: DWORD; user: Pointer): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};
- {
- User stream callback function. NOTE: A stream function should obviously be as
- quick as possible, other streams (and MOD musics) can't be mixed until
- it's finished.
- handle : The stream that needs writing
- buffer : Buffer to write the samples in
- length : Number of bytes to write
- user : The 'user' parameter value given when calling BASS_StreamCreate
- RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end
- the stream.
- }
- const
- // special STREAMPROCs
- STREAMPROC_DUMMY = Pointer(0); // "dummy" stream
- STREAMPROC_PUSH = Pointer(-1); // push stream
- type
- {
- User file stream callback function.
- action : The action to perform, one of BASS_FILE_xxx values.
- param1 : Depends on "action"
- param2 : Depends on "action"
- user : The 'user' parameter value given when calling BASS_StreamCreate
- RETURN : Depends on "action"
- }
- DOWNLOADPROC = procedure(buffer: Pointer; length: DWORD; user: Pointer); {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};
- {
- Internet stream download callback function.
- buffer : Buffer containing the downloaded data... NULL=end of download
- length : Number of bytes in the buffer
- user : The 'user' parameter value given when calling BASS_StreamCreateURL
- }
- SYNCPROC = procedure(handle: HSYNC; channel, data: DWORD; user: Pointer); {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};
- {
- Sync callback function. NOTE: a sync callback function should be very
- quick as other syncs cannot be processed until it has finished. If the
- sync is a "mixtime" sync, then other streams and MOD musics can not be
- mixed until it's finished either.
- handle : The sync that has occured
- channel: Channel that the sync occured in
- data : Additional data associated with the sync's occurance
- user : The 'user' parameter given when calling BASS_ChannelSetSync
- }
- DSPPROC = procedure(handle: HDSP; channel: DWORD; buffer: Pointer; length: DWORD; user: Pointer); {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};
- {
- DSP callback function. NOTE: A DSP function should obviously be as quick
- as possible... other DSP functions, streams and MOD musics can not be
- processed until it's finished.
- handle : The DSP handle
- channel: Channel that the DSP is being applied to
- buffer : Buffer to apply the DSP to
- length : Number of bytes in the buffer
- user : The 'user' parameter given when calling BASS_ChannelSetDSP
- }
- RECORDPROC = function(handle: HRECORD; buffer: Pointer; length: DWORD; user: Pointer): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};
- {
- Recording callback function.
- handle : The recording handle
- buffer : Buffer containing the recorded sample data
- length : Number of bytes
- user : The 'user' parameter value given when calling BASS_RecordStart
- RETURN : TRUE = continue recording, FALSE = stop
- }
- var
- BASS_SetConfig: function(option, value: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_GetConfig: function(option: DWORD): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SetConfigPtr: function(option: DWORD; value: Pointer): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_GetConfigPtr: function(option: DWORD): Pointer; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_GetVersion: function(): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ErrorGetCode: function(): LongInt; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_GetDeviceInfo: function(device: DWORD; var info: BASS_DEVICEINFO): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- {$IFDEF MSWINDOWS}
- BASS_Init: function(device: LongInt; freq, flags: DWORD; win: HWND; clsid: PGUID): BOOL; stdcall;// external bassdll;
- {$ELSE}
- BASS_Init: function(device: LongInt; freq, flags: DWORD; win: Pointer; clsid: Pointer): BOOL; cdecl; //external bassdll;
- {$ENDIF}
- BASS_SetDevice: function(device: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_GetDevice: function():DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Free: function():BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- {$IFDEF MSWINDOWS}
- BASS_GetDSoundObject: function(obj: DWORD): Pointer; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- {$ENDIF}
