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fCubemapD.dfm 3.1 KB

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  1. object FormCubeMap: TFormCubeMap
  2. Left = 135
  3. Top = 85
  4. Caption = 'Cube Map'
  5. ClientHeight = 422
  6. ClientWidth = 587
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'MS Sans Serif'
  12. Font.Style = []
  13. Position = poScreenCenter
  14. OnShow = FormShow
  15. TextHeight = 13
  16. object GLSceneViewer1: TGLSceneViewer
  17. Left = 0
  18. Top = 0
  19. Width = 587
  20. Height = 422
  21. Camera = GLCamera1
  22. BeforeRender = GLSceneViewer1BeforeRender
  23. Buffer.BackgroundColor = clTeal
  24. FieldOfView = 70.239997863769530000
  25. PenAsTouch = False
  26. Align = alClient
  27. OnMouseDown = GLSceneViewer1MouseDown
  28. OnMouseMove = GLSceneViewer1MouseMove
  29. TabOrder = 0
  30. end
  31. object btnApply: TButton
  32. Left = 232
  33. Top = 16
  34. Width = 131
  35. Height = 25
  36. Caption = 'Apply Cube Map'
  37. TabOrder = 1
  38. OnClick = btnApplyClick
  39. end
  40. object GLScene1: TGLScene
  41. Left = 8
  42. Top = 8
  43. object GLLightSource1: TGLLightSource
  44. ConstAttenuation = 1.000000000000000000
  45. Position.Coordinates = {0000E0400000A040000040400000803F}
  46. SpotCutOff = 180.000000000000000000
  47. end
  48. object DummyCube1: TGLDummyCube
  49. Position.Coordinates = {000000C0000000C0000000C00000803F}
  50. CubeSize = 1.000000000000000000
  51. VisibleAtRunTime = True
  52. object Teapot1: TGLTeapot
  53. Material.BackProperties.Ambient.Color = {ADAC2C3FCDCC4C3ECDCC4C3E0000803F}
  54. Material.BackProperties.Emission.Color = {FBFAFA3EB9B8383FB7B6B63E6ABC343F}
  55. Material.BackProperties.Shininess = 101
  56. Material.FrontProperties.Ambient.Color = {A7A6263FCDCC4C3ECDCC4C3E0000803F}
  57. Material.FrontProperties.Shininess = 46
  58. Material.FrontProperties.Specular.Color = {0000000000000000000000007F6A1C3F}
  59. Material.Texture.ImageClassName = 'TGLCubeMapImage'
  60. Material.Texture.ImageAlpha = tiaAlphaFromIntensity
  61. Material.Texture.MinFilter = miNearest
  62. Material.Texture.TextureMode = tmReplace
  63. Position.Coordinates = {00000000000080BE000000000000803F}
  64. end
  65. object Cylinder1: TGLCylinder
  66. Material.Texture.ImageClassName = 'TGLCubeMapImage'
  67. Position.Coordinates = {000000BF000000000000803F0000803F}
  68. Scale.Coordinates = {0000003F0000003F0000003F00000000}
  69. BottomRadius = 0.500000000000000000
  70. Height = 1.000000000000000000
  71. TopRadius = 0.500000000000000000
  72. end
  73. object Cone1: TGLCone
  74. Material.Texture.ImageClassName = 'TGLCubeMapImage'
  75. Position.Coordinates = {0000803F00000000000000BF0000803F}
  76. Scale.Coordinates = {9A99193F9A99193F9A99193F00000000}
  77. BottomRadius = 0.500000000000000000
  78. Height = 1.000000000000000000
  79. end
  80. object Plane1: TGLPlane
  81. Position.Coordinates = {0000000000000000000000BF0000803F}
  82. Height = 1.000000000000000000
  83. Width = 1.000000000000000000
  84. end
  85. end
  86. object GLCamera1: TGLCamera
  87. DepthOfView = 100.000000000000000000
  88. FocalLength = 300.000000000000000000
  89. TargetObject = Teapot1
  90. Position.Coordinates = {000040400000A0400000E0400000803F}
  91. end
  92. end
  93. end