fHierarchD.dfm 3.2 KB

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  1. object FormHierarchy: TFormHierarchy
  2. Left = 204
  3. Top = 101
  4. Caption = 'Hierarchy'
  5. ClientHeight = 462
  6. ClientWidth = 594
  7. Color = clBtnFace
  8. Constraints.MinHeight = 200
  9. Constraints.MinWidth = 320
  10. Font.Charset = DEFAULT_CHARSET
  11. Font.Color = clWindowText
  12. Font.Height = -11
  13. Font.Name = 'MS Sans Serif'
  14. Font.Style = []
  15. Position = poScreenCenter
  16. OnCloseQuery = FormCloseQuery
  17. OnCreate = FormCreate
  18. OnResize = FormResize
  19. DesignSize = (
  20. 594
  21. 462)
  22. TextHeight = 13
  23. object SceneViewer: TGLSceneViewer
  24. Left = 0
  25. Top = 0
  26. Width = 594
  27. Height = 462
  28. Camera = Camera
  29. Buffer.BackgroundColor = clSilver
  30. FieldOfView = 133.184387207031300000
  31. PenAsTouch = False
  32. Align = alClient
  33. TabOrder = 0
  34. end
  35. object CBPlay: TCheckBox
  36. Left = 267
  37. Top = 18
  38. Width = 42
  39. Height = 16
  40. Anchors = [akLeft, akBottom]
  41. Caption = 'Play'
  42. TabOrder = 1
  43. end
  44. object GLScene1: TGLScene
  45. Left = 80
  46. Top = 24
  47. object Camera: TGLCamera
  48. DepthOfView = 100.000000000000000000
  49. FocalLength = 100.000000000000000000
  50. TargetObject = dcSun
  51. Position.Coordinates = {000020410000A040000020410000803F}
  52. end
  53. object LightSource: TGLLightSource
  54. ConstAttenuation = 1.000000000000000000
  55. SpotCutOff = 180.000000000000000000
  56. end
  57. object dcSun: TGLDummyCube
  58. CubeSize = 1.000000000000000000
  59. object Sun: TGLSphere
  60. Material.FrontProperties.Ambient.Color = {0000000000000000000000000000803F}
  61. Material.FrontProperties.Emission.Color = {0000803F0000803F000000000000803F}
  62. ShowAxes = True
  63. Radius = 0.500000000000000000
  64. end
  65. end
  66. object dcEarth: TGLDummyCube
  67. CubeSize = 2.000000000000000000
  68. object Earth: TGLSphere
  69. Material.FrontProperties.Diffuse.Color = {0000003F0000003F0000803F0000803F}
  70. Material.FrontProperties.Emission.Color = {0000000000000000AE47213F0000803F}
  71. Position.Coordinates = {0000404000000000000000000000803F}
  72. Radius = 0.300000011920929000
  73. object dcMoon: TGLDummyCube
  74. Direction.Coordinates = {00000000F304353FF304353F00000000}
  75. Up.Coordinates = {00000000F304353FF30435BF00000000}
  76. CubeSize = 1.000000000000000000
  77. object Moon: TGLSphere
  78. Position.Coordinates = {0000803F00000000000000000000803F}
  79. Radius = 0.100000001490116100
  80. end
  81. end
  82. end
  83. end
  84. end
  85. object GLCadencer1: TGLCadencer
  86. Scene = GLScene1
  87. OnProgress = GLCadencer1Progress
  88. Left = 100
  89. Top = 110
  90. end
  91. object GLSimpleNavigation1: TGLSimpleNavigation
  92. Form = Owner
  93. GLSceneViewer = SceneViewer
  94. FormCaption = 'Hierarchy - %FPS'
  95. KeyCombinations = <
  96. item
  97. ShiftState = [ssLeft, ssRight]
  98. Action = snaZoom
  99. end
  100. item
  101. ShiftState = [ssLeft]
  102. Action = snaMoveAroundTarget
  103. end
  104. item
  105. ShiftState = [ssRight]
  106. Action = snaMoveAroundTarget
  107. end>
  108. Left = 40
  109. Top = 258
  110. end
  111. object GLMaterialLibrary1: TGLMaterialLibrary
  112. Materials = <
  113. item
  114. Name = 'Sun'
  115. Tag = 0
  116. end
  117. item
  118. Name = 'Earth'
  119. Tag = 0
  120. end
  121. item
  122. Name = 'Moon'
  123. Tag = 0
  124. end>
  125. Left = 360
  126. Top = 88
  127. end
  128. end