- BASS_GetInfo: function(var info: BASS_INFO): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Update: function(length: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_GetCPU: function():Single; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Start: function():BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Stop: function():BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Pause: function():BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SetVolume: function(volume: Single): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_GetVolume: function():Single; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_PluginLoad: function(filename: PChar; flags: DWORD): HPLUGIN; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_PluginFree: function(handle: HPLUGIN): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_PluginGetInfo: function(handle: HPLUGIN): PBASS_PLUGININFO; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Set3DFactors: function(distf, rollf, doppf: Single): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Get3DFactors: function(var distf, rollf, doppf: Single): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Set3DPosition: function(var pos, vel, front, top: BASS_3DVECTOR): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Get3DPosition: function(var pos, vel, front, top: BASS_3DVECTOR): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_Apply3D: procedure(); {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- {$IFDEF MSWINDOWS}
- BASS_SetEAXParameters: function(env: LongInt; vol, decay, damp: Single): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_GetEAXParameters: function(var env: DWORD; var vol, decay, damp: Single): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- {$ENDIF}
- BASS_MusicLoad: function(mem: BOOL; f: Pointer; offset: QWORD; length, flags, freq: DWORD): HMUSIC; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_MusicFree: function(handle: HMUSIC): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleLoad: function(mem: BOOL; f: Pointer; offset: QWORD; length, max, flags: DWORD): HSAMPLE; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleCreate: function(length, freq, chans, max, flags: DWORD): HSAMPLE; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleFree: function(handle: HSAMPLE): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleSetData: function(handle: HSAMPLE; buffer: Pointer): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleGetData: function(handle: HSAMPLE; buffer: Pointer): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleGetInfo: function(handle: HSAMPLE; var info: BASS_SAMPLE): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleSetInfo: function(handle: HSAMPLE; var info: BASS_SAMPLE): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleGetChannel: function(handle: HSAMPLE; onlynew: BOOL): HCHANNEL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleGetChannels: function(handle: HSAMPLE; channels: Pointer): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_SampleStop: function(handle: HSAMPLE): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_StreamCreate: function(freq, chans, flags: DWORD; proc: STREAMPROC; user: Pointer): HSTREAM; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_StreamCreateFile: function(mem: BOOL; f: Pointer; offset, length: QWORD; flags: DWORD): HSTREAM; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_StreamCreateURL: function(url: PAnsiChar; offset: DWORD; flags: DWORD; proc: DOWNLOADPROC; user: Pointer):HSTREAM; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_StreamCreateFileUser: function(system, flags: DWORD; var procs: BASS_FILEPROCS; user: Pointer): HSTREAM; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_StreamFree: function(handle: HSTREAM): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_StreamGetFilePosition: function(handle: HSTREAM; mode: DWORD): QWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_StreamPutData: function(handle: HSTREAM; buffer: Pointer; length: DWORD): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_StreamPutFileData: function(handle: HSTREAM; buffer: Pointer; length: DWORD): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordGetDeviceInfo: function(device: DWORD; var info: BASS_DEVICEINFO): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordInit: function(device: LongInt):BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordSetDevice: function(device: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordGetDevice: function():DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordFree: function():BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordGetInfo: function(var info: BASS_RECORDINFO): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordGetInputName: function(input: LongInt): PAnsiChar; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordSetInput: function(input: LongInt; flags: DWORD; volume: Single): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordGetInput: function(input: LongInt; var volume: Single): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_RecordStart: function(freq, chans, flags: DWORD; proc: RECORDPROC; user: Pointer): HRECORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelBytes2Seconds: function(handle: DWORD; pos: QWORD): Double; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};//external bassdll;
- BASS_ChannelSeconds2Bytes: function(handle: DWORD; pos: Double): QWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};//external bassdll;
- BASS_ChannelGetDevice: function(handle: DWORD): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSetDevice: function(handle, device: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelIsActive: function(handle: DWORD): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};//external bassdll;
- BASS_ChannelGetInfo: function(handle: DWORD; var info: BASS_CHANNELINFO):BOOL;{$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF};//external bassdll;
- BASS_ChannelGetTags: function(handle: HSTREAM; tags: DWORD): PAnsiChar; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelFlags: function(handle, flags, mask: DWORD): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelUpdate: function(handle, length: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelLock: function(handle: DWORD; lock: BOOL): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelPlay: function(handle: DWORD; restart: BOOL): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelStop: function(handle: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelPause: function(handle: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSetAttribute: function(handle, attrib: DWORD; value: Single): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelGetAttribute: function(handle, attrib: DWORD; var value: Single): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSlideAttribute: function(handle, attrib: DWORD; value: Single; time: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelIsSliding: function(handle, attrib: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSetAttributeEx: function(handle, attrib: DWORD; value: Pointer; size: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelGetAttributeEx: function(handle, attrib: DWORD; value: Pointer; size: DWORD): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSet3DAttributes: function(handle: DWORD; mode: LongInt; min, max: Single; iangle, oangle, outvol: LongInt): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelGet3DAttributes: function(handle: DWORD; var mode: DWORD; var min, max: Single; var iangle, oangle, outvol: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSet3DPosition: function(handle: DWORD; var pos, orient, vel: BASS_3DVECTOR): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelGet3DPosition: function(handle: DWORD; var pos, orient, vel: BASS_3DVECTOR): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelGetLength: function(handle, mode: DWORD): QWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSetPosition: function(handle: DWORD; pos: QWORD; mode: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelGetPosition: function(handle, mode: DWORD): QWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelGetLevel: function(handle: DWORD): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelGetLevelEx: function(handle: DWORD; levels: PSingle; length: Single; flags: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelGetData: function(handle: DWORD; buffer: Pointer; length: DWORD): DWORD; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSetSync: function(handle: DWORD; type_: DWORD; param: QWORD; proc: SYNCPROC; user: Pointer): HSYNC; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelRemoveSync: function(handle: DWORD; sync: HSYNC): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSetDSP: function(handle: DWORD; proc: DSPPROC; user: Pointer; priority: LongInt): HDSP; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelRemoveDSP: function(handle: DWORD; dsp: HDSP): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSetLink: function(handle, chan: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelRemoveLink: function(handle, chan: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelSetFX: function(handle, type_: DWORD; priority: LongInt): HFX; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_ChannelRemoveFX: function(handle: DWORD; fx: HFX): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_FXSetParameters: function(handle: HFX; par: Pointer): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_FXGetParameters: function(handle: HFX; par: Pointer): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_FXReset: function(handle: HFX): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- BASS_FXSetPriority: function(handle: HFX; priority: LongInt): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; //external bassdll;
- function BASS_SPEAKER_N(n: DWORD): DWORD;
- {$IFDEF MSWINDOWS}
- function BASS_SetEAXPreset(env: LongInt): BOOL;
- {
- This function is defined in the implementation part of this unit.
- It is not part of BASS.DLL but an extra function which makes it easier
- to set the predefined EAX environments.
- env : a EAX_ENVIRONMENT_xxx constant
- }
- {$ENDIF}
- type
- TBASSModuleHandle = HINST;
- function BASS_Load(LibName: PChar ): Boolean;
- procedure BASS_UnLoad;
- function BASS_IsLoaded:boolean;
- implementation
- const
- INVALID_MODULEHANDLE_VALUE = TBASSModuleHandle(0);
- var
- BASSHandle: TBASSModuleHandle;
- function BASS_SPEAKER_N(n: DWORD): DWORD;
- begin
- Result := n shl 24;
- end;
- {$IFDEF MSWINDOWS}
- function BASS_SetEAXPreset(env: LongInt): BOOL;
- begin
- case (env) of
- EAX_ENVIRONMENT_GENERIC:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_GENERIC, 0.5, 1.493, 0.5);
- EAX_ENVIRONMENT_PADDEDCELL:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PADDEDCELL, 0.25, 0.1, 0);
- EAX_ENVIRONMENT_ROOM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ROOM, 0.417, 0.4, 0.666);
- EAX_ENVIRONMENT_BATHROOM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_BATHROOM, 0.653, 1.499, 0.166);
- EAX_ENVIRONMENT_LIVINGROOM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_LIVINGROOM, 0.208, 0.478, 0);
- EAX_ENVIRONMENT_STONEROOM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_STONEROOM, 0.5, 2.309, 0.888);
- EAX_ENVIRONMENT_AUDITORIUM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_AUDITORIUM, 0.403, 4.279, 0.5);
- EAX_ENVIRONMENT_CONCERTHALL:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CONCERTHALL, 0.5, 3.961, 0.5);
- EAX_ENVIRONMENT_CAVE:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CAVE, 0.5, 2.886, 1.304);
- EAX_ENVIRONMENT_ARENA:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ARENA, 0.361, 7.284, 0.332);
- EAX_ENVIRONMENT_HANGAR:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_HANGAR, 0.5, 10.0, 0.3);
- EAX_ENVIRONMENT_CARPETEDHALLWAY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153, 0.259, 2.0);
- EAX_ENVIRONMENT_HALLWAY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_HALLWAY, 0.361, 1.493, 0);
- EAX_ENVIRONMENT_STONECORRIDOR:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_STONECORRIDOR, 0.444, 2.697, 0.638);
- EAX_ENVIRONMENT_ALLEY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ALLEY, 0.25, 1.752, 0.776);
- EAX_ENVIRONMENT_FOREST:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_FOREST, 0.111, 3.145, 0.472);
- EAX_ENVIRONMENT_CITY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CITY, 0.111, 2.767, 0.224);
- EAX_ENVIRONMENT_MOUNTAINS:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_MOUNTAINS, 0.194, 7.841, 0.472);
- EAX_ENVIRONMENT_QUARRY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_QUARRY, 1, 1.499, 0.5);
- EAX_ENVIRONMENT_PLAIN:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PLAIN, 0.097, 2.767, 0.224);
- EAX_ENVIRONMENT_PARKINGLOT:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PARKINGLOT, 0.208, 1.652, 1.5);
- EAX_ENVIRONMENT_SEWERPIPE:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_SEWERPIPE, 0.652, 2.886, 0.25);
- EAX_ENVIRONMENT_UNDERWATER:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_UNDERWATER, 1, 1.499, 0);
- EAX_ENVIRONMENT_DRUGGED:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_DRUGGED, 0.875, 8.392, 1.388);
- EAX_ENVIRONMENT_DIZZY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_DIZZY, 0.139, 17.234, 0.666);
- EAX_ENVIRONMENT_PSYCHOTIC:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PSYCHOTIC, 0.486, 7.563, 0.806);
- else
- Result := FALSE;
- end;
- end;
- {$ENDIF}
- function BASS_Load(LibName: PChar ): Boolean;
- begin
- Result := False;
- // Make sure the previous library is unloaded
- BASS_Unload;
- // If no library name given, use the default library names
- if LibName = nil then
- LibName := bassdll;
- // Load the library
- BASSHandle := LoadLibrary(LibName);
- if BASSHandle = INVALID_MODULEHANDLE_VALUE then
- Exit;
- // Get all the function addresses from the library
- BASS_SetConfig := getprocaddress(basshandle,'BASS_SetConfig');
- BASS_GetConfig := getprocaddress(basshandle,'BASS_GetConfig');
- BASS_SetConfigPtr := getprocaddress(basshandle,'BASS_SetConfigPtr');
- BASS_GetConfigPtr := getprocaddress(basshandle,'BASS_GetConfigPtr');
- BASS_GetVersion := getprocaddress(basshandle,'BASS_GetVersion');
- BASS_ErrorGetCode := getprocaddress(basshandle,'BASS_ErrorGetCode');
- BASS_GetDeviceInfo := getprocaddress(basshandle,'BASS_GetDeviceInfo');
- {$IFDEF MSWINDOWS}
- BASS_Init := getprocaddress(basshandle,'BASS_Init');
- {$ELSE}
- BASS_Init := getprocaddress(basshandle,'BASS_Init_');
- {$ENDIF}
- BASS_SetDevice := getprocaddress(basshandle,'BASS_SetDevice');
- BASS_GetDevice := getprocaddress(basshandle,'BASS_GetDevice');
- BASS_Free := getprocaddress(basshandle,'BASS_Free');
- {$IFDEF MSWINDOWS}
- BASS_GetDSoundObject := getprocaddress(basshandle,'BASS_GetDSoundObject');
- {$ENDIF}
- BASS_GetInfo := getprocaddress(basshandle,'BASS_GetInfo');
- BASS_Update := getprocaddress(basshandle,'BASS_Update');
- BASS_GetCPU := getprocaddress(basshandle,'BASS_GetCPU');
- BASS_Start := getprocaddress(basshandle,'BASS_Start');
- BASS_Stop := getprocaddress(basshandle,'BASS_Stop');
- BASS_Pause := getprocaddress(basshandle,'BASS_Pause');
- BASS_SetVolume := getprocaddress(basshandle,'BASS_SetVolume');
- BASS_GetVolume := getprocaddress(basshandle,'BASS_GetVolume');
- BASS_PluginLoad := getprocaddress(basshandle, 'BASS_PluginLoad');
- BASS_PluginFree := getprocaddress(basshandle, 'BASS_PluginFree');
- BASS_PluginGetInfo := getprocaddress(basshandle, 'BASS_PluginGetInfo');
- BASS_Set3DFactors := getprocaddress(basshandle,'BASS_Set3DFactors');
- BASS_Get3DFactors := getprocaddress(basshandle,'BASS_Get3DFactors');
- BASS_Set3DPosition := getprocaddress(basshandle,'BASS_Set3DPosition');
- BASS_Get3DPosition := getprocaddress(basshandle,'BASS_Get3DPosition');
- BASS_Apply3D := getprocaddress(basshandle,'BASS_Apply3D');
- {$IFDEF MSWINDOWS}
- BASS_SetEAXParameters := getprocaddress(basshandle,'BASS_SetEAXParameters');
- BASS_GetEAXParameters := getprocaddress(basshandle,'BASS_GetEAXParameters');
- {$ENDIF}
- BASS_MusicLoad := getprocaddress(basshandle,'BASS_MusicLoad');
- BASS_MusicFree := getprocaddress(basshandle,'BASS_MusicFree');
- BASS_SampleLoad := getprocaddress(basshandle,'BASS_SampleLoad');
- BASS_SampleCreate := getprocaddress(basshandle,'BASS_SampleCreate');
- BASS_SampleFree := getprocaddress(basshandle,'BASS_SampleFree');
- BASS_SampleSetData := getprocaddress(basshandle,'BASS_SampleSetData');
- BASS_SampleGetData := getprocaddress(basshandle,'BASS_SampleGetData');
- BASS_SampleGetInfo := getprocaddress(basshandle,'BASS_SampleGetInfo');
- BASS_SampleSetInfo := getprocaddress(basshandle,'BASS_SampleSetInfo');
- BASS_SampleGetChannel := getprocaddress(basshandle,'BASS_SampleGetChannel');
- BASS_SampleGetChannels := getprocaddress(basshandle,'BASS_SampleGetChannels');
- BASS_SampleStop := getprocaddress(basshandle,'BASS_SampleStop');
- BASS_StreamCreate := getprocaddress(basshandle,'BASS_StreamCreate');
- BASS_StreamCreateFile := getprocaddress(basshandle,'BASS_StreamCreateFile');
- BASS_StreamCreateURL := getprocaddress(basshandle,'BASS_StreamCreateURL');
- BASS_StreamCreateFileUser := getprocaddress(basshandle,'BASS_StreamCreateFileUser');
- BASS_StreamFree := getprocaddress(basshandle,'BASS_StreamFree');
- BASS_StreamGetFilePosition := getprocaddress(basshandle,'BASS_StreamGetFilePosition');
- BASS_StreamPutData := getprocaddress(basshandle,'BASS_StreamPutData');
- BASS_StreamPutFileData := getprocaddress(basshandle,'BASS_StreamPutFileData');
- BASS_RecordGetDeviceInfo := getprocaddress(basshandle,'BASS_RecordGetDeviceInfo');
- BASS_RecordInit := getprocaddress(basshandle,'BASS_RecordInit');
- BASS_RecordSetDevice := getprocaddress(basshandle,'BASS_RecordSetDevice');
- BASS_RecordGetDevice := getprocaddress(basshandle,'BASS_RecordGetDevice');
- BASS_RecordFree := getprocaddress(basshandle,'BASS_RecordFree');
- BASS_RecordGetInfo := getprocaddress(basshandle,'BASS_RecordGetInfo');
- BASS_RecordGetInputName := getprocaddress(basshandle,'BASS_RecordGetInputName');
- BASS_RecordSetInput := getprocaddress(basshandle,'BASS_RecordSetInput');
- BASS_RecordGetInput := getprocaddress(basshandle,'BASS_RecordGetInput');
- BASS_RecordStart := getprocaddress(basshandle,'BASS_RecordStart');
- BASS_ChannelBytes2Seconds := getprocaddress(basshandle,'BASS_ChannelBytes2Seconds');
- BASS_ChannelSeconds2Bytes := getprocaddress(basshandle,'BASS_ChannelSeconds2Bytes');
- BASS_ChannelGetDevice := getprocaddress(basshandle,'BASS_ChannelGetDevice');
- BASS_ChannelSetDevice := getprocaddress(basshandle,'BASS_ChannelSetDevice');
- BASS_ChannelIsActive := getprocaddress(basshandle,'BASS_ChannelIsActive');
- BASS_ChannelGetInfo := getprocaddress(basshandle,'BASS_ChannelGetInfo');
- BASS_ChannelGetTags := getprocaddress(basshandle,'BASS_ChannelGetTags');
- BASS_ChannelFlags := getprocaddress(basshandle,'BASS_ChannelFlags');
- BASS_ChannelUpdate := getprocaddress(basshandle,'BASS_ChannelUpdate');
- BASS_ChannelLock := getprocaddress(basshandle,'BASS_ChannelLock');
- BASS_ChannelPlay := getprocaddress(basshandle,'BASS_ChannelPlay');
- BASS_ChannelStop := getprocaddress(basshandle,'BASS_ChannelStop');
- BASS_ChannelPause := getprocaddress(basshandle,'BASS_ChannelPause');
- BASS_ChannelSetAttribute := getprocaddress(basshandle,'BASS_ChannelSetAttribute');
- BASS_ChannelGetAttribute := getprocaddress(basshandle,'BASS_ChannelGetAttribute');
- BASS_ChannelSlideAttribute := getprocaddress(basshandle,'BASS_ChannelSlideAttribute');
- BASS_ChannelIsSliding := getprocaddress(basshandle,'BASS_ChannelIsSliding');
- BASS_ChannelSetAttributeEx := getprocaddress(basshandle,'BASS_ChannelSetAttributeEx');
- BASS_ChannelGetAttributeEx := getprocaddress(basshandle,'BASS_ChannelGetAttributeEx');
- BASS_ChannelSet3DAttributes := getprocaddress(basshandle,'BASS_ChannelSet3DAttributes');
- BASS_ChannelGet3DAttributes := getprocaddress(basshandle,'BASS_ChannelGet3DAttributes');
- BASS_ChannelSet3DPosition := getprocaddress(basshandle,'BASS_ChannelSet3DPosition');
- BASS_ChannelGet3DPosition := getprocaddress(basshandle,'BASS_ChannelGet3DPosition');
- BASS_ChannelGetLength :=getprocaddress(basshandle,'BASS_ChannelGetLength');
- BASS_ChannelSetPosition := getprocaddress(basshandle,'BASS_ChannelSetPosition');
- BASS_ChannelGetPosition := getprocaddress(basshandle,'BASS_ChannelGetPosition');
- BASS_ChannelGetLevel := getprocaddress(basshandle,'BASS_ChannelGetLevel');
- BASS_ChannelGetLevelEx := getprocaddress(basshandle,'BASS_ChannelGetLevelEx');
- BASS_ChannelGetData := getprocaddress(basshandle,'BASS_ChannelGetData');
- BASS_ChannelSetSync := getprocaddress(basshandle,'BASS_ChannelSetSync');
- BASS_ChannelRemoveSync := getprocaddress(basshandle,'BASS_ChannelRemoveSync');
- BASS_ChannelSetDSP := getprocaddress(basshandle,'BASS_ChannelSetDSP');
- BASS_ChannelRemoveDSP := getprocaddress(basshandle,'BASS_ChannelRemoveDSP');
- BASS_ChannelSetLink := getprocaddress(basshandle,'BASS_ChannelSetLink');
- BASS_ChannelRemoveLink := getprocaddress(basshandle,'BASS_ChannelRemoveLink');
- BASS_ChannelSetFX := getprocaddress(basshandle,'BASS_ChannelSetFX');
- BASS_ChannelRemoveFX := getprocaddress(basshandle,'BASS_ChannelRemoveFX');
- BASS_FXSetParameters := getprocaddress(basshandle,'BASS_FXSetParameters');
- BASS_FXGetParameters := getprocaddress(basshandle,'BASS_FXGetParameters');
- BASS_FXReset := getprocaddress(basshandle,'BASS_FXReset');
- BASS_FXSetPriority := getprocaddress(basshandle,'BASS_FXSetPriority');
- Result := True;
- end;
- procedure BASS_Unload;
- begin
- // Only free the library if it was already loaded
- if BASSHandle <> INVALID_MODULEHANDLE_VALUE then
- FreeLibrary(BASSHandle);
- BASSHandle := INVALID_MODULEHANDLE_VALUE;
- end;
- Function BASS_IsLoaded:boolean;
- begin
- result := BASSHandle <> INVALID_MODULEHANDLE_VALUE;
- end;
- initialization
- BASSHandle := INVALID_MODULEHANDLE_VALUE;
- finalization
- // Make sure the library is unloaded
- BASS_Unload;
- end.
